Difference between revisions of "Events"

From The Gazebo
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=== Slimes ===
 
[[File:Slime1.png|250px|frameless|right]]
 
 
A Special Monster with the ability to jockey dwarves, substantially impairing their ability to fight. They are equipped with the Slimey Saddle, which when right-clicked on a dwarf will place the Slime on their head.
 
 
When riding a dwarf, that dwarf is given Poison, Slowness, Weakness, is unable to rampage, and has a much larger hitbox. Hitting a Slime which is riding a dwarf will apply that equivalent damage to the dwarf, acting as a proxy.
 
 
The Slime cannot ride dwarves with Knockback Resistance active, whether it be from a Dwarven Oak Shield or from their armor if they are a Major Hero. Slimes cannot be killed with a rampage when riding a dwarf, but can when unlatched. Slimes can also be hit by the dwarf they are riding.
 
 
If the dwarf a Slime is jockeying dies, the Slime will grow in size. It can do this 3 times. This will make it that dwarves which the slime jockeys will have an even larger hitbox.
 
  
 
=== Distraction Creepers ===
 
=== Distraction Creepers ===
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== Halloween Event ==
 
== Halloween Event ==
  
Occurring around Halloween, the Halloween Event changes much of the game to reflect a more spooky and scary tone. The event has a number of changes which affect the appearance of the game, such as added ambient monsters and a number of Halloween themed maps.
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Occurring around Halloween, the Halloween Event includes changes which bring a spooky, scary tone to this game about zombies and skeletons.
  
 
=== SuperHorse ===
 
=== SuperHorse ===
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: ''Main article: [[SuperHorse]]''
 
: ''Main article: [[SuperHorse]]''
  
Exactly the same as the April Event, SuperHorse also appears in the Halloween event, except with an amazing skeleton costume. He also is not guaranteed to spawn and is only added to the Minor Hero pool.
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SuperHorse can appear in the Halloween event, dressed in a skeleton costume. Unlike the April Event he is not guaranteed to spawn every game, but is added to the Minor Hero pool.
 
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=== Ghosts ===
 
=== Ghosts ===
  
As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. These Ghosts function similarly to AI Zombies, except they are partially invisible and have Jump Boost.
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As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. These Ghosts function similarly to AI Zombies, except they are partially invisible and jump higher.
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In addition to regular ghosts, some ghosts spawn with special abilities:
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* The Polterthrice splits into three smaller ghosts upon death, which will attack the dwarf who killed it
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* The Shrill-o-Wisp releases a pulse of fire which damages and ignites nearby dwarves
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* When the Popular Ghost is killed, other nearby ghosts will try to avenge it and will gain speed and strength buffs
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=== Dark Moon ===
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The Dark Moon is similar to the [[Temporal Shift]], but during a Dark Moon any AIs spawning in an area exposed to the sky will always be ghosts. This increases the number of special ghosts you will encounter.
  
 
=== Bats ===
 
=== Bats ===
  
When a dwarf dies, a cloud of bats leaves their body. Whether these bats are inside the dwarf, manifest from their released soul, or are an indication of the dwarves' vampiric nature, it is not known...
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When a dwarf dies during the Halloween Event, they emit a puff of smoke and bats fly out of their tummy. The bats cannot be killed and will linger on as a squeaky reminder of your fallen comrades.
 
 
  
  

Revision as of 22:32, 22 October 2021

Over the course of the year there are a number of events that occur for a short time. During these events, some game mechanics will differ and there will be a quest tailored to that event for the duration. The past events are listed below.

April Event

Occurring in early April each year, the April Event adds temporary changes which are fun and slightly silly but may not be as balanced as regular gameplay. The following features have been exclusive to the event.

Challenge Mode

During the April Event, dwarves spawn with a special wrench in their Strongbox. Using this wrench after being armored will replace the dwarf's helmet, leggings and boots with weaker iron armor. Kills gained while wearing the weaker armor count towards the Dress to Distress Quest.

Challenge armor consumes less gold when repairing, and the wrench can be used again to restore regular dwarven armor. Heroes are unable to equip challenge mode armor.

SuperHorse

Super horse.png
Main article: SuperHorse

During the April Event SuperHorse is guaranteed to spawn in every game (unless it is Rush Mode), regardless of size. He also does not impede the spawning of other heroes.


Distraction Creepers

To complement the existing damage and destruction creeper paths, Distraction Creepers can confuse and bewilder dwarves. Distraction creepers are able to hide in the undergrowth and make strange noises to lure dwarves into danger, leaving the shrines undefended from monster attacks. Any creeper can use this ability by right-clicking their explosion, regardless of upgrade path.


Halloween Event

Occurring around Halloween, the Halloween Event includes changes which bring a spooky, scary tone to this game about zombies and skeletons.

SuperHorse

Super horse skeleton.png
Main article: SuperHorse

SuperHorse can appear in the Halloween event, dressed in a skeleton costume. Unlike the April Event he is not guaranteed to spawn every game, but is added to the Minor Hero pool.

Ghosts

As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. These Ghosts function similarly to AI Zombies, except they are partially invisible and jump higher.

In addition to regular ghosts, some ghosts spawn with special abilities:

  • The Polterthrice splits into three smaller ghosts upon death, which will attack the dwarf who killed it
  • The Shrill-o-Wisp releases a pulse of fire which damages and ignites nearby dwarves
  • When the Popular Ghost is killed, other nearby ghosts will try to avenge it and will gain speed and strength buffs

Dark Moon

The Dark Moon is similar to the Temporal Shift, but during a Dark Moon any AIs spawning in an area exposed to the sky will always be ghosts. This increases the number of special ghosts you will encounter.

Bats

When a dwarf dies during the Halloween Event, they emit a puff of smoke and bats fly out of their tummy. The bats cannot be killed and will linger on as a squeaky reminder of your fallen comrades.


Winter Event

Occurring around Christmas, the Winter Event puts on a seasonal layer of paint over the game as a whole but does not alter any of its core gameplay, leaving most of it to be cosmetic. Several winter maps are also played at this time, one of which is exclusive to the event itself.

Dwarven Equipment Changes

  • Candy Cane
  • Egg Nog
  • Ice Pick
  • Snow Shovel
  • Canadian Lumberjack Axe

Hero Changes

There are a couple cosmetic hero changes for the Winter Event which do not affect any of their mechanics, just their appearance.

  • Magnus The Red is renamed to Magnus The Merry and wields the Snow Blaster instead of the Holy Purifier.
  • Salogel Sureshot is renamed to Salogel Snowshot and wields Snowdalag instead of Nohdalag and an Ice Arrow instead of the Arrow of Light.

Resource Pack Changes

A large portion of the textures in the game are changed, including monster skins such as Creeper, Zombie, etc.

Presents

During the Winter Event, Special Monsters that are slain will drop presents on the ground. Right clicking these presents as a dwarf will pick them up, increasing the counter on the sidebar for each present collected. Presents collected count towards the Special Delivery quest.