Difference between revisions of "Maps/Other"

From The Gazebo
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Created by: FallDamage312 and Alderdash
 
Created by: FallDamage312 and Alderdash
 
[[File:Incinerator.png|thumb|right|View of the keep of The Incinerator and its sole shrine.]]
 
[[File:Incinerator.png|thumb|right|View of the keep of The Incinerator and its sole shrine.]]
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''Monsters spawn randomly on multiple pillars surrounding the keep.''
  
 
{{Maplore|A relatively small building in the Malkar Pine Barrens, ‘The Incinerator’ is a building constructed to burn the bodies of the undead so that they would not rise again; or at least if they did, they’d be in charred shambles. Distant from any major dwarven keeps, the small team would operate day and night cremating bodies, some slain in distant lands and others by their own hand.}}
 
{{Maplore|A relatively small building in the Malkar Pine Barrens, ‘The Incinerator’ is a building constructed to burn the bodies of the undead so that they would not rise again; or at least if they did, they’d be in charred shambles. Distant from any major dwarven keeps, the small team would operate day and night cremating bodies, some slain in distant lands and others by their own hand.}}

Revision as of 23:47, 10 October 2020

There are several maps that can be played on for DvZ. Every map is very different but all strive for the same kind of “not too big” style that was common before the most recent "loadouts" version of DvZ. Every map has all the resources necessary to operate in some form or another and have at least one shrine, but most maps have at least two. Each of these sections will just be a little story write-up.

Maps are divided into two categories: Primary and Other. Primary maps are those which are played more often, whether it be automatically queued or regularly played. Other maps are those which are irregular in their game style, are played much less often, and are typically relegated to the weekend event map vote.

Other Maps

Other maps are those which are played rarely and often do not follow the typical conventions a Dwarves vs Zombies map should follow. These maps are relatively unbalanced and are typically only seen in the weekend event map vote.

Accretion Ridge

Created by: FallDamage312 and Alderdash

The bridge to the emerald factory of Accretion Ridge.



The Bellows

Created by: Creator Unknown, Restored by the Gazebo Build Team

Overview of the keep of The Bellows.

The first shrine is a split-shrine, meaning that there are two shrines with a common health pool. Monsters can drain shrine health by standing on either shrine.



Belly of the Beast

Created by: FallDamage312, a_tebboth, and Team Neutral

View of the ships of the Belly of the Beast.



Bryce Monastery

Created by: FallDamage312 and Alderdash

Overview of the area between the first and second shrines of Bryce Monastery.



Eryn Envala

Created by: TheDoctor1138 and Scrael

The entrance to the keep at Eryn Envala.



Golestandt's Den

Created by: MasterMegaGamer and Oldmantoby

The forward shrine and monster spawn of Goldestand's Den.



Hergesnerv

Created by: a_tebboth and Team Neutral

View of the mountain of Hergesnerv.

Monsters do not use the staircase from second to third shrine since their spawn is above third shrine.



The Incinerator

Created by: FallDamage312 and Alderdash

View of the keep of The Incinerator and its sole shrine.

Monsters spawn randomly on multiple pillars surrounding the keep.



Molgan

Created by: Creator Unknown, Rebuilt by pvjm2000, _Genn, and Tonu

The keep and front wall of Molgan.



Nismas HQ

Created by: Gina and LOM Community

First shrine and factory entrance of Nismas HQ.



Nisovin's Laboratory

Created by: psycholizardboy and Leewp

View of the front wall and guns of Nisovin's Lab.



Rainbowland

Created by: TheKazbot, Samsterzzzzz, SirSpammo, StormKiller, ComKreaper

Monster spawn and the front wall of Rainbowland.



Rift

Created by: Doom_Bringer

View of the bridges over the Rift itself.



Satellite Outpost 12E

Created by: Imanota, with edits by Captain_M654

Overview of the first and second shrines of Satellite Outpost 12E.



Scorched Canyon

Created by: Doom_Bringer

The first shrine and entrance to the keep of Scorched Canyon.



Shipwreck Shore

Created by: Jarnes, MuffinToaster, and Build Team

The first shrine of Shipwreck Shore.



Skalamyrr Citadel

Created by: demolitiondane

The bridge from first shrine to the keep.



Tree of Eenoln

Created by: FizZMc

Front wall of the keep of Tree of Eenoln.



Trojan Keep

Created by: a_tebboth and Team Neutral

The town of Troy which houses the final dwarven shrine of Trojan Keep.