Difference between revisions of "Updates"

From The Gazebo
m
 
(88 intermediate revisions by 2 users not shown)
Line 2: Line 2:
  
 
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.
 
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.
 +
== February 2024 ==
 +
=== 2024-02-25 ===
 +
* Skeleton Healing Tonic no longer provides instant health.
 +
* Wither Skeleton Darkness Devours health restore halved.
 +
* Impact Skeleton Demolisher draw time requirement increased and will now root the player in place during and briefly after shooting.
  
== October 2020 ==
+
== September 2023 ==
=== 2020-10-06 ===
+
=== 2023-09-02 ===
* ''Resource packs updated''
+
* Added a new ability to [[Salogel_Sureshot|Salogel]].
* Plague improvements
+
* Reduced the probability of scavenging gold during rampages.
** Dwarves who plague (without opting in) will have a reduced plague chance if they stay for the next game
+
* Monsters now spawn with a compass directing them to the current shrine.
** If they do plague in the next game (without opting in) they will receive bonus monster mana
 
* Added three new [[achievements]]
 
* High Pressure achievement requirements revised
 
* Iron Golems and Death's Servants can now see their chestplate durability on the armor bar
 
* Hero spawning announcements can now be clicked to visit the relevant page on the guide
 
* Players now receive a prompt with a link to the guide when they become a hero
 
* Shrine names in [[Rush Mode]] are now shown in red
 
  
=== 2020-10-03 ===
+
== April 2023 ==
* Returning [[Quests|Quest]]: Creeper Keeper
+
=== 2023-04-01 ===
** Target reduced to 150
+
* Gave Death's intern new duties while [[Plague#Death|Death]] is out on holiday.
* Improved monster menu mana display
+
* Added new achievements
* Blocks at the monster spawn location are now deleted when a new spawn becomes active
+
* Added new event based [[Achievements#April_Achievements|achievements]] which use the mechanics of the April Event.
* Added a message when interacting with an empty Dwarven Strongbox
 
* Adjusted spiderling projectiles to avoid them making screens flash
 
  
== September 2020 ==
+
== January 2023 ==
=== 2020-09-26 ===
+
=== 2023-01-18 ===
* Improved monster menu to make mana easier to see
+
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''
 +
* Added new plague events [[Plague#Malfunction|Malfunction]] and [[Plague#Corrosion|Corrosion]]
 +
* Added a warning for monsters when approaching Shrine Protection
  
=== 2020-09-06 ===
+
== December 2022 ==
* New [[Quests|Quest]]: Big Spender
+
=== 2022-12-10 ===
* Map vote revamp
+
* [[Winter Event|Winter Event 2022]]
** Instead of being added to the regular map rotation for the weekend, the winning map is now queued at a specific time on Saturday
+
** Allow players to pick up snowballs
** If another game begins close to the event game time, it may start with [[Rush Mode]] enabled to help keep to schedule
+
** [[Events#Presents|Presents]] now provide bulk scavenger rewards
** Voting for the next week's map now opens on Sunday
+
** Monsters can now destroy presents
* Added statistic to the end game stats box for mana spent as a monster
+
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event
  
=== 2020-09-05 ===
+
== October 2022 ==
* New stats season (Season 6)
+
=== 2022-10-23 ===
 +
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''
 +
* [[Halloween Event|Halloween Event 2022]]
 +
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities
 +
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]
 +
** Added new [[Events#Moon_Events|Moon Events]]
 +
*** Includes new textures for moon events
 +
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event
 +
* Doom portals now show different messages when they close because Death's Servant was killed
 +
* Player monster damage sounds now vary in pitch like vanilla monsters
 +
* Wither hearts are now distinct from poison hearts with a gray texture
 +
* Swapped the egg and snowball (formerly slimeballs) textures
  
== August 2020 ==
+
=== 2022-10-18 ===
=== 2020-08-22 ===
+
* Changes to [[Rush Mode]]:
* ''Resource packs updated''
+
** Build phase is now longer
* [[Dwarven Slab|Dwarven Slabs]] reworked:
+
** Dwarves no longer spawn with armor or extra starting supplies
** Now use a unique block material, to allow more fine tuning
+
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)
** Cannot be mortared/super mortared up to blue brick
+
** Game start countdown is reduced
** Can be broken faster by hand than blue brick
+
** Daylight cycle is now dymanic to fit build phase duration
** Still produce blue brick slabs if used directly next to the shrine (for building shrine boxes)
+
* Plagues should now be more balanced in small games
** No longer have a chance of spawning Spiderlings when used
+
* [[SuperHorse]] now spawns with a Mortar Gun
** Renamed to Dwarven Slabs
+
* Horses now drop mortar when killed
* Infiltrator skeleton upgrade options have been changed to bring their power more in line with other skeleton classes
 
* Map name and player count now display on the boss bar during the game start countdown
 
* After rolling a long (60s+) rampage, you are now told the rampage duration and how many monsters you killed
 
* Other players can now hear [[Guard Captain Alfon|Alfon's]] Hookshot landing on the ground nearby
 
* Other players can now hear [[Priestess Arianna|Arianna's]] pylon being placed
 
* Hero voices have been removed, ahead of an upcoming revamp
 
* Increased the amount of cobblestone gained from digging gravel
 
* Added a chance for mining gold ore to give additional gold (to compensate for less gravel being dug)
 
* Mortar used after monster release now has a better chance of turning blocks near your crosshair blue
 
* Maps now cycle automatically if a game fails to start for too long
 
* Several [[Rush Mode]] improvements including new explanatory text
 
* Rotated Mason Brick texture to feel more like a weapon
 
* Disabled note blocks
 
  
=== 2020-08-15 ===
+
=== 2022-10-14 ===
* Added items to [[Dwarven_Equipment#Dwarven_Strongbox|Dwarven Strongbox]]
+
* This update includes an overhaul to the server backend
 +
* Gameplay
 +
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them
 +
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands
 +
** Title items are now personalised including the original owner's username in the description
 +
* Website
 +
** Now updated with a new look
 +
** The guide has moved to https://guide.gazebodvz.com
 +
*** Don't worry, you appear to have found it
 +
** The rules have been updated with minor tweaks to their wording
  
=== 2020-08-01 ===
+
== September 2022 ==
* New [[Quests|Quest]]: Archery Addict
+
=== 2022-09-05 ===
* Fixed a bug with armor in [[Rush Mode|rush mode]]
+
* Players can now vote to re-roll the current map or to start a rush mode game
 +
** Requires the current game to be waiting for players
 +
** Rush mode purchase has been removed
  
== July 2020 ==
+
== July 2022 ==
=== 2020-07-04 ===
+
=== 2022-07-09 ===
* New [[Quests|Quest]]: Mass Transit
+
* Updated times to display in hours, minutes, and seconds rather than just seconds
 +
* Reduced cast time for [[Slime|Slimes]] to latch on to a target
  
== June 2020 ==
+
=== 2022-07-02 ===
=== 2020-06-13 ===
+
* Added a cast time to [[Slime]] latching which cancels when hit
* You can now see who is queued for a game in the lobby by pressing tab
+
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown
 +
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]
  
=== 2020-06-06 ===
+
== June 2022 ==
* New lobby
+
=== 2022-06-25 ===
** New PvE arena where you can kill zombies using different weapons
+
* The scoreboard now displays per-player information such as ability charges and cooldowns
** New lobby cosmetics, toys and consumables can be purchased with lobby gold (earned by playing games)
+
** Charges are no longer represented by stack size
* New website and guide
+
** '''Players not using server resource packs will need to update their resource packs.'''
* New queue system
+
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]
** When joining a game, you now stay in the lobby until there are enough queued players for the game to start
+
* Constructs now take damage from creeper blasts
** Once there are enough players and the countdown begins, all queued players are moved into the game automatically
+
* Fire damage increased from negligible to 1 heart
* New [[Quests|Quest]]: Bloody Murder
+
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500
* New stats season (Season 5)
+
* Arrow resistance and bow rampage immunity are now monster traits
* [[Bruce Willakers|Bruce]] has been adjusted to bring him in line with other heroes
+
** Arrow resistance reduces damage from arrows
** Now obeys rampage immunity (i.e. can't proc golems or Death's Servant)
+
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages
** Attack damage and rampage duration reduced
+
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity
** Now has [[Momentum]] and [[Scavenger]]
+
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage
** Knockback resistance has been moved to his sword
+
* [[Skeleton|Skeleton]]  
** Now able to spawn in games with 25 or more players
+
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver
* [[Lady Lorelei|Lorelei]] tweaks
+
** Damage at max Elven Force increased from 4 hearts to 5 hearts
** Regrowth Pendant's health and mana restore rates have been halved, with mana cost also halved
+
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]]  
** Range on levitation ability reduced
+
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper
** Ethereal Longbow beam regeneration rate reduced
+
** Window for keeping the Sniper buff up increased to 10 seconds
*[[Death's Servant]] improvements
+
** Audio feedback when a dwarf is hit by a sniper buffed shot
** Placing a doom portal now restores your chestplate durability and identifies you in chat
+
** Visual particles when Sniper buff is active
** If a shrine falls while your portal is open, you will now receive some bonus mana
+
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
** Teleport ability adjusted to make it less likely to teleport you into walls or outside the map
+
* [[Skeleton#Impact Skeleton|Impact Skeleton]]
* You are now notified if you earn a normal (non-rare) achievement you previously unlocked
+
** Reduced the effectiveness of the Siege Cannon ability
* Repeated normal (non-rare) achievements are now included in the end-game summary box
+
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier
* Two new achievements added
+
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
* A few existing achievements have had their rarity changed or have been retired
+
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light
* New statistics have been added to the end-game summary box, including solo time survived
 
* New option to toggle between all and reduced death messages
 
* Added a confirmation screen before you reset monster upgrades
 
* Bruce, Lorelei and Salogel can now use normal bows without having their special hero effects
 
* Infiltrator Skeletons' final upgrade (Potent Formula) now gives Weakness II (up from Weakness I)
 
* Impact Skeletons' Siege Cannon ability now scales with bow draw
 
* Slabs can no longer be placed in mid-air
 
* Right-clicking seppuku now requires you to stand still for the duration of the cast time
 
* Armor breaking sounds have been changed to help distinguish between dwarves and monsters
 
* Super Creeper fuses have a new audio cue which should be more consistent for dwarves
 
* Wolves now make passive sounds
 
  
== May 2020 ==
+
== April 2022 ==
=== 2020-05-09 ===
+
=== 2022-04-16 ===
* Implemented a new respawning system for monsters to reduce network traffic
+
* [[Emboar|Emboars]] now spawn with regeneration
* New [[Quests|Quest]]: Torch Trouncer
+
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion
 +
* Emboars now destroy some blocks instantly on impact with walls
  
== April 2020 ==
+
=== 2022-04-01 ===
=== 2020-04-06 ===
+
* [[SuperHorse]] can now pick up cakes from cake ovens
* New [[Quests|Quest]]: Lifetime Commitment
+
* [[Events#April Event|April Event]] (temporary)
 +
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]
 +
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]
 +
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]
 +
** New [[Quests|Quest]]: Gazebogotchi Guardian
  
=== 2020-04-02 ===
+
== March 2022 ==
* Added a permanent status effect to prevent inventory GUI jumping around
+
=== 2022-03-29 ===
 +
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts
 +
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired
 +
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer
 +
* [[Sprocket]] and [[SuperHorse]] now have nameplates
 +
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced
 +
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar
 +
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks
 +
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics
  
=== 2020-04-01 ===
+
== February 2022 ==
* [[Events#April_Event|April Event]] (temporary)
+
=== 2022-02-19 ===
** Added [[Events#Slimes|Slimes]]
+
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines
* New [[Quests|Quest]]: Showjump Showdown
+
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair
 +
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map
 +
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps
 +
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs
 +
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]
 +
* Added an achievement for [[Myra the Unseen|Myra]]
 +
* Added a new team achievement for dwarves
 +
* Monsters will now receive gold stolen credit for killing players holding gold
 +
* Re-instated the gold breaking sound
 +
* The winter event's Snowman has had its particle effects reduced and cooldown increased
  
== March 2020 ==
+
=== 2022-02-12 ===
=== 2020-03-27 ===
+
* Reduced requirements for Murderous Miscellany [[Quests|quest]]
* Changed how player slots work
 
** When you leave a game, your slot is now reserved for 60 seconds
 
** While alive, heroes now have their slots reserved indefinitely
 
** For the first 60 seconds after a new game opens, a small number of priority slots are reserved for players who did not join the previous game
 
  
=== 2020-03-07 ===
+
=== 2022-02-05 ===
* New stats season (Season 4)
+
* New [[Quests|Quest]]: Murderous Miscellany
  
== February 2020 ==
+
== January 2022 ==
=== 2020-02-29 ===
+
=== 2022-01-15 ===
* New [[Quests|Quest]]: Suited and Booted
+
* Returning [[Quests|Quest]]: Wear and Tear
* New [[Achievements|Achievement]]: Double Kill
 
 
 
=== 2020-02-22 ===
 
* Increased some experience rewards
 
** Achievement rewards have all been increased by 100 XP
 
** Weekly map poll now gives 100 XP (up from 30)
 
 
 
=== 2020-02-15 ===
 
* Two new [[plague]] events have been added, and the existing plagues have been updated slightly to make them more interesting
 
* Zombies who are killed immediately after [[rebirth|rebirthing]] now lose their rebirth point
 
* Rebirth chance has been slightly increased
 
* Impact skeleton TNT explosions have a smaller radius and no longer damage dwarves, though they still take knockback
 
* Death's Servant is now immune to Holy Purifier
 
 
 
=== 2020-02-01 ===
 
* New [[Quests|Quest]]: Shrine Siphoner
 
  
 
== Older Updates ==
 
== Older Updates ==
 +
* [[Updates/2021|2021 Updates]]
 +
* [[Updates/2020|2020 Updates]]
 
* [[Updates/2019|2019 Updates]]
 
* [[Updates/2019|2019 Updates]]
 
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]
 
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]

Latest revision as of 14:57, 30 March 2024

Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.

To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.

February 2024

2024-02-25

  • Skeleton Healing Tonic no longer provides instant health.
  • Wither Skeleton Darkness Devours health restore halved.
  • Impact Skeleton Demolisher draw time requirement increased and will now root the player in place during and briefly after shooting.

September 2023

2023-09-02

  • Added a new ability to Salogel.
  • Reduced the probability of scavenging gold during rampages.
  • Monsters now spawn with a compass directing them to the current shrine.

April 2023

2023-04-01

  • Gave Death's intern new duties while Death is out on holiday.
  • Added new achievements
  • Added new event based achievements which use the mechanics of the April Event.

January 2023

2023-01-18

  • Players not using server resource packs will need to update their resource packs.
  • Added new plague events Malfunction and Corrosion
  • Added a warning for monsters when approaching Shrine Protection

December 2022

2022-12-10

  • Winter Event 2022
    • Allow players to pick up snowballs
    • Presents now provide bulk scavenger rewards
    • Monsters can now destroy presents
    • Added new event based achievements which use the mechanics of the Winter Event

October 2022

2022-10-23

  • Players not using server resource packs will need to update their resource packs.
  • Halloween Event 2022
    • Updated AI Ghosts with new abilities
    • Added a new special monster the Ghost
    • Added new Moon Events
      • Includes new textures for moon events
    • Added new event based achievements which use the mechanics of the Halloween Event
  • Doom portals now show different messages when they close because Death's Servant was killed
  • Player monster damage sounds now vary in pitch like vanilla monsters
  • Wither hearts are now distinct from poison hearts with a gray texture
  • Swapped the egg and snowball (formerly slimeballs) textures

2022-10-18

  • Changes to Rush Mode:
    • Build phase is now longer
    • Dwarves no longer spawn with armor or extra starting supplies
    • Strongboxes provide more items (including some only available in Rush Mode)
    • Game start countdown is reduced
    • Daylight cycle is now dymanic to fit build phase duration
  • Plagues should now be more balanced in small games
  • SuperHorse now spawns with a Mortar Gun
  • Horses now drop mortar when killed

2022-10-14

  • This update includes an overhaul to the server backend
  • Gameplay
    • Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them
    • Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands
    • Title items are now personalised including the original owner's username in the description
  • Website
    • Now updated with a new look
    • The guide has moved to https://guide.gazebodvz.com
      • Don't worry, you appear to have found it
    • The rules have been updated with minor tweaks to their wording

September 2022

2022-09-05

  • Players can now vote to re-roll the current map or to start a rush mode game
    • Requires the current game to be waiting for players
    • Rush mode purchase has been removed

July 2022

2022-07-09

  • Updated times to display in hours, minutes, and seconds rather than just seconds
  • Reduced cast time for Slimes to latch on to a target

2022-07-02

  • Added a cast time to Slime latching which cancels when hit
  • Reduced effective Demolisher cooldown
  • Added the achievement Sizzling Sapper for draining a large amount of mana as a Venomburner

June 2022

2022-06-25

  • The scoreboard now displays per-player information such as ability charges and cooldowns
    • Charges are no longer represented by stack size
    • Players not using server resource packs will need to update their resource packs.
  • Arrows now pass through constructs such as Arianna's Pylon
  • Constructs now take damage from creeper blasts
  • Fire damage increased from negligible to 1 heart
  • Ranger requirements reduced from 3000 to 1500
  • Arrow resistance and bow rampage immunity are now monster traits
    • Arrow resistance reduces damage from arrows
    • Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages
    • Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity
  • Slimes no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage
  • Skeleton
    • Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver
    • Damage at max Elven Force increased from 4 hearts to 5 hearts
  • Wither Skeleton Sniper
    • Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper
    • Window for keeping the Sniper buff up increased to 10 seconds
    • Audio feedback when a dwarf is hit by a sniper buffed shot
    • Visual particles when Sniper buff is active
  • Fire Skeleton Volley Shot moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
  • Impact Skeleton
    • Reduced the effectiveness of the Siege Cannon ability
    • Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier
    • Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
  • Venomburners now drain a reduced amount of mana in the light

April 2022

2022-04-16

  • Emboars now spawn with regeneration
  • Emboars now more reliably deal burst damage when chaining a direct impact into an explosion
  • Emboars now destroy some blocks instantly on impact with walls

2022-04-01

March 2022

2022-03-29

  • Lord of the Undead has been adjusted. No longer receives resistance from holding the Staff of Defile, instead can now build up a lasting overshielding of momentum hearts
  • Salogel Sureshot has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired
  • Priestess Arianna has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer
  • Sprocket and SuperHorse now have nameplates
  • Blaze Cannons have had the randomness of their fireballs reduced
  • Slimes now have their size indicated by the itemstack on their hotbar
  • Spiderlings now produce mossy cobblestone when degrading blocks
  • The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics

February 2022

2022-02-19

  • Rats and Broodmothers now deal less damage to shrines
  • Reduced Creeper explosion knockback when hitting dwarves consecutively midair
  • Updated AI Rat pathfinding to more effectively traverse the map
    • A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps
  • Blaze Cannons now have their seppuku right-click interrupted when launching fireballs
  • Added an achievement for Slimes
  • Added an achievement for Myra
  • Added a new team achievement for dwarves
  • Monsters will now receive gold stolen credit for killing players holding gold
  • Re-instated the gold breaking sound
  • The winter event's Snowman has had its particle effects reduced and cooldown increased

2022-02-12

  • Reduced requirements for Murderous Miscellany quest

2022-02-05

  • New Quest: Murderous Miscellany

January 2022

2022-01-15

  • Returning Quest: Wear and Tear

Older Updates