Test Games/2022-03-22

From The Gazebo

Test games are special games occasionally launched by admins to test updates, experimental features and maps.

As test games are run to test specific things, they may not progress in the normal way (for example, heroes may be spawned artificially or monsters may be given additional mana) so that we can more easily test new features. They may be buggy or unbalanced, and may need to be restarted multiple times. Quest, achievement and stats progress may or may not be saved as normal. In-game tutorials and other text may not be updated to reflect changes being tested.

Test games help us ensure new updates work properly and allow us to get player feedback on possible new features and maps. If test games are running, anyone is welcome to join through the main portal in the lobby. We might miss some comments in game chat, so it's helpful to post feedback in the Discord afterwards.

What are we testing?

Today's test games include all adjustments from the previous test games alongside the below changes.

Priestess Arianna

Arianna's pylon no longer disappears after a set amount of time and is now permanent; instead it can be attacked and destroyed by monsters. The pylon buff range has been tightened, but effects now last longer and properly refresh. Her pylon now emits light providing protection against buffed monsters nearby. These changes are to encourage Arianna and other players to play around the pylon and its buffs as presently the pylon's range is so wide players rarely need to think about it.

Slimes

Now uses the Gooey Grapple item stack size as a slime size indicator.