Difference between revisions of "Heroes"
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| − | At the beginning of nearly every game a small selection of dwarves are | + | At the beginning of nearly every game a small selection of dwarves are randomly selected to become '''heroes'''. Heroes are individuals with additional or enhanced powers compared with regular dwarves, but can also do everything a normal dwarf can do. |
| − | + | Heroes are randomly selected from the dwarf players at the start of the game, excluding players who have opted out of becoming a hero and those who have opted into the [[plague|Plague]]. | |
| − | + | Different heroes have different relative strengths, so the chance of any given hero spawning in each game depends on factors like game size and current map. The number of heroes spawned in each game will also vary. On some occasions, an additional hero may be spawned towards the end of the build phase. | |
| − | + | == List of Heroes == | |
| − | * | + | |
| − | * | + | Below is a list of current heroes and their special items: |
| − | * | + | |
| − | * | + | * [[Guard Captain Alfon]] |
| − | * | + | ** '''Hookshot''' - A tool that allows Alfon to hook monsters to him and hook himself to locations. |
| − | * | + | * [[Priestess Arianna]] |
| − | * | + | ** '''Ruby Necklace''' - A Healing Ale that can place Regeneration and Night Vision wards and give Regeneration IV upon healing. |
| + | * [[Margrave Hector]] | ||
| + | ** '''Durendal''' - A longsword that gives Hector an extra block of range in melee. | ||
| + | ** '''Runic Aegis''' - A shield that gives all nearby dwarves and himself Resistance as well as globally give everyone Resistance and Knockback Resistance. | ||
| + | * [[General Kurt]] | ||
| + | ** '''Caliburn''' - A greatly empowered golden sword that gives Kurt longer rampages and kills monsters around him. | ||
| + | ** '''Melia''' - A powerful bow with Punch X. | ||
| + | ** '''Horn of the Buffalo''' - A Horn that allows Kurt to empower all dwarves with a special rampage globally. | ||
| + | * [[Lord of the Undead]] | ||
| + | ** '''Staff of Defile''' - A shovel that empowers Lord with additional Momentum hearts when slaying monsters, and double Scavenger. | ||
| + | * [[Lady Lorelei]] | ||
| + | ** '''Regrowth Pendant''' - A Healing Ale that allows Lorelei to heal others and pick up monsters. | ||
| + | ** '''Empyrean''' - A bow that shoots beams that penetrates monsters and gives dwarves rampages. | ||
| + | * [[Magnus the Red]] | ||
| + | ** '''Holy Purifier''' - A flamethrower. | ||
| + | ** '''Holy Water''' - A Healing Ale that can heal all nearby dwarves in an area of effect. | ||
| + | * [[Myra the Unseen]] | ||
| + | ** '''Athalux''' - A dagger that enables Myra to move at blinding speeds. | ||
| + | * [[Salogel Sureshot]] | ||
| + | ** '''Nohdalag''' - A bow that does an area of effect of damage upon hitting monsters. | ||
| + | * [[Sprocket]] | ||
| + | ** '''Tinder Flame MV711''' - A hitscan gun that also acts as Sprocket's sword. | ||
| + | ** '''Wand of Limited Probabilities''' - A wand that casts random spells as well as a global shield of absorption hearts. | ||
| + | ** '''Gnomish Rocket Boots''' - A set of boots that launch Sprocket in a desired direction. | ||
| + | * [[SuperHorse]] | ||
| + | ** '''Mighty Hooves''' - A sword that allows SuperHorse to leap forward. | ||
| + | ** '''Super Saddle''' - Allows SuperHorse to carry a dwarf on his back, giving them an instant rampage. | ||
| + | * [[Grand Paladin Ziros]] | ||
| + | ** '''Lightbringer''' - A sword which empowers Ziros with longer rampages. | ||
== Universal Hero Abilities == | == Universal Hero Abilities == | ||
There is a small number of abilities each hero has regardless of who they are. These are listed below: | There is a small number of abilities each hero has regardless of who they are. These are listed below: | ||
| − | * Every | + | * Every hero receives immunity to blindness in the dark. Though this is incredibly useful in melee combat for constantly critical-hitting and ranged combat to see far off targets, it does not prevent monsters that get buffs in the dark such as [[Zombie|Zombies]], [[Venomburner|Venomburners]], and [[Wolf|Wolves]], so placing light sources can still be useful. |
* All heroes are immune to the [[Plague]]. | * All heroes are immune to the [[Plague]]. | ||
* All heroes receive a Healing Ale of some sort that can purge all negative status effects such as burning, poison, etc. | * All heroes receive a Healing Ale of some sort that can purge all negative status effects such as burning, poison, etc. | ||
| − | * All | + | * All heroes receive some sort of Knockback Resistance item, that being an item they either wear or hold that negates all non-explosion knockback effects. |
* Hero boots all have Feather Falling V on them. | * Hero boots all have Feather Falling V on them. | ||
| + | * Heroes spawn with bonus supplies. | ||
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| − | [[File: | + | [[File:Dwarven_Shield.png|32px|frameless|left]] |
| − | === | + | === Dwarven Shield === |
<br> | <br> | ||
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[[File:Healing ale.png|32px|frameless|left]] | [[File:Healing ale.png|32px|frameless|left]] | ||
| − | + | === Mighty Healing Ale === | |
<br> | <br> | ||
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* Same as a regular Healing Ale except it purges all negative status effects except nausea such as poison, burning, slowness, wither, etc. | * Same as a regular Healing Ale except it purges all negative status effects except nausea such as poison, burning, slowness, wither, etc. | ||
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Latest revision as of 09:54, 5 May 2026
At the beginning of nearly every game a small selection of dwarves are randomly selected to become heroes. Heroes are individuals with additional or enhanced powers compared with regular dwarves, but can also do everything a normal dwarf can do.
Heroes are randomly selected from the dwarf players at the start of the game, excluding players who have opted out of becoming a hero and those who have opted into the Plague.
Different heroes have different relative strengths, so the chance of any given hero spawning in each game depends on factors like game size and current map. The number of heroes spawned in each game will also vary. On some occasions, an additional hero may be spawned towards the end of the build phase.
List of Heroes
Below is a list of current heroes and their special items:
- Guard Captain Alfon
- Hookshot - A tool that allows Alfon to hook monsters to him and hook himself to locations.
- Priestess Arianna
- Ruby Necklace - A Healing Ale that can place Regeneration and Night Vision wards and give Regeneration IV upon healing.
- Margrave Hector
- Durendal - A longsword that gives Hector an extra block of range in melee.
- Runic Aegis - A shield that gives all nearby dwarves and himself Resistance as well as globally give everyone Resistance and Knockback Resistance.
- General Kurt
- Caliburn - A greatly empowered golden sword that gives Kurt longer rampages and kills monsters around him.
- Melia - A powerful bow with Punch X.
- Horn of the Buffalo - A Horn that allows Kurt to empower all dwarves with a special rampage globally.
- Lord of the Undead
- Staff of Defile - A shovel that empowers Lord with additional Momentum hearts when slaying monsters, and double Scavenger.
- Lady Lorelei
- Regrowth Pendant - A Healing Ale that allows Lorelei to heal others and pick up monsters.
- Empyrean - A bow that shoots beams that penetrates monsters and gives dwarves rampages.
- Magnus the Red
- Holy Purifier - A flamethrower.
- Holy Water - A Healing Ale that can heal all nearby dwarves in an area of effect.
- Myra the Unseen
- Athalux - A dagger that enables Myra to move at blinding speeds.
- Salogel Sureshot
- Nohdalag - A bow that does an area of effect of damage upon hitting monsters.
- Sprocket
- Tinder Flame MV711 - A hitscan gun that also acts as Sprocket's sword.
- Wand of Limited Probabilities - A wand that casts random spells as well as a global shield of absorption hearts.
- Gnomish Rocket Boots - A set of boots that launch Sprocket in a desired direction.
- SuperHorse
- Mighty Hooves - A sword that allows SuperHorse to leap forward.
- Super Saddle - Allows SuperHorse to carry a dwarf on his back, giving them an instant rampage.
- Grand Paladin Ziros
- Lightbringer - A sword which empowers Ziros with longer rampages.
Universal Hero Abilities
There is a small number of abilities each hero has regardless of who they are. These are listed below:
- Every hero receives immunity to blindness in the dark. Though this is incredibly useful in melee combat for constantly critical-hitting and ranged combat to see far off targets, it does not prevent monsters that get buffs in the dark such as Zombies, Venomburners, and Wolves, so placing light sources can still be useful.
- All heroes are immune to the Plague.
- All heroes receive a Healing Ale of some sort that can purge all negative status effects such as burning, poison, etc.
- All heroes receive some sort of Knockback Resistance item, that being an item they either wear or hold that negates all non-explosion knockback effects.
- Hero boots all have Feather Falling V on them.
- Heroes spawn with bonus supplies.
Dwarven Shield
These heavy shields were once used in the Great Wars by dwarven soldiers. Few survived the devastation and they are now wielded by only our finest.
- A shield which negates all knockback when held and can be used to block 50% incoming damage when right clicked, it also does not need to be charged like the normal Dwarven Oak Shield and is always active.
Mighty Healing Ale
My friend, Jimmy is stuck with the crappy ale. You, however, get the good stuff.
- Same as a regular Healing Ale except it purges all negative status effects except nausea such as poison, burning, slowness, wither, etc.