Difference between revisions of "Updates"

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To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.
 
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.
 +
== February 2024 ==
 +
=== 2024-02-25 ===
 +
* Skeleton Healing Tonic no longer provides instant health.
 +
* Wither Skeleton Darkness Devours health restore halved.
 +
* Impact Skeleton Demolisher draw time requirement increased and will now root the player in place during and briefly after shooting.
  
== January 2021 ==
+
== September 2023 ==
=== 2021-01-25 ===
+
=== 2023-09-02 ===
* Rats and broodmothers must be within the active shrine region to steal gold from it
+
* Added a new ability to [[Salogel_Sureshot|Salogel]].
 +
* Reduced the probability of scavenging gold during rampages.
 +
* Monsters now spawn with a compass directing them to the current shrine.
  
=== 2021-01-18 ===
+
== April 2023 ==
* ''[[Resource Packs|Resource packs]] updated''
+
=== 2023-04-01 ===
* New [[plague]] event - Plague of Frogs
+
* Gave Death's intern new duties while [[Plague#Death|Death]] is out on holiday.
* [[Death's Servant]] no longer loses portal mana while standing in the active shrine region
+
* Added new achievements
* The rate at which [[Broodmother|broodmothers]] can steal gold directly from the shrine (by right-clicking) has been reduced
+
* Added new event based [[Achievements#April_Achievements|achievements]] which use the mechanics of the April Event.
* Monsters are now credited for gold stolen by rats they released from blocks, even if they are not a broodmother
 
* Rats and broodmothers can only steal gold from shrine blocks which are within the shrine capture region
 
* Medal requirements in [[Rush Mode]] games have been increased
 
* Leave/join messages now show hero names if applicable
 
* A trivia question will automatically play during the countdown before the game starts
 
  
=== 2021-01-08 ===  
+
== January 2023 ==
* Returning [[Quests|Quest]]: Shrine Siphoner
+
=== 2023-01-18 ===
 +
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''
 +
* Added new plague events [[Plague#Malfunction|Malfunction]] and [[Plague#Corrosion|Corrosion]]
 +
* Added a warning for monsters when approaching Shrine Protection
  
== December 2020 ==
+
== December 2022 ==
=== 2020-12-24 ===
+
=== 2022-12-10 ===
* [[Rush Mode]] tweaks:
+
* [[Winter Event|Winter Event 2022]]
** Dwarves spawn with speed and haste effects
+
** Allow players to pick up snowballs
** Cobblestone placement delay during build phase is disabled
+
** [[Events#Presents|Presents]] now provide bulk scavenger rewards
 +
** Monsters can now destroy presents
 +
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event
  
=== 2020-12-11 ===
+
== October 2022 ==
* Winter Event (temporary)
+
=== 2022-10-23 ===
** ''Resource packs updated''
+
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''
** Event [[Quests|Quest]]: Special Delivery
+
* [[Halloween Event|Halloween Event 2022]]
 +
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities
 +
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]
 +
** Added new [[Events#Moon_Events|Moon Events]]
 +
*** Includes new textures for moon events
 +
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event
 +
* Doom portals now show different messages when they close because Death's Servant was killed
 +
* Player monster damage sounds now vary in pitch like vanilla monsters
 +
* Wither hearts are now distinct from poison hearts with a gray texture
 +
* Swapped the egg and snowball (formerly slimeballs) textures
  
=== 2020-12-05 ===
+
=== 2022-10-18 ===
* New stats season (Season 7)
+
* Changes to [[Rush Mode]]:
* Cultist and Necromancer titles have been reworked
+
** Build phase is now longer
** No longer based on dwarf kills
+
** Dwarves no longer spawn with armor or extra starting supplies
** Now based on monster medals (having the highest shrine health drained, damage dealt, dwarven armor broken, gold stolen or torches broken in each game)
+
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)
 +
** Game start countdown is reduced
 +
** Daylight cycle is now dymanic to fit build phase duration
 +
* Plagues should now be more balanced in small games
 +
* [[SuperHorse]] now spawns with a Mortar Gun
 +
* Horses now drop mortar when killed
  
=== 2020-12-03 ===
+
=== 2022-10-14 ===
* Added particles to indicate monster damage buffs/mana drain effects
+
* This update includes an overhaul to the server backend
** Only displayed to the attacking monster
+
* Gameplay
** Red particles for Zombies, Digging Zombies and Wolves indicate when damage is being buffed (from darkness or isolation)
+
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them
** Purple particles for Venomburners and Death's Servant indicate when mana is being drained
+
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands
* Added new messages to the tutorial
+
** Title items are now personalised including the original owner's username in the description
* Added new [[Achievements|achievement]]: Decorated
+
* Website
* Adjusted requirements of some of the newer hero achievements
+
** Now updated with a new look
* Changed [[Slime|Slimes]] (still do not spawn naturally)
+
** The guide has moved to https://guide.gazebodvz.com
** More slimes can spawn per wave
+
*** Don't worry, you appear to have found it
** Increased health while latched on to dwarf
+
** The rules have been updated with minor tweaks to their wording
** Latching to a dwarf inflicts slowness, poison and weakness debuffs to the dwarf
 
** No longer boost damage from other mobs, but still act as a proxy for their damage (i.e. monsters hitting the slime will damage the dwarf it is latched to)
 
** Dwarves can attack slimes that are riding them
 
** Removed the magma cube tier
 
  
== November 2020 ==
+
== September 2022 ==
=== 2020-11-15 ===
+
=== 2022-09-05 ===
* ''Resource packs updated''
+
* Players can now vote to re-roll the current map or to start a rush mode game
* Some [[heroes]] have been renamed
+
** Requires the current game to be waiting for players
** This change is aesthetic only - gameplay is unaffected
+
** Rush mode purchase has been removed
** Bruce, Roamin, Nisovin and Lance are now [[General Kurt]], [[Magnus the Red]], [[Sprocket]] and [[Margrave Hector]] respectively
 
** Some hero weapons have been renamed
 
* Added new hero [[achievements]], including one for each minor hero
 
* Heroes with non-player models (Sprocket and [[SuperHorse]]) now display on the tab player list
 
* Improved particles on [[Lady Lorelei|Lorelei's]] Regrowth Pendant levitate ability
 
* Players with death messages set to 'reduced' will now see their own kills and deaths
 
* Items can no longer be dropped during the first stages of the purge plague event, and new messages have been added to clarify how it works
 
* SuperHorse now has a rare chance to appear in small games
 
* Quality of life changes to monster respawning
 
** Dead players can always left-click to respawn
 
** More blocks are now removed when a new monster spawn becomes active
 
** Shrine blocks which fall too close to the monster spawn point are removed
 
* Horn sound plays slightly later during game start countdown to give people time to load in
 
  
=== 2020-11-08 ===
+
== July 2022 ==
* New [[Quests|Quest]]: Wear and Tear
+
=== 2022-07-09 ===
 +
* Updated times to display in hours, minutes, and seconds rather than just seconds
 +
* Reduced cast time for [[Slime|Slimes]] to latch on to a target
  
== October 2020 ==
+
=== 2022-07-02 ===
=== 2020-10-23 ===
+
* Added a cast time to [[Slime]] latching which cancels when hit
* [[Halloween Event]] (temporary)
+
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown
** Event [[Quests|Quest]]: Specter Deflector
+
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]
  
=== 2020-10-22 ===
+
== June 2022 ==
* End game stats box revamped
+
=== 2022-06-25 ===
** New stats added
+
* The scoreboard now displays per-player information such as ability charges and cooldowns
** Now displays quest progress after each game
+
** Charges are no longer represented by stack size
** Medals indicate stats where you had the top score for a particular statistic
+
** '''Players not using server resource packs will need to update their resource packs.'''
** Silver/bronze medals will be given depending on game size
+
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]
** Appearance improved
+
* Constructs now take damage from creeper blasts
* All monsters are now able to pick up dropped [[gold]], not just rats
+
* Fire damage increased from negligible to 1 heart
* Deadly Medley is now a rare achievement
+
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500
** Now counts AI mobs
+
* Arrow resistance and bow rampage immunity are now monster traits
 +
** Arrow resistance reduces damage from arrows
 +
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages
 +
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity
 +
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage
 +
* [[Skeleton|Skeleton]]
 +
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver
 +
** Damage at max Elven Force increased from 4 hearts to 5 hearts
 +
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]]
 +
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper
 +
** Window for keeping the Sniper buff up increased to 10 seconds
 +
** Audio feedback when a dwarf is hit by a sniper buffed shot
 +
** Visual particles when Sniper buff is active
 +
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
 +
* [[Skeleton#Impact Skeleton|Impact Skeleton]]
 +
** Reduced the effectiveness of the Siege Cannon ability
 +
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier
 +
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
 +
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light
  
=== 2020-10-12 ===
+
== April 2022 ==
* Killing dwarves under level 30 no longer counts towards the dwarf kills statistic or Cultist and Necromancer titles
+
=== 2022-04-16 ===
 +
* [[Emboar|Emboars]] now spawn with regeneration
 +
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion
 +
* Emboars now destroy some blocks instantly on impact with walls
  
=== 2020-10-06 ===
+
=== 2022-04-01 ===
* ''Resource packs updated''
+
* [[SuperHorse]] can now pick up cakes from cake ovens
* Plague improvements
+
* [[Events#April Event|April Event]] (temporary)
** Dwarves who plague (without opting in) will have a reduced plague chance if they stay for the next game
+
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]
** If they do plague in the next game (without opting in) they will receive bonus monster mana
+
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]
* Added four new [[achievements]]
+
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]
* High Pressure achievement requirements revised
+
** New [[Quests|Quest]]: Gazebogotchi Guardian
* Iron Golems and Death's Servants can now see their chestplate durability on the armor bar
 
* Hero spawning announcements can now be clicked to visit the relevant page on the guide
 
* Players now receive a prompt with a link to the guide when they become a hero
 
* Shrine names in [[Rush Mode]] are now shown in red
 
  
=== 2020-10-03 ===
+
== March 2022 ==
* Returning [[Quests|Quest]]: Creeper Keeper
+
=== 2022-03-29 ===
** Target reduced to 150
+
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts
* Improved monster menu mana display
+
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired
* Blocks at the monster spawn location are now deleted when a new spawn becomes active
+
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer
* Added a message when interacting with an empty Dwarven Strongbox
+
* [[Sprocket]] and [[SuperHorse]] now have nameplates
* Adjusted spiderling projectiles to avoid them making screens flash
+
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced
 +
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar
 +
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks
 +
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics
 +
 
 +
== February 2022 ==
 +
=== 2022-02-19 ===
 +
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines
 +
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair
 +
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map
 +
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps
 +
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs
 +
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]
 +
* Added an achievement for [[Myra the Unseen|Myra]]
 +
* Added a new team achievement for dwarves
 +
* Monsters will now receive gold stolen credit for killing players holding gold
 +
* Re-instated the gold breaking sound
 +
* The winter event's Snowman has had its particle effects reduced and cooldown increased
 +
 
 +
=== 2022-02-12 ===
 +
* Reduced requirements for Murderous Miscellany [[Quests|quest]]
 +
 
 +
=== 2022-02-05 ===
 +
* New [[Quests|Quest]]: Murderous Miscellany
 +
 
 +
== January 2022 ==
 +
=== 2022-01-15 ===
 +
* Returning [[Quests|Quest]]: Wear and Tear
  
 
== Older Updates ==
 
== Older Updates ==
 +
* [[Updates/2021|2021 Updates]]
 
* [[Updates/2020|2020 Updates]]
 
* [[Updates/2020|2020 Updates]]
 
* [[Updates/2019|2019 Updates]]
 
* [[Updates/2019|2019 Updates]]
 
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]
 
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]

Latest revision as of 14:57, 30 March 2024

Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.

To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.

February 2024

2024-02-25

  • Skeleton Healing Tonic no longer provides instant health.
  • Wither Skeleton Darkness Devours health restore halved.
  • Impact Skeleton Demolisher draw time requirement increased and will now root the player in place during and briefly after shooting.

September 2023

2023-09-02

  • Added a new ability to Salogel.
  • Reduced the probability of scavenging gold during rampages.
  • Monsters now spawn with a compass directing them to the current shrine.

April 2023

2023-04-01

  • Gave Death's intern new duties while Death is out on holiday.
  • Added new achievements
  • Added new event based achievements which use the mechanics of the April Event.

January 2023

2023-01-18

  • Players not using server resource packs will need to update their resource packs.
  • Added new plague events Malfunction and Corrosion
  • Added a warning for monsters when approaching Shrine Protection

December 2022

2022-12-10

  • Winter Event 2022
    • Allow players to pick up snowballs
    • Presents now provide bulk scavenger rewards
    • Monsters can now destroy presents
    • Added new event based achievements which use the mechanics of the Winter Event

October 2022

2022-10-23

  • Players not using server resource packs will need to update their resource packs.
  • Halloween Event 2022
    • Updated AI Ghosts with new abilities
    • Added a new special monster the Ghost
    • Added new Moon Events
      • Includes new textures for moon events
    • Added new event based achievements which use the mechanics of the Halloween Event
  • Doom portals now show different messages when they close because Death's Servant was killed
  • Player monster damage sounds now vary in pitch like vanilla monsters
  • Wither hearts are now distinct from poison hearts with a gray texture
  • Swapped the egg and snowball (formerly slimeballs) textures

2022-10-18

  • Changes to Rush Mode:
    • Build phase is now longer
    • Dwarves no longer spawn with armor or extra starting supplies
    • Strongboxes provide more items (including some only available in Rush Mode)
    • Game start countdown is reduced
    • Daylight cycle is now dymanic to fit build phase duration
  • Plagues should now be more balanced in small games
  • SuperHorse now spawns with a Mortar Gun
  • Horses now drop mortar when killed

2022-10-14

  • This update includes an overhaul to the server backend
  • Gameplay
    • Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them
    • Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands
    • Title items are now personalised including the original owner's username in the description
  • Website
    • Now updated with a new look
    • The guide has moved to https://guide.gazebodvz.com
      • Don't worry, you appear to have found it
    • The rules have been updated with minor tweaks to their wording

September 2022

2022-09-05

  • Players can now vote to re-roll the current map or to start a rush mode game
    • Requires the current game to be waiting for players
    • Rush mode purchase has been removed

July 2022

2022-07-09

  • Updated times to display in hours, minutes, and seconds rather than just seconds
  • Reduced cast time for Slimes to latch on to a target

2022-07-02

  • Added a cast time to Slime latching which cancels when hit
  • Reduced effective Demolisher cooldown
  • Added the achievement Sizzling Sapper for draining a large amount of mana as a Venomburner

June 2022

2022-06-25

  • The scoreboard now displays per-player information such as ability charges and cooldowns
    • Charges are no longer represented by stack size
    • Players not using server resource packs will need to update their resource packs.
  • Arrows now pass through constructs such as Arianna's Pylon
  • Constructs now take damage from creeper blasts
  • Fire damage increased from negligible to 1 heart
  • Ranger requirements reduced from 3000 to 1500
  • Arrow resistance and bow rampage immunity are now monster traits
    • Arrow resistance reduces damage from arrows
    • Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages
    • Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity
  • Slimes no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage
  • Skeleton
    • Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver
    • Damage at max Elven Force increased from 4 hearts to 5 hearts
  • Wither Skeleton Sniper
    • Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper
    • Window for keeping the Sniper buff up increased to 10 seconds
    • Audio feedback when a dwarf is hit by a sniper buffed shot
    • Visual particles when Sniper buff is active
  • Fire Skeleton Volley Shot moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
  • Impact Skeleton
    • Reduced the effectiveness of the Siege Cannon ability
    • Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier
    • Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds
  • Venomburners now drain a reduced amount of mana in the light

April 2022

2022-04-16

  • Emboars now spawn with regeneration
  • Emboars now more reliably deal burst damage when chaining a direct impact into an explosion
  • Emboars now destroy some blocks instantly on impact with walls

2022-04-01

March 2022

2022-03-29

  • Lord of the Undead has been adjusted. No longer receives resistance from holding the Staff of Defile, instead can now build up a lasting overshielding of momentum hearts
  • Salogel Sureshot has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired
  • Priestess Arianna has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer
  • Sprocket and SuperHorse now have nameplates
  • Blaze Cannons have had the randomness of their fireballs reduced
  • Slimes now have their size indicated by the itemstack on their hotbar
  • Spiderlings now produce mossy cobblestone when degrading blocks
  • The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics

February 2022

2022-02-19

  • Rats and Broodmothers now deal less damage to shrines
  • Reduced Creeper explosion knockback when hitting dwarves consecutively midair
  • Updated AI Rat pathfinding to more effectively traverse the map
    • A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps
  • Blaze Cannons now have their seppuku right-click interrupted when launching fireballs
  • Added an achievement for Slimes
  • Added an achievement for Myra
  • Added a new team achievement for dwarves
  • Monsters will now receive gold stolen credit for killing players holding gold
  • Re-instated the gold breaking sound
  • The winter event's Snowman has had its particle effects reduced and cooldown increased

2022-02-12

  • Reduced requirements for Murderous Miscellany quest

2022-02-05

  • New Quest: Murderous Miscellany

January 2022

2022-01-15

  • Returning Quest: Wear and Tear

Older Updates