Difference between revisions of "Updates"

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To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.
 
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.
 +
== June 2026 ==
 +
=== 2026-06-27 ===
 +
* General knowledge [[April_Event#Previous_Features|trivia]] questions can now be answered in team chat
  
== August 2020 ==
+
=== 2026-06-13 ===
=== 2020-08-15 ===
+
* [[Sprocket|Sprocket's]] Tinder Flame now obeys arrow resistance, triggers Rapid Regeneration, and deals reduced damage
* Added items to [[Dwarven_Equipment#Dwarven_Strongbox|Dwarven Strongbox]]
+
* If only one dwarf dies naturally to the plague (not opted in), they will now start with bonus monster mana
 +
* When a zombie's rebirth point is cleared by a dwarf, a sound effect is now played to the zombie, its killer, and any nearby dwarves
 +
** Zombies' rebirth points are cleared by killing them immediately after they rebirth
 +
* Added new visual effects for crafting
 +
* The Guardsman [[Titles|title]] has been changed to Guard
  
=== 2020-08-01 ===
+
=== 2026-06-06 ===
* New [[Quests|Quest]]: Archery Addict
+
* Armoring effects are pride-themed for pride month
* Fixed a bug with armor in rush mode
 
  
== July 2020 ==
+
== May 2026 ==
=== 2020-07-04 ===
+
=== 2026-05-16 ===
* New [[Quests|Quest]]: Mass Transit
+
* Added a new Automatic Dwarf Statistics feature which periodically displays the player's dwarf stats in chat
 +
** Located in the in-game player menu; disabled by default
 +
* Monsters can now see when another player is close to unlocking [[Death's Servant]], and their current progress
 +
* Improved how projectiles pass through entities
  
== June 2020 ==
+
=== 2026-05-09 ===
=== 2020-06-13 ===
+
* '''Hero Rework''':
* You can now see who is queued for a game in the lobby by pressing tab
+
** Heroes are no longer categorised as 'minor' or 'major'
 +
** Hero spawning is no longer tied to specific player counts
 +
** A new hero selection system will choose a suitable lineup of heroes each game based on a wider range of factors
 +
** The game will now consider whether to spawn another hero later in build phase if more players have joined
 +
*** Dwarves now have a brief chance to opt out of becoming a hero when selected
 +
** Spawning as a hero is now smoother and no longer overwrites inventory contents
 +
** Knockback resistance has been removed from hero armor (affects previous 'major' heroes)
 +
** [[Lord of the Undead]] has reduced chance to scavenge cakes
 +
** [[Lady Lorelei]] can no longer scroll to change the position of a levitated monster
 +
** [[Margrave Hector]] cannot gain a rampage using Runic Aegis
 +
* [[Achievements|Achievement]] changes:
 +
** New achievement: Tanks Very Much
 +
** New achievement: Light Roller
 +
** Mobile Massacre achievement requirements changed
 +
** Mercy Killing achievement requirements changed
 +
* Added reminders before the game starts for hero and plague opt-in status
 +
* Blindness is now immediately removed upon starting a rampage
 +
* Dwarves no longer receive blindness in the shrine region, and isolation better respects proximity to shrine
 +
* Monsters' night vision toggle now persists between lives
 +
* [[Iron Golem]] chestplate durability no longer scales according to hero strength
 +
* [[Skeleton|Skeletons']] arrows are now placed on the hotbar
 +
* [[Rat|Rats]] and [[Broodmother|Broodmothers]] can now see how much gold they stole each life on death
 +
* [[Zombie|Zombies]] can no longer rebirth into shrine protection
  
=== 2020-06-06 ===
+
== April 2026 ==
* New lobby
+
=== 2026-04-03 ===
** New PvE arena where you can kill zombies using different weapons
+
* This year's [[April Event]] is now live
** New lobby cosmetics, toys and consumables can be purchased with lobby gold (earned by playing games)
+
** Added AI zombie upgrades
* New website and guide
+
** Event [[Quests|quest]]: Fire Fighter
* New queue system
+
* AI zombies have a lower chance of spawning with 'Risk Averse' behaviour
** When joining a game, you now stay in the lobby until there are enough queued players for the game to start
 
** Once there are enough players and the countdown begins, all queued players are moved into the game automatically
 
* New [[Quests|Quest]]: Bloody Murder
 
* New stats season (Season 5)
 
* [[Bruce Willakers|Bruce]] has been adjusted to bring him in line with other heroes
 
** Now obeys rampage immunity (i.e. can't proc golems or Death's Servant)
 
** Attack damage and rampage duration reduced
 
** Now has [[Momentum]] and [[Scavenger]]
 
** Knockback resistance has been moved to his sword
 
** Now able to spawn in games with 25 or more players
 
* [[Lady Lorelei|Lorelei]] tweaks
 
** Regrowth Pendant's health and mana restore rates have been halved, with mana cost also halved
 
** Range on levitation ability reduced
 
** Ethereal Longbow beam regeneration rate reduced
 
*[[Death's Servant]] improvements
 
** Placing a doom portal now restores your chestplate durability and identifies you in chat
 
** If a shrine falls while your portal is open, you will now receive some bonus mana
 
** Teleport ability adjusted to make it less likely to teleport you into walls or outside the map
 
* You are now notified if you earn a normal (non-rare) achievement you previously unlocked
 
* Repeated normal (non-rare) achievements are now included in the end-game summary box
 
* Two new achievements added
 
* A few existing achievements have had their rarity changed or have been retired
 
* New statistics have been added to the end-game summary box, including solo time survived
 
* New option to toggle between all and reduced death messages
 
* Added a confirmation screen before you reset monster upgrades
 
* Bruce, Lorelei and Salogel can now use normal bows without having their special hero effects
 
* Infiltrator Skeletons' final upgrade (Potent Formula) now gives Weakness II (up from Weakness I)
 
* Impact Skeletons' Siege Cannon ability now scales with bow draw
 
* Slabs can no longer be placed in mid-air
 
* Right-clicking seppuku now requires you to stand still for the duration of the cast time
 
* Armor breaking sounds have been changed to help distinguish between dwarves and monsters
 
* Super Creeper fuses have a new audio cue which should be more consistent for dwarves
 
* Wolves now make passive sounds
 
  
== May 2020 ==
+
== February 2026 ==
=== 2020-05-09 ===
+
=== 2026-02-14 ===
* Implemented a new respawning system for monsters to reduce network traffic
+
* Today only, players can equip a special Valentine's Day themed title
* New [[Quests|Quest]]: Torch Trouncer
 
  
== April 2020 ==
+
== January 2026 ==
=== 2020-04-06 ===
+
=== 2026-01-24 ===
* New [[Quests|Quest]]: Lifetime Commitment
+
* Salogel's arrow is now undroppable
  
=== 2020-04-02 ===
+
=== 2026-01-17 ===
* Added a permanent status effect to prevent inventory GUI jumping around
+
* The Winter Event has ended, but the Cookie Shop feature will continue to be available for a little longer
  
=== 2020-04-01 ===
+
== December 2025 ==
* [[Events#April_Event|April Event]] (temporary)
+
=== 2025-12-12 ===
** Added [[Events#Slimes|Slimes]]
+
* [[Winter_Event#Cookies|Cookie Shop]] tweaks:
* New [[Quests|Quest]]: Showjump Showdown
+
** Haste perk can be purchased during build phase
 +
** Ube Cookie Booster is unavailable before the first shrine has fallen
 +
** Gold perk can only be used when the gold is low
 +
* Cobblestone walls (fences) can now be degraded by monsters
  
== March 2020 ==
+
=== 2025-12-06 ===
=== 2020-03-27 ===
+
* [[Winter Event]]
* Changed how player slots work
+
** Added Cookies, a team-wide currency earned by killing monsters and used to purchase team-wide perks
** When you leave a game, your slot is now reserved for 60 seconds
+
* Refreshed the Special Delivery [[Quests|quest]] for 2025
** While alive, heroes now have their slots reserved indefinitely
 
** For the first 60 seconds after a new game opens, a small number of priority slots are reserved for players who did not join the previous game
 
  
=== 2020-03-07 ===
+
== November 2025 ==
* New stats season (Season 4)
+
=== 2025-11-15 ===
 +
* Halloween event has ended
 +
* Mass Transit quest
  
== February 2020 ==
+
== October 2025 ==
=== 2020-02-29 ===
+
=== 2025-10-17 ===
* New [[Quests|Quest]]: Suited and Booted
+
* Enabled scary [[Events#Halloween Event|Halloween Event]]
* New [[Achievements|Achievement]]: Double Kill
+
* Refreshed scary ghost [[Quests|quest]]
 +
* Added scary witches
 +
* Added scary halloween fireworks in lobby
  
=== 2020-02-22 ===
+
== September 2025 ==
* Increased some experience rewards
+
=== 2025-09-25 ===
** Achievement rewards have all been increased by 100 XP
+
* New [[Achievements|achievement]]: Mercy Killing
** Weekly map poll now gives 100 XP (up from 30)
+
* Dwarves now always spawn with a [[Dwarven_Equipment#Compass|compass]]
 +
** This is placed in your crafting grid, so won't take up an inventory slot unless you need to use it
 +
** You can use /compass to change the target without putting the compass in your inventory
 +
* Monsters now have an item in their inventory to toggle night vision
 +
* Monsters now receive an alert when they reach full mana
 +
* Right-clicking cake as a dwarf now consumes half the cake and restores 0.5 health
 +
* [[SuperHorse]] can now eat cake by right-clicking it (and will not leap when doing so)
 +
* SuperHorse's resistance buff when eating cake is now extended to his passenger
 +
* [[Priestess Arianna|Arianna's]] pylon has new damage sounds and particles
 +
* Crafting speed in [[Rush Mode]] has been increased
 +
* [[Emboar|Emboars]] can now spawn in Rush Mode
 +
* Lobby update:
 +
** The players with the most arena kills are now displayed in the lobby
 +
*** The current top player also receives a flair in lobby chat
 +
** Added Pebble, a small little speed-boosted non-binary baby villager who scampers around the lobby and gives you a tremendous firework if you click them
 +
** Map name is now displayed in chat when a new game opens
 +
** New fireworks vendor
 +
** New player-activated fireworks display
 +
** New items available from the toy shop
 +
** Loot chests now give consumable items in addition to gold
 +
** Title weapons are now available in the arena merchant
 +
** Gold balance is now displayed nicely in shop menus
 +
** Cooldowns on Rainbow Wand have been reduced
 +
** Many shop items have had their costs adjusted
 +
** Added new trash cans
  
=== 2020-02-15 ===
+
=== 2025-09-12 ===
* Two new [[plague]] events have been added, and the existing plagues have been updated slightly to make them more interesting
+
* Added new trivia questions
* Zombies who are killed immediately after [[rebirth|rebirthing]] now lose their rebirth point
 
* Rebirth chance has been slightly increased
 
* Impact skeleton TNT explosions have a smaller radius and no longer damage dwarves, though they still take knockback
 
* Death's Servant is now immune to Holy Purifier
 
  
=== 2020-02-01 ===
+
== August 2025 ==
* New [[Quests|Quest]]: Shrine Siphoner
+
=== 2025-08-27 ===
 +
* Special monster wave frequency in [[Rush Mode]] has been increased
 +
* The Dwarven Strongbox on Plains now contains cake
 +
 
 +
== April 2025 ==
 +
=== 2025-04-05 ===
 +
* Monsters now spawn with a compass in their inventory to locate the shrine
 +
* The winner of the pre-game trivia receives a speed and jump boost during the countdown
  
 
== Older Updates ==
 
== Older Updates ==
* [[Updates/2019|2019 Updates]]
+
{{:Updates/Links}}
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]
 

Latest revision as of 19:53, 26 June 2026

Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.

To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.

June 2026

2026-06-27

  • General knowledge trivia questions can now be answered in team chat

2026-06-13

  • Sprocket's Tinder Flame now obeys arrow resistance, triggers Rapid Regeneration, and deals reduced damage
  • If only one dwarf dies naturally to the plague (not opted in), they will now start with bonus monster mana
  • When a zombie's rebirth point is cleared by a dwarf, a sound effect is now played to the zombie, its killer, and any nearby dwarves
    • Zombies' rebirth points are cleared by killing them immediately after they rebirth
  • Added new visual effects for crafting
  • The Guardsman title has been changed to Guard

2026-06-06

  • Armoring effects are pride-themed for pride month

May 2026

2026-05-16

  • Added a new Automatic Dwarf Statistics feature which periodically displays the player's dwarf stats in chat
    • Located in the in-game player menu; disabled by default
  • Monsters can now see when another player is close to unlocking Death's Servant, and their current progress
  • Improved how projectiles pass through entities

2026-05-09

  • Hero Rework:
    • Heroes are no longer categorised as 'minor' or 'major'
    • Hero spawning is no longer tied to specific player counts
    • A new hero selection system will choose a suitable lineup of heroes each game based on a wider range of factors
    • The game will now consider whether to spawn another hero later in build phase if more players have joined
      • Dwarves now have a brief chance to opt out of becoming a hero when selected
    • Spawning as a hero is now smoother and no longer overwrites inventory contents
    • Knockback resistance has been removed from hero armor (affects previous 'major' heroes)
    • Lord of the Undead has reduced chance to scavenge cakes
    • Lady Lorelei can no longer scroll to change the position of a levitated monster
    • Margrave Hector cannot gain a rampage using Runic Aegis
  • Achievement changes:
    • New achievement: Tanks Very Much
    • New achievement: Light Roller
    • Mobile Massacre achievement requirements changed
    • Mercy Killing achievement requirements changed
  • Added reminders before the game starts for hero and plague opt-in status
  • Blindness is now immediately removed upon starting a rampage
  • Dwarves no longer receive blindness in the shrine region, and isolation better respects proximity to shrine
  • Monsters' night vision toggle now persists between lives
  • Iron Golem chestplate durability no longer scales according to hero strength
  • Skeletons' arrows are now placed on the hotbar
  • Rats and Broodmothers can now see how much gold they stole each life on death
  • Zombies can no longer rebirth into shrine protection

April 2026

2026-04-03

  • This year's April Event is now live
    • Added AI zombie upgrades
    • Event quest: Fire Fighter
  • AI zombies have a lower chance of spawning with 'Risk Averse' behaviour

February 2026

2026-02-14

  • Today only, players can equip a special Valentine's Day themed title

January 2026

2026-01-24

  • Salogel's arrow is now undroppable

2026-01-17

  • The Winter Event has ended, but the Cookie Shop feature will continue to be available for a little longer

December 2025

2025-12-12

  • Cookie Shop tweaks:
    • Haste perk can be purchased during build phase
    • Ube Cookie Booster is unavailable before the first shrine has fallen
    • Gold perk can only be used when the gold is low
  • Cobblestone walls (fences) can now be degraded by monsters

2025-12-06

  • Winter Event
    • Added Cookies, a team-wide currency earned by killing monsters and used to purchase team-wide perks
  • Refreshed the Special Delivery quest for 2025

November 2025

2025-11-15

  • Halloween event has ended
  • Mass Transit quest

October 2025

2025-10-17

  • Enabled scary Halloween Event
  • Refreshed scary ghost quest
  • Added scary witches
  • Added scary halloween fireworks in lobby

September 2025

2025-09-25

  • New achievement: Mercy Killing
  • Dwarves now always spawn with a compass
    • This is placed in your crafting grid, so won't take up an inventory slot unless you need to use it
    • You can use /compass to change the target without putting the compass in your inventory
  • Monsters now have an item in their inventory to toggle night vision
  • Monsters now receive an alert when they reach full mana
  • Right-clicking cake as a dwarf now consumes half the cake and restores 0.5 health
  • SuperHorse can now eat cake by right-clicking it (and will not leap when doing so)
  • SuperHorse's resistance buff when eating cake is now extended to his passenger
  • Arianna's pylon has new damage sounds and particles
  • Crafting speed in Rush Mode has been increased
  • Emboars can now spawn in Rush Mode
  • Lobby update:
    • The players with the most arena kills are now displayed in the lobby
      • The current top player also receives a flair in lobby chat
    • Added Pebble, a small little speed-boosted non-binary baby villager who scampers around the lobby and gives you a tremendous firework if you click them
    • Map name is now displayed in chat when a new game opens
    • New fireworks vendor
    • New player-activated fireworks display
    • New items available from the toy shop
    • Loot chests now give consumable items in addition to gold
    • Title weapons are now available in the arena merchant
    • Gold balance is now displayed nicely in shop menus
    • Cooldowns on Rainbow Wand have been reduced
    • Many shop items have had their costs adjusted
    • Added new trash cans

2025-09-12

  • Added new trivia questions

August 2025

2025-08-27

  • Special monster wave frequency in Rush Mode has been increased
  • The Dwarven Strongbox on Plains now contains cake

April 2025

2025-04-05

  • Monsters now spawn with a compass in their inventory to locate the shrine
  • The winner of the pre-game trivia receives a speed and jump boost during the countdown

Older Updates