Updates/2020

From The Gazebo

Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.

December 2020

2020-12-24

  • Rush Mode tweaks:
    • Dwarves spawn with speed and haste effects
    • Cobblestone placement delay during build phase is disabled

2020-12-11

  • Winter Event (temporary)
    • Resource packs updated
    • Event Quest: Special Delivery

2020-12-05

  • New stats season (Season 7)
  • Cultist and Necromancer titles have been reworked
    • No longer based on dwarf kills
    • Now based on monster medals (having the highest shrine health drained, damage dealt, dwarven armor broken, gold stolen or torches broken in each game)

2020-12-03

  • Added particles to indicate monster damage buffs/mana drain effects
    • Only displayed to the attacking monster
    • Red particles for Zombies, Digging Zombies and Wolves indicate when damage is being buffed (from darkness or isolation)
    • Purple particles for Venomburners and Death's Servant indicate when mana is being drained
  • Added new messages to the tutorial
  • Added new achievement: Decorated
  • Adjusted requirements of some of the newer hero achievements
  • Changed Slimes (still do not spawn naturally)
    • More slimes can spawn per wave
    • Increased health while latched on to dwarf
    • Latching to a dwarf inflicts slowness, poison and weakness debuffs to the dwarf
    • No longer boost damage from other mobs, but still act as a proxy for their damage (i.e. monsters hitting the slime will damage the dwarf it is latched to)
    • Dwarves can attack slimes that are riding them
    • Removed the magma cube tier

November 2020

2020-11-15

  • Resource packs updated
  • Some heroes have been renamed
  • Added new hero achievements, including one for each minor hero
  • Heroes with non-player models (Sprocket and SuperHorse) now display on the tab player list
  • Improved particles on Lorelei's Regrowth Pendant levitate ability
  • Players with death messages set to 'reduced' will now see their own kills and deaths
  • Items can no longer be dropped during the first stages of the purge plague event, and new messages have been added to clarify how it works
  • SuperHorse now has a rare chance to appear in small games
  • Quality of life changes to monster respawning
    • Dead players can always left-click to respawn
    • More blocks are now removed when a new monster spawn becomes active
    • Shrine blocks which fall too close to the monster spawn point are removed
  • Horn sound plays slightly later during game start countdown to give people time to load in

2020-11-08

October 2020

2020-10-23

2020-10-22

  • End game stats box revamped
    • New stats added
    • Now displays quest progress after each game
    • Medals indicate stats where you had the top score for a particular statistic
    • Silver/bronze medals will be given depending on game size
    • Appearance improved
  • All monsters are now able to pick up dropped gold, not just rats
  • Deadly Medley is now a rare achievement
    • Now counts AI mobs

2020-10-12

  • Killing dwarves under level 30 no longer counts towards the dwarf kills statistic or Cultist and Necromancer titles

2020-10-06

  • Resource packs updated
  • Plague improvements
    • Dwarves who plague (without opting in) will have a reduced plague chance if they stay for the next game
    • If they do plague in the next game (without opting in) they will receive bonus monster mana
  • Added four new achievements
  • High Pressure achievement requirements revised
  • Iron Golems and Death's Servants can now see their chestplate durability on the armor bar
  • Hero spawning announcements can now be clicked to visit the relevant page on the guide
  • Players now receive a prompt with a link to the guide when they become a hero
  • Shrine names in Rush Mode are now shown in red

2020-10-03

  • Returning Quest: Creeper Keeper
    • Target reduced to 150
  • Improved monster menu mana display
  • Blocks at the monster spawn location are now deleted when a new spawn becomes active
  • Added a message when interacting with an empty Dwarven Strongbox
  • Adjusted spiderling projectiles to avoid them making screens flash

September 2020

2020-09-26

  • Improved monster menu to make mana easier to see

2020-09-06

  • New Quest: Big Spender
  • Map vote revamp
    • Instead of being added to the regular map rotation for the weekend, the winning map is now queued at a specific time on Saturday
    • If another game begins close to the event game time, it may start with Rush Mode enabled to help keep to schedule
    • Voting for the next week's map now opens on Sunday
  • Added statistic to the end game stats box for mana spent as a monster

2020-09-05

  • New stats season (Season 6)

August 2020

2020-08-22

  • Resource packs updated
  • Dwarven Slabs reworked:
    • Now use a unique block material, to allow more fine tuning
    • Cannot be mortared/super mortared up to blue brick
    • Can be broken faster by hand than blue brick
    • Still produce blue brick slabs if used directly next to the shrine (for building shrine boxes)
    • No longer have a chance of spawning Spiderlings when used
    • Renamed to Dwarven Slabs
  • Infiltrator skeleton upgrade options have been changed to bring their power more in line with other skeleton classes
  • Map name and player count now display on the boss bar during the game start countdown
  • After rolling a long (60s+) rampage, you are now told the rampage duration and how many monsters you killed
  • Other players can now hear Alfon's Hookshot landing on the ground nearby
  • Other players can now hear Arianna's pylon being placed
  • Hero voices have been removed, ahead of an upcoming revamp
  • Increased the amount of cobblestone gained from digging gravel
  • Added a chance for mining gold ore to give additional gold (to compensate for less gravel being dug)
  • Mortar used after monster release now has a better chance of turning blocks near your crosshair blue
  • Maps now cycle automatically if a game fails to start for too long
  • Several Rush Mode improvements including new explanatory text
  • Rotated Mason Brick texture to feel more like a weapon
  • Disabled note blocks

2020-08-15

2020-08-01

July 2020

2020-07-04

June 2020

2020-06-13

  • You can now see who is queued for a game in the lobby by pressing tab

2020-06-06

  • New lobby
    • New PvE arena where you can kill zombies using different weapons
    • New lobby cosmetics, toys and consumables can be purchased with lobby gold (earned by playing games)
  • New website and guide
  • New queue system
    • When joining a game, you now stay in the lobby until there are enough queued players for the game to start
    • Once there are enough players and the countdown begins, all queued players are moved into the game automatically
  • New Quest: Bloody Murder
  • New stats season (Season 5)
  • Bruce has been adjusted to bring him in line with other heroes
    • Now obeys rampage immunity (i.e. can't proc golems or Death's Servant)
    • Attack damage and rampage duration reduced
    • Now has Momentum and Scavenger
    • Knockback resistance has been moved to his sword
    • Now able to spawn in games with 25 or more players
  • Lorelei tweaks
    • Regrowth Pendant's health and mana restore rates have been halved, with mana cost also halved
    • Range on levitation ability reduced
    • Ethereal Longbow beam regeneration rate reduced
  • Death's Servant improvements
    • Placing a doom portal now restores your chestplate durability and identifies you in chat
    • If a shrine falls while your portal is open, you will now receive some bonus mana
    • Teleport ability adjusted to make it less likely to teleport you into walls or outside the map
  • You are now notified if you earn a normal (non-rare) achievement you previously unlocked
  • Repeated normal (non-rare) achievements are now included in the end-game summary box
  • Two new achievements added
  • A few existing achievements have had their rarity changed or have been retired
  • New statistics have been added to the end-game summary box, including solo time survived
  • New option to toggle between all and reduced death messages
  • Added a confirmation screen before you reset monster upgrades
  • Bruce, Lorelei and Salogel can now use normal bows without having their special hero effects
  • Infiltrator Skeletons' final upgrade (Potent Formula) now gives Weakness II (up from Weakness I)
  • Impact Skeletons' Siege Cannon ability now scales with bow draw
  • Slabs can no longer be placed in mid-air
  • Right-clicking seppuku now requires you to stand still for the duration of the cast time
  • Armor breaking sounds have been changed to help distinguish between dwarves and monsters
  • Super Creeper fuses have a new audio cue which should be more consistent for dwarves
  • Wolves now make passive sounds

May 2020

2020-05-09

  • Implemented a new respawning system for monsters to reduce network traffic
  • New Quest: Torch Trouncer

April 2020

2020-04-06

  • New Quest: Lifetime Commitment

2020-04-02

  • Added a permanent status effect to prevent inventory GUI jumping around

2020-04-01

March 2020

2020-03-27

  • Changed how player slots work
    • When you leave a game, your slot is now reserved for 60 seconds
    • While alive, heroes now have their slots reserved indefinitely
    • For the first 60 seconds after a new game opens, a small number of priority slots are reserved for players who did not join the previous game

2020-03-07

  • New stats season (Season 4)

February 2020

2020-02-29

2020-02-22

  • Increased some experience rewards
    • Achievement rewards have all been increased by 100 XP
    • Weekly map poll now gives 100 XP (up from 30)

2020-02-15

  • Two new plague events have been added, and the existing plagues have been updated slightly to make them more interesting
  • Zombies who are killed immediately after rebirthing now lose their rebirth point
  • Rebirth chance has been slightly increased
  • Impact skeleton TNT explosions have a smaller radius and no longer damage dwarves, though they still take knockback
  • Death's Servant is now immune to Holy Purifier

2020-02-01

  • New Quest: Shrine Siphoner

Other