Difference between revisions of "Maps/Other"

From The Gazebo
(No longer used)
Tag: New redirect
 
Line 1: Line 1:
__NOTOC__
+
#REDIRECT [[Maps]]
There are several maps that can be played on for DvZ. Every map is very different but all strive for the same kind of “not too big” style that was common before the most recent "loadouts" version of DvZ. Every map has all the resources necessary to operate in some form or another and have at least one shrine, but most maps have at least two. Each of these sections will just be a little story write-up.
 
 
 
Maps are divided into three categories: Primary, Rush Mode, and Other. Primary maps are those which are played more often, whether it be automatically queued or regularly played. Rush Mode maps are smaller maps which are used for automatic [[Rush Mode]] games. Other maps are those which are irregular in their game style, are played much less often, and are typically relegated to the weekend event map vote.
 
 
 
{{:Maps/Gallery}}
 
 
 
== Other Maps ==
 
 
 
Other maps are those which are played rarely and often do not follow the typical conventions a Dwarves vs Zombies map should follow. These maps are typically only seen in the weekend event map vote or special admin games, and may have balance issues.
 
 
 
=== Accretion Ridge ===
 
Created by: FallDamage312 and Alderdash
 
[[File:Accretion ridge.png|thumb|right|The bridge to the emerald factory of Accretion Ridge.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Alchemy Bay ===
 
Created by: Rukart
 
[[File:Alchemy Bay.png|thumb|right|The second shrine and dwarf spawn of Alchemy Bay.]]
 
 
 
<br clear=all>
 
 
 
=== The Bellows ===
 
Created by: Creator Unknown, Restored by the Gazebo Build Team
 
[[File:Bellows.png|thumb|right|Overview of the keep of The Bellows.]]
 
 
 
''The first shrine is a split-shrine, meaning that there are two shrines with a common health pool. Monsters can drain shrine health by standing on either shrine.''
 
 
 
 
 
<br clear=all>
 
 
 
=== Belly of the Beast ===
 
Created by: FallDamage312, a_tebboth, and Team Neutral
 
[[File:Belly.png|thumb|right|View of the ships of the Belly of the Beast.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Bryce Monastery ===
 
Created by: FallDamage312 and Alderdash
 
[[File:Bryce.png|thumb|right|Overview of the area between the first and second shrines of Bryce Monastery.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Gnomish Observatory ===
 
Created by: psycholizardboy and Leewp
 
[[File:Nisovins lab.png|thumb|right|View of the front wall and guns of Gnomish Observatory.]]
 
 
 
''This map has large prebuilt guns that cost drastic amounts of mana to fire and damage monsters.''
 
 
 
 
 
<br clear=all>
 
 
 
=== Golestandt's Den ===
 
Created by: MasterMegaGamer and Oldmantoby
 
[[File:Golestandts den.png|thumb|right|The forward shrine and monster spawn of Goldestand's Den.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Hergesnerv ===
 
Created by: a_tebboth and Team Neutral
 
[[File:Hergesnerv.png|thumb|right|View of the mountain of Hergesnerv.]]
 
 
 
''Monsters do not use the staircase from second to third shrine since their spawn is above third shrine.''
 
 
 
 
 
<br clear=all>
 
 
 
=== Molgan ===
 
Created by: Creator Unknown, Rebuilt by pvjm2000, _Genn, and Tonu
 
[[File:Molgan 1.png|thumb|right|The keep and front wall of Molgan.]]
 
 
 
''The first shrine is a split-shrine, meaning that there are two shrines with a common health pool. Monsters can drain shrine health by standing on either shrine.''
 
 
 
 
 
<br clear=all>
 
 
 
=== Rainbowland ===
 
Created by: TheKazbot, Samsterzzzzz, SirSpammo, StormKiller, and ComKreaper
 
[[File:Rainbowland.png|thumb|right|Monster spawn and the front wall of Rainbowland.]]
 
 
 
<br clear=all>
 
 
 
=== Rift ===
 
Created by: Doom_Bringer
 
[[File:Rift.png|thumb|right|View of the bridges over the Rift itself.]]
 
 
 
''First monster spawn has a set of teleporters which send monsters do different bridges adjacent to the main bridge.''
 
 
 
 
 
<br clear=all>
 
 
 
=== Satellite Outpost 12E ===
 
Created by: Imanota, with edits by Captain_M654
 
[[File:Space.png|thumb|right|Overview of the first and second shrines of Satellite Outpost 12E.]]
 
 
 
''Both dwarves and monsters are given Jump Boost II at all times on this map.''
 
 
 
 
 
<br clear=all>
 
 
 
=== Scorched Canyon ===
 
Created by: Doom_Bringer
 
[[File:Scorched canyon.png|thumb|right|The first shrine and entrance to the keep of Scorched Canyon.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Shipwreck Shore ===
 
Created by: Jarnes, MuffinToaster, and Build Team
 
[[File:Shipwreck shore.png|thumb|right|The first shrine of Shipwreck Shore.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Skalamyrr Citadel ===
 
Created by: demolitiondane
 
[[File:Skalamyr.png|thumb|right|The bridge from first shrine to the keep.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Toyshop Terror ===
 
Created by: nightowl950, Bcats2, jloevur, hariesh, Meekaachuuu, and Demi_Fiend_
 
[[File:Toyshop terror.png|thumb|right|Tinseltown with its clocktower and first shrine.]]
 
 
 
<br clear=all>
 
 
 
=== Tree of Eenoln ===
 
Created by: FizZMc
 
[[File:Tree.png|thumb|right|Front wall of the keep of Tree of Eenoln.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Trojan Keep ===
 
Created by: a_tebboth and Team Neutral
 
[[File:Trojan keep.png|thumb|right|The town of Troy which houses the final dwarven shrine of Trojan Keep.]]
 
 
 
 
 
<br clear=all>
 
 
 
=== Winter Workshop ===
 
Created by: Gina and LOM Community
 
[[File:Nismas hq.png|thumb|right|First shrine and factory entrance of Winter Workshop.]]
 
 
 
 
 
<br clear=all>
 

Latest revision as of 21:30, 14 May 2021

Redirect to: