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	<id>https://guide.gazebodvz.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wifi</id>
	<title>The Gazebo - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://guide.gazebodvz.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wifi"/>
	<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/guide/Special:Contributions/Wifi"/>
	<updated>2026-05-26T17:37:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Frequently_Asked_Questions&amp;diff=1533</id>
		<title>Frequently Asked Questions</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Frequently_Asked_Questions&amp;diff=1533"/>
		<updated>2024-11-24T15:30:16Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Why was I banned? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server Questions ==&lt;br /&gt;
&lt;br /&gt;
=== When are games played? ===&lt;br /&gt;
Games can be played at any time, and will start automatically once 10 players have queued, but generally weekends are the most active periods on the server. We play scheduled weekly games every Saturday starting from around 1pm US Eastern time. If you'd like to be notified when these games start, you can join our Discord server, where you can also enable an optional 'Game Alert' role to be notified when games start during the rest of the week.&lt;br /&gt;
&lt;br /&gt;
=== How can I report rulebreaking? ===&lt;br /&gt;
If you think someone's breaking the [https://coathar.com/rules rules], please use the in-game report command: '''/report [player] [reason]'''. If you can't give a player name, for example because you aren't sure which player is responsible, you can use '''?''' in place of the player name, for example /report ? flying golem. Before reporting, please take note of the following points:&lt;br /&gt;
* Don't discuss the issue in chat or attempt to bait the player; just /report and move on. Calling out rulebreaking in chat is against the server rules.&lt;br /&gt;
* Be as descriptive as possible, to help moderators deal with the issue quickly. For example, don't just write 'hacking' if you can be more descriptive.&lt;br /&gt;
* Don't ask other people to report. We only require one report to investigate an issue, and reports based on hearsay create more work as they aren't reliable. Don't assume your report isn't being dealt with simply because the player's still in the game - sometimes it can take time to investigate an issue properly. Reporting alerts moderators even if they're not in the game.&lt;br /&gt;
&lt;br /&gt;
=== What's the number on tab for? ===&lt;br /&gt;
The number next to people's names on the player list represents server experience (XP) level. Experience is earned based on playtime (via loot chests), unlocking [[achievements]] and completing [[quests]]. Some other actions on the server also give small amounts of bonus experience. Server experience has no purpose other than display.&lt;br /&gt;
&lt;br /&gt;
=== I'm having trouble with the resource pack ===&lt;br /&gt;
: ''Main article: [[Resource Packs]]''&lt;br /&gt;
&lt;br /&gt;
=== Why was I banned? ===&lt;br /&gt;
If you've been banned from the server, it's most likely for severe or multiple violations of the [https://coathar.com/rules rules].&lt;br /&gt;
&lt;br /&gt;
To find out what to do next, check the ban message when you try to log into the server.&lt;br /&gt;
* If the ban is temporary (i.e. gives a date the ban will expire), just wait for the ban to end. We won't accept ban appeals for temporary bans. Take note of the ban reason and use the time to reflect on your behaviour, so that when your ban ends you can return and have fun.&lt;br /&gt;
* If the ban is permanent, you may be able to appeal the ban after one month has passed. You can appeal either on Discord by messaging Gazebot#6665, or via email by emailing appeals@coathar.com. Do not message individual admins for ban appeals. We'll take into account your appeal, ban reason and previous behaviour in deciding whether you should be unbanned.&lt;br /&gt;
&lt;br /&gt;
'''Do not attempt to play on the server while banned.''' Ban evasion (joining on another account) will result in a permanent ban which cannot be appealed.&lt;br /&gt;
&lt;br /&gt;
=== Why is my hero toggle locked? ===&lt;br /&gt;
&lt;br /&gt;
Admins may sometimes lock players' hero toggle, preventing them from being selected as a hero, as punishment for certain bad behavior. The most common reason for this is being rude about other players who have been selected as hero - if you can't be respectful towards other players when it's their turn to be hero, you don't get a turn. Other punishments may apply alongside this depending on the situation.&lt;br /&gt;
&lt;br /&gt;
If you have been hero locked, this will be shown in the DvZ options menu when trying to toggle hero opt-in. If the hero toggle option doesn't say it's locked, your hero is not locked. Remember that heroes are selected using random number generation each game, and this means that sometimes you will naturally go several games without being selected - this is ''not'' being hero locked.&lt;br /&gt;
&lt;br /&gt;
A hero lock can be appealed after 30 days, using the same contact methods as [[FAQ/Bans|ban appeals]].&lt;br /&gt;
&lt;br /&gt;
=== Can I submit a map? ===&lt;br /&gt;
&lt;br /&gt;
We do accept map submissions, but it's important that you read all the [[Mapmaking|mapmaking information]] first.&lt;br /&gt;
&lt;br /&gt;
=== Why does it say the server is whitelisted? ===&lt;br /&gt;
Occasionally we may need to enable a temporary whitelist to ensure games are able to run smoothly. We try to minimise these periods and will always aim to disable the whitelist as soon as possible. If you try to join and the server says it's whitelisted, we're sorry for the inconvenience and would ask you to try again another day. The whitelist is based on a regularly-updated list of active players; please note that we can't manually whitelist players, so please don't pester staff with requests.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== Are there different dwarf classes? ===&lt;br /&gt;
This version of Dwarves vs Zombies doesn't have different dwarf classes, dwarf upgrades or loadouts. All dwarves have the same abilities and starting gear, with the exception of heroes which are selected randomly when the game begins.&lt;br /&gt;
&lt;br /&gt;
=== What is gold for? ===&lt;br /&gt;
Gold in the lobby is earned by playing games, and is used to purchase cosmetic items such as toys and boots, which can only be used in the lobby.&lt;br /&gt;
&lt;br /&gt;
In-game gold is a separate mechanic, and is used for dwarven armor repair. See [[Dwarven_Equipment#Gold|the gold section]] for more information.&lt;br /&gt;
&lt;br /&gt;
=== How do I get a better weapon? ===&lt;br /&gt;
There are no weapons that normal dwarves can acquire that are better than the default weapons. Items with a light blue name are all equal to the default variations of those items, and the only items with any gameplay advantage are those with gold names which only heroes start with.&lt;br /&gt;
&lt;br /&gt;
=== Why do I sometimes earn more monster mana? ===&lt;br /&gt;
Monsters earn extra mana if they died to the plague, and also earn bonus mana while standing in a shrine region. Additionally, in small games (20 players or fewer) all monsters earn more mana. If more players join later so that the game is no longer considered small, this extra mana is disabled.&lt;br /&gt;
&lt;br /&gt;
=== Where is _______? ===&lt;br /&gt;
Most of the important waypoints on the map are denoted by using [[Compass|/compass]]. You can click on the waypoint you wish to go to and follow the compass to where you want to go.&lt;br /&gt;
&lt;br /&gt;
=== What are cakes for? ===&lt;br /&gt;
Cake is a fun item that is a holdover from back when dwarves needed to eat so they didn't starve and could sprint. Because eating is no longer required, cakes do nothing except when [[SuperHorse]] is around.&lt;br /&gt;
&lt;br /&gt;
=== What is that achievement for? ===&lt;br /&gt;
[[Achievements]] are fully explained on their own page, however hovering over the name of the achievement in chat after someone has earned it will explain its requirements.&lt;br /&gt;
&lt;br /&gt;
=== What is 'Rush Mode'? ===&lt;br /&gt;
: ''Main article: [[Rush Mode]]''&lt;br /&gt;
&lt;br /&gt;
Rush Mode is a special mode where game progression is sped up, making the game more challenging for dwarves. Players can sometimes queue Rush Mode games from the lobby depending on how many players are online, or they may be queued by admins. They are also sometimes used to test updates.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=File:CanopyCove.png&amp;diff=1531</id>
		<title>File:CanopyCove.png</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=File:CanopyCove.png&amp;diff=1531"/>
		<updated>2024-10-21T18:23:19Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Wifi uploaded a new version of File:CanopyCove.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Canopy Cove created by nightowl950, BungusCats, JTHousek, kissily, Putrid_Blossom, rileythelunlun&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Maps/Gallery&amp;diff=1530</id>
		<title>Maps/Gallery</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Maps/Gallery&amp;diff=1530"/>
		<updated>2024-10-21T18:21:28Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Accretion ridge.png|Accretion Ridge&lt;br /&gt;
File:Alchemy Bay.png|Alchemy Bay&lt;br /&gt;
File:Ancient grove.png|Ancient Grove&lt;br /&gt;
File:Archives.png|The Archives&lt;br /&gt;
File:Bellows.png|The Bellows&lt;br /&gt;
File:Belly.png|Belly of the Beast&lt;br /&gt;
File:Bryce.png|Bryce Monastery&lt;br /&gt;
File:CanopyCove.png|Canopy Cove&lt;br /&gt;
File:Daragor.png|Daragor&lt;br /&gt;
File:Deadwood spires.png|Deadwood Spires&lt;br /&gt;
File:Dirge.png|The Dirge&lt;br /&gt;
File:Dogekac.png|Dogekac&lt;br /&gt;
File:Dragonbone Fields.png|Dragonbone Fields&lt;br /&gt;
File:Eryn envala.png|Eryn Envala&lt;br /&gt;
File:Asylum.png|Forgotten Asylum&lt;br /&gt;
File:Forgotten mines.png|Forgotten Mines&lt;br /&gt;
File:Friendship town.png|Friendship Town IV&lt;br /&gt;
File:Frost hold canyon.png|Frost Hold Canyon&lt;br /&gt;
File:Geyser rock.png|Geyser Rock&lt;br /&gt;
File:Glitterhelm Caverns.png|Glitterhelm Caverns&lt;br /&gt;
File:Golestandts den.png|Golestandt's Den&lt;br /&gt;
File:Grape.png|Grapevine Vale&lt;br /&gt;
File:Hcet.png|Great H'cet War&lt;br /&gt;
File:Hazel Peaks.png|Hazel Peaks&lt;br /&gt;
File:Hergesnerv.png|Hergesnerv&lt;br /&gt;
File:Valley.png|Hidden Valley&lt;br /&gt;
File:Hinterland.png|Hinterland Frontier&lt;br /&gt;
File:Laimargias Greed.png|Laimargia's Greed&lt;br /&gt;
File:Nekrosis.png|Nekrosis&lt;br /&gt;
File:Nolrim.png|Hold of Nolrim&lt;br /&gt;
File:Mount Willakers.png|Mt Willy&lt;br /&gt;
File:Plagued marsh.png|Plagued Marsh&lt;br /&gt;
File:Plains.png|Plains&lt;br /&gt;
File:Queens citadel.png|Queen's Citadel&lt;br /&gt;
File:Namazu Archipelago.png|Namazu Archipelago&lt;br /&gt;
File:Noatun's Groft.png|Noatun's Groft&lt;br /&gt;
File:Raenil.png|Raenil Sanctuary&lt;br /&gt;
File:Rainbowland.png|Rainbowland&lt;br /&gt;
File:Redstone gorge.png|Redstone Gorge&lt;br /&gt;
File:Rift.png|Rift&lt;br /&gt;
File:Secluded Temple.png|Secluded Temple&lt;br /&gt;
File:Space.png|Satellite Outpost 12E&lt;br /&gt;
File:Scorched canyon.png|Scorched Canyon&lt;br /&gt;
File:Shipwreck shore.png|Shipwreck Shore&lt;br /&gt;
File:Skalamyr.png|Skalamyrr Citadel&lt;br /&gt;
File:Sophanem.png|Sophanem&lt;br /&gt;
File:Throntodur.png|Throntodur&lt;br /&gt;
File:Toyshop terror.png|Toyshop Terror&lt;br /&gt;
File:Tree.png|Tree of Eenoln&lt;br /&gt;
File:Trojan keep.png|Trojan Keep&lt;br /&gt;
File:West delphia.png|West Delphia&lt;br /&gt;
File:Windy run river.png|Windy Run River&lt;br /&gt;
File:Nismas hq.png|Winter Workshop&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=File:CanopyCove.png&amp;diff=1529</id>
		<title>File:CanopyCove.png</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=File:CanopyCove.png&amp;diff=1529"/>
		<updated>2024-10-21T18:20:15Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Canopy Cove created by nightowl950, BungusCats, JTHousek, kissily, Putrid_Blossom, rileythelunlun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Canopy Cove created by nightowl950, BungusCats, JTHousek, kissily, Putrid_Blossom, rileythelunlun&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1523</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1523"/>
		<updated>2024-03-30T14:57:11Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== February 2024 ==&lt;br /&gt;
=== 2024-02-25 ===&lt;br /&gt;
* Skeleton Healing Tonic no longer provides instant health.&lt;br /&gt;
* Wither Skeleton Darkness Devours health restore halved.&lt;br /&gt;
* Impact Skeleton Demolisher draw time requirement increased and will now root the player in place during and briefly after shooting.&lt;br /&gt;
&lt;br /&gt;
== September 2023 ==&lt;br /&gt;
=== 2023-09-02 ===&lt;br /&gt;
* Added a new ability to [[Salogel_Sureshot|Salogel]].&lt;br /&gt;
* Reduced the probability of scavenging gold during rampages.&lt;br /&gt;
* Monsters now spawn with a compass directing them to the current shrine.&lt;br /&gt;
&lt;br /&gt;
== April 2023 ==&lt;br /&gt;
=== 2023-04-01 ===&lt;br /&gt;
* Gave Death's intern new duties while [[Plague#Death|Death]] is out on holiday.&lt;br /&gt;
* Added new achievements&lt;br /&gt;
* Added new event based [[Achievements#April_Achievements|achievements]] which use the mechanics of the April Event.&lt;br /&gt;
&lt;br /&gt;
== January 2023 ==&lt;br /&gt;
=== 2023-01-18 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* Added new plague events [[Plague#Malfunction|Malfunction]] and [[Plague#Corrosion|Corrosion]]&lt;br /&gt;
* Added a warning for monsters when approaching Shrine Protection&lt;br /&gt;
&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Allow players to pick up snowballs&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1522</id>
		<title>Test Games/2024-02-24</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1522"/>
		<updated>2024-02-24T18:25:16Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Impact Skeletons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Test Games}}&lt;br /&gt;
&lt;br /&gt;
== What are we testing? ==&lt;br /&gt;
Today's test games include changes to skeletons in order to reduce their tankiness.&lt;br /&gt;
&lt;br /&gt;
=== Skeletons ===&lt;br /&gt;
* Nerfed Healing Tonic health restore 100% -&amp;gt; 25%.&lt;br /&gt;
&lt;br /&gt;
The healing tonic should no longer give skeletons a second life line in the middle of a melee. Instead the primary use will be for restoring some health once away from the melee.&lt;br /&gt;
&lt;br /&gt;
=== Wither Skeletons ===&lt;br /&gt;
* Reduced restoration from Darkness Devours 1 Heart -&amp;gt; 1 Half Heart. &lt;br /&gt;
&lt;br /&gt;
This change prevents wither skeletons from both having high dps and survivability. Withers will need to land more hits in order to benefit from the healing bonuses.&lt;br /&gt;
&lt;br /&gt;
=== Impact Skeletons ===&lt;br /&gt;
* Increased charging time of Demolisher.&lt;br /&gt;
* Demolisher now roots in place once charged and briefly after firing.&lt;br /&gt;
&lt;br /&gt;
This change prevents Impact skeletons from only briefly peeking corners to fire Demolisher, instead they must commit to their Demolisher arrows. The increased charge time and rooting effect will make them more vulnerable to dwarves attacking them.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1521</id>
		<title>Test Games/2024-02-24</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1521"/>
		<updated>2024-02-24T18:24:40Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Wither Skeletons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Test Games}}&lt;br /&gt;
&lt;br /&gt;
== What are we testing? ==&lt;br /&gt;
Today's test games include changes to skeletons in order to reduce their tankiness.&lt;br /&gt;
&lt;br /&gt;
=== Skeletons ===&lt;br /&gt;
* Nerfed Healing Tonic health restore 100% -&amp;gt; 25%.&lt;br /&gt;
&lt;br /&gt;
The healing tonic should no longer give skeletons a second life line in the middle of a melee. Instead the primary use will be for restoring some health once away from the melee.&lt;br /&gt;
&lt;br /&gt;
=== Wither Skeletons ===&lt;br /&gt;
* Reduced restoration from Darkness Devours 1 Heart -&amp;gt; 1 Half Heart. &lt;br /&gt;
&lt;br /&gt;
This change prevents wither skeletons from both having high dps and survivability. Withers will need to land more hits in order to benefit from the healing bonuses.&lt;br /&gt;
&lt;br /&gt;
=== Impact Skeletons ===&lt;br /&gt;
* Increased charging time of Demolisher.&lt;br /&gt;
* Demolisher now roots in place once charged.&lt;br /&gt;
&lt;br /&gt;
This change prevents Impact skeletons from only briefly peeking corners to fire Demolisher, instead they must commit to their Demolisher arrows. The increased charge time and rooting effect will make them more vulnerable to dwarves attacking them.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1520</id>
		<title>Test Games/2024-02-24</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1520"/>
		<updated>2024-02-24T18:24:12Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Skeletons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Test Games}}&lt;br /&gt;
&lt;br /&gt;
== What are we testing? ==&lt;br /&gt;
Today's test games include changes to skeletons in order to reduce their tankiness.&lt;br /&gt;
&lt;br /&gt;
=== Skeletons ===&lt;br /&gt;
* Nerfed Healing Tonic health restore 100% -&amp;gt; 25%.&lt;br /&gt;
&lt;br /&gt;
The healing tonic should no longer give skeletons a second life line in the middle of a melee. Instead the primary use will be for restoring some health once away from the melee.&lt;br /&gt;
&lt;br /&gt;
=== Wither Skeletons ===&lt;br /&gt;
* Halved health restoration from Darkness Devours. &lt;br /&gt;
&lt;br /&gt;
This change prevents wither skeletons from both having high dps and survivability. Withers will need to land more hits in order to benefit from the healing bonuses.&lt;br /&gt;
&lt;br /&gt;
=== Impact Skeletons ===&lt;br /&gt;
* Increased charging time of Demolisher.&lt;br /&gt;
* Demolisher now roots in place once charged.&lt;br /&gt;
&lt;br /&gt;
This change prevents Impact skeletons from only briefly peeking corners to fire Demolisher, instead they must commit to their Demolisher arrows. The increased charge time and rooting effect will make them more vulnerable to dwarves attacking them.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1519</id>
		<title>Test Games/2024-02-24</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Test_Games/2024-02-24&amp;diff=1519"/>
		<updated>2024-02-24T18:23:52Z</updated>

		<summary type="html">&lt;p&gt;Wifi: February Skeleton Adjustments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Test Games}}&lt;br /&gt;
&lt;br /&gt;
== What are we testing? ==&lt;br /&gt;
Today's test games include changes to skeletons in order to reduce their tankiness.&lt;br /&gt;
&lt;br /&gt;
=== Skeletons ===&lt;br /&gt;
* Nerfed Healing Tonic full restore -&amp;gt; 25%.&lt;br /&gt;
&lt;br /&gt;
The healing tonic should no longer give skeletons a second life line in the middle of a melee. Instead the primary use will be for restoring some health once away from the melee.&lt;br /&gt;
&lt;br /&gt;
=== Wither Skeletons ===&lt;br /&gt;
* Halved health restoration from Darkness Devours. &lt;br /&gt;
&lt;br /&gt;
This change prevents wither skeletons from both having high dps and survivability. Withers will need to land more hits in order to benefit from the healing bonuses.&lt;br /&gt;
&lt;br /&gt;
=== Impact Skeletons ===&lt;br /&gt;
* Increased charging time of Demolisher.&lt;br /&gt;
* Demolisher now roots in place once charged.&lt;br /&gt;
&lt;br /&gt;
This change prevents Impact skeletons from only briefly peeking corners to fire Demolisher, instead they must commit to their Demolisher arrows. The increased charge time and rooting effect will make them more vulnerable to dwarves attacking them.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Maps/Gallery&amp;diff=1518</id>
		<title>Maps/Gallery</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Maps/Gallery&amp;diff=1518"/>
		<updated>2023-12-18T02:26:35Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Nekrosis &amp;amp; Woodlands added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Accretion ridge.png|Accretion Ridge&lt;br /&gt;
File:Alchemy Bay.png|Alchemy Bay&lt;br /&gt;
File:Ancient grove.png|Ancient Grove&lt;br /&gt;
File:Archives.png|The Archives&lt;br /&gt;
File:Bellows.png|The Bellows&lt;br /&gt;
File:Belly.png|Belly of the Beast&lt;br /&gt;
File:Bryce.png|Bryce Monastery&lt;br /&gt;
File:Daragor.png|Daragor&lt;br /&gt;
File:Deadwood spires.png|Deadwood Spires&lt;br /&gt;
File:Dirge.png|The Dirge&lt;br /&gt;
File:Dogekac.png|Dogekac&lt;br /&gt;
File:Dragonbone Fields.png|Dragonbone Fields&lt;br /&gt;
File:Eryn envala.png|Eryn Envala&lt;br /&gt;
File:Asylum.png|Forgotten Asylum&lt;br /&gt;
File:Forgotten mines.png|Forgotten Mines&lt;br /&gt;
File:Friendship town.png|Friendship Town IV&lt;br /&gt;
File:Frost hold canyon.png|Frost Hold Canyon&lt;br /&gt;
File:Geyser rock.png|Geyser Rock&lt;br /&gt;
File:Glitterhelm Caverns.png|Glitterhelm Caverns&lt;br /&gt;
File:Golestandts den.png|Golestandt's Den&lt;br /&gt;
File:Grape.png|Grapevine Vale&lt;br /&gt;
File:Hcet.png|Great H'cet War&lt;br /&gt;
File:Hazel Peaks.png|Hazel Peaks&lt;br /&gt;
File:Hergesnerv.png|Hergesnerv&lt;br /&gt;
File:Valley.png|Hidden Valley&lt;br /&gt;
File:Hinterland.png|Hinterland Frontier&lt;br /&gt;
File:Laimargias Greed.png|Laimargia's Greed&lt;br /&gt;
File:Nekrosis.png|Nekrosis&lt;br /&gt;
File:Nolrim.png|Hold of Nolrim&lt;br /&gt;
File:Mount Willakers.png|Mt Willy&lt;br /&gt;
File:Plagued marsh.png|Plagued Marsh&lt;br /&gt;
File:Plains.png|Plains&lt;br /&gt;
File:Queens citadel.png|Queen's Citadel&lt;br /&gt;
File:Namazu Archipelago.png|Namazu Archipelago&lt;br /&gt;
File:Noatun's Groft.png|Noatun's Groft&lt;br /&gt;
File:Raenil.png|Raenil Sanctuary&lt;br /&gt;
File:Rainbowland.png|Rainbowland&lt;br /&gt;
File:Redstone gorge.png|Redstone Gorge&lt;br /&gt;
File:Rift.png|Rift&lt;br /&gt;
File:Secluded Temple.png|Secluded Temple&lt;br /&gt;
File:Space.png|Satellite Outpost 12E&lt;br /&gt;
File:Scorched canyon.png|Scorched Canyon&lt;br /&gt;
File:Shipwreck shore.png|Shipwreck Shore&lt;br /&gt;
File:Skalamyr.png|Skalamyrr Citadel&lt;br /&gt;
File:Sophanem.png|Sophanem&lt;br /&gt;
File:Throntodur.png|Throntodur&lt;br /&gt;
File:Toyshop terror.png|Toyshop Terror&lt;br /&gt;
File:Tree.png|Tree of Eenoln&lt;br /&gt;
File:Trojan keep.png|Trojan Keep&lt;br /&gt;
File:West delphia.png|West Delphia&lt;br /&gt;
File:Windy run river.png|Windy Run River&lt;br /&gt;
File:Nismas hq.png|Winter Workshop&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=File:Secluded_Temple.png&amp;diff=1517</id>
		<title>File:Secluded Temple.png</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=File:Secluded_Temple.png&amp;diff=1517"/>
		<updated>2023-12-18T02:26:07Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Secluded Temple created by Jlmmer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Secluded Temple created by Jlmmer&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=File:Nekrosis.png&amp;diff=1516</id>
		<title>File:Nekrosis.png</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=File:Nekrosis.png&amp;diff=1516"/>
		<updated>2023-12-18T02:25:31Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Nekrosis created by: MasterMegaGamer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Nekrosis created by: MasterMegaGamer&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1515</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1515"/>
		<updated>2023-12-09T17:52:03Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Winter Event */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of the year there are a number of '''events''' that occur for a short time. During these events, some game mechanics will differ and there will be a [[Quests|quest]] tailored to that event for the duration. The past events are listed below.&lt;br /&gt;
&lt;br /&gt;
== April Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring in early April each year, the April Event adds temporary changes which are fun and slightly silly but may not be as balanced as regular gameplay. The following features have been exclusive to the event.&lt;br /&gt;
&lt;br /&gt;
=== Gazebogotchi ===&lt;br /&gt;
During the April Event, dwarves will spawn with a Gazebogotchi in their [[Strongbox]]. Clicking the the Gazebogotchi will add a new set of items to the player's crafting grid in their inventory. Players take care of their Gazebogotchi by feeding it cake as a dwarf or sating its bloodlust as a monster, and interacting with it to keep it happy. Gazebogotchis which survive an entire game will increase the player's progress toward the Gazebogotchi Guardian [[Quests|Quest]].&lt;br /&gt;
&lt;br /&gt;
=== Death Replies ===&lt;br /&gt;
During the April Event, players will have a new option in their player menus to enable a feature called Death Replies. Enabling this feature will cause dwarves to automatically send a message &amp;quot;explaining&amp;quot; their death the instant they die.&lt;br /&gt;
&lt;br /&gt;
=== Emboars ===&lt;br /&gt;
[[File:Emboar.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Emboar]]''&lt;br /&gt;
During the April Event, players can spawn as a new special monster, the Emboar, which disrupts dwarves and damages walls.&lt;br /&gt;
&lt;br /&gt;
=== Challenge Mode ===&lt;br /&gt;
During the April Event, dwarves spawn with both a special wrench and potion in their Strongbox. &lt;br /&gt;
&lt;br /&gt;
Using the wrench after being armored will replace the dwarf's helmet, leggings and boots with weaker iron armor. Challenge armor consumes less gold when repairing, and the wrench can be used again to restore regular dwarven armor. Kills gained while wearing the weaker armor count towards the Dress to Distress Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Using the potion will halve the dwarf's maximum mana. Using it again, like the wrench, will restore the dwarf to their previous maximum mana. Kills gained while using the reduced mana cap will count toward the Halved Heartrate Havoc Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Heroes are unable to use both challenge mode armor and challenge mode mana.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
During the April Event SuperHorse is guaranteed to spawn in every game (unless it is [[Rush Mode]]), regardless of size. He also does not impede the spawning of other heroes.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Distraction Creepers ===&lt;br /&gt;
&lt;br /&gt;
To complement the existing damage and destruction creeper paths, Distraction Creepers can confuse and bewilder dwarves. Distraction creepers are able to hide in the undergrowth and make strange noises to lure dwarves into danger, leaving the shrines undefended from monster attacks. Any creeper can use this ability by right-clicking their explosion, regardless of upgrade path.&lt;br /&gt;
&lt;br /&gt;
== Halloween Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Halloween, the Halloween Event includes changes which bring a spooky, scary tone to this game about zombies and skeletons.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse skeleton.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
SuperHorse can appear in the Halloween event, dressed in a skeleton costume. Unlike the April Event he is not guaranteed to spawn every game, but is added to the Minor Hero pool.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== AI Ghosts ===&lt;br /&gt;
[[File:Ghost.png|250px|frameless|right]]&lt;br /&gt;
As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. &lt;br /&gt;
&lt;br /&gt;
Ghosts have the following properties:&lt;br /&gt;
* Partially invisible&lt;br /&gt;
* Higher jumps&lt;br /&gt;
* Pass through dwarf blocks&lt;br /&gt;
* Slightly floats when falling&lt;br /&gt;
&lt;br /&gt;
In addition to regular ghosts, some ghosts spawn with special abilities:&lt;br /&gt;
* The '''Polterthrice''' splits into three smaller ghosts upon death, which will attack the dwarf who killed it&lt;br /&gt;
* The '''Shrill-o-Wisp''' releases a pulse of fire which damages and ignites nearby dwarves&lt;br /&gt;
* When the '''Popular Ghost''' is killed, other nearby ghosts will try to avenge it and will gain speed and strength buffs&lt;br /&gt;
&lt;br /&gt;
=== Player Ghosts ===&lt;br /&gt;
When under the effects of the Ghastly Moon players will be able to spawn as Ghosts with the following abilities:&lt;br /&gt;
* Pass through sufficiently sized walls&lt;br /&gt;
* Toggleable jump boost&lt;br /&gt;
* Spawns only AI ghosts&lt;br /&gt;
&lt;br /&gt;
=== Moon Events ===&lt;br /&gt;
[[File:Moon Events.png|thumb|right|Special moon events shown left to right: Ghastly Moon, Dark Moon, and Blood Moon.]]&lt;br /&gt;
Moon events with special effects will occasionally take place instead of the normal Temporal Shifts. These events still advance the time to midnight while also providing effects when under their moonlight.&lt;br /&gt;
&lt;br /&gt;
Ghastly Moon:&lt;br /&gt;
* Any AIs spawning in an area exposed to the moonlight will always be ghosts&lt;br /&gt;
* Special ghosts are more likely to spawn&lt;br /&gt;
* Players will spawn as Ghosts instead of Zombies&lt;br /&gt;
&lt;br /&gt;
Dark Moon&lt;br /&gt;
* Dwarves exposed to the moonlight will be unable to regenerate mana past 75% of their maximum mana&lt;br /&gt;
&lt;br /&gt;
Blood Moon&lt;br /&gt;
* Bleeding dwarves taking damage when exposed to the moonlight will take increased damage&lt;br /&gt;
&lt;br /&gt;
=== Bats ===&lt;br /&gt;
&lt;br /&gt;
When a dwarf dies during the Halloween Event, they emit a puff of smoke and bats fly out of their tummy. The bats cannot be killed and will linger on as a squeaky reminder of your fallen comrades.&lt;br /&gt;
&lt;br /&gt;
== Winter Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Christmas, the Winter Event puts on a seasonal layer of paint over the game as a whole but does not alter much core gameplay, leaving most of it to be cosmetic. &lt;br /&gt;
&lt;br /&gt;
=== Presents ===&lt;br /&gt;
&lt;br /&gt;
During the Winter Event, [[Monsters#Special_Monsters|Special Monsters]] that are slain will drop presents on the ground. &lt;br /&gt;
&lt;br /&gt;
Right clicking these presents as a dwarf will pick them up, providing bulk scavenger rewards and increasing the counter on the sidebar for each present collected. Presents collected count towards the Special Delivery [[Quests|quest]].&lt;br /&gt;
&lt;br /&gt;
Right clicking presents as a monster will destroy them, preventing dwarves from getting bonus resources.&lt;br /&gt;
&lt;br /&gt;
=== Snowballs ===&lt;br /&gt;
&lt;br /&gt;
Players can right click on snow layers to collect snowballs which can be thrown at other players to disrupt them.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Heroes&amp;diff=1514</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Heroes&amp;diff=1514"/>
		<updated>2023-10-14T23:52:12Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Minor Heroes */ lord abilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At the beginning of nearly every game a small selection of dwarves are chosen to become '''heroes'''. Heroes are individuals with additional or enhanced powers over regular dwarves, but can do everything a normal dwarf can do. These heroes are split into two categories that vary in relative power and spawning requirements.&lt;br /&gt;
&lt;br /&gt;
To become a hero, you are simply chosen completely randomly from the pool of players at the beginning of the game, excluding players which have opted out of becoming a hero or those which have opted into the [[Plague]].&lt;br /&gt;
&lt;br /&gt;
== Spawning Requirements ==&lt;br /&gt;
&lt;br /&gt;
Different numbers of players in the game at the start will result in a different number of heroes comprising different amounts of Major and Minor Heroes. The ramp up of these requirements is detailed below:&lt;br /&gt;
* Under 10 players, no hero will spawn.&lt;br /&gt;
* Between 10 and 14 players, one Minor Hero will spawn.&lt;br /&gt;
* Between 15 and 19 players, two Minor Heroes will spawn.&lt;br /&gt;
* Between 20 and 24 players, three Minor Heroes will spawn.&lt;br /&gt;
* Between 25 and 29 players, one Major Hero and two Minor Heroes will spawn.&lt;br /&gt;
* Between 30 and 34 players, two Major Heroes and one Minor Hero will spawn.&lt;br /&gt;
* With 35 or more players, three Major Heroes will spawn.&lt;br /&gt;
* If the game is in [[Rush Mode]], no hero will spawn regardless of player count.&lt;br /&gt;
&lt;br /&gt;
== Universal Hero Abilities ==&lt;br /&gt;
&lt;br /&gt;
There is a small number of abilities each hero has regardless of who they are. These are listed below:&lt;br /&gt;
* Every single hero receives immunity to Blindness in the dark. Though this is incredibly useful in melee combat for constantly critical hitting and ranged combat to see far off targets, it does not prevent monsters that get buffs in the dark such as [[Zombie|Zombies]], [[Venomburner|Venomburners]], and [[Wolf|Wolves]], so placing light sources can still be useful.&lt;br /&gt;
* All heroes are immune to the [[Plague]].&lt;br /&gt;
* All heroes receive a Healing Ale of some sort that can purge all negative status effects such as burning, poison, etc.&lt;br /&gt;
* All Heroes receive some sort of Knockback Resistance item, that being an item they either wear or hold that negates all non-explosion knockback effects.&lt;br /&gt;
* Hero boots all have Feather Falling V on them.&lt;br /&gt;
&lt;br /&gt;
== Minor Heroes ==&lt;br /&gt;
&lt;br /&gt;
Minor Heroes are somewhat selfish, their abilities are mostly of benefit to themselves though do have some level of team utility. They are however much weaker than Major Heroes and only receive one special item outside of the Minor Hero kit.&lt;br /&gt;
&lt;br /&gt;
The current Minor Heroes and their special items are as follows:&lt;br /&gt;
* [[Grand Paladin Ziros]]&lt;br /&gt;
** '''Lightbringer''' - A sword which empowers Ziros with longer rampages.&lt;br /&gt;
* [[Salogel Sureshot]]&lt;br /&gt;
** '''Nohdalag''' - A bow that does an area of effect of damage upon hitting monsters.&lt;br /&gt;
* [[Lord of the Undead]]&lt;br /&gt;
** '''Staff of Defile''' - A shovel that empowers Lord with additional Momentum hearts when slaying monsters, and double Scavenger.&lt;br /&gt;
* [[Priestess Arianna]]&lt;br /&gt;
** '''Ruby Necklace''' - A Healing Ale that can place Regeneration and Night Vision wards and give Regeneration IV upon healing.&lt;br /&gt;
* [[Guard Captain Alfon]]&lt;br /&gt;
** '''Hookshot''' - A tool that allows Alfon to hook monsters to him and hook himself to locations.&lt;br /&gt;
* [[Myra the Unseen]]&lt;br /&gt;
** '''Athalux''' - A dagger that enables Myra to move at blinding speeds.&lt;br /&gt;
&lt;br /&gt;
=== Minor Hero Kit ===&lt;br /&gt;
&lt;br /&gt;
Minor Heroes generally receive 5 Wiggly Wrenches, 7 Slabs, 20 Enchanted Lamps, 32 Super Mortar, 5 stacks of Cobblestone, 2 stacks of Arrows, a permanently activated Dwarven Oak Shield, a Mighty Healing Ale, and their one special item.&lt;br /&gt;
&lt;br /&gt;
Some of these items may possibly be replaced with the special hero item each hero spawns with, but that item is either equivalent or better than what would have been provided. A few of the heroes are also provided title weapons or renamed armor, but these give no gameplay advantage.&lt;br /&gt;
&lt;br /&gt;
[[File:Dwarven_Shield.png|32px|frameless|left]]&lt;br /&gt;
&lt;br /&gt;
==== Dwarven Shield ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''These heavy shields were once used in the Great Wars by dwarven soldiers. Few survived the devastation and they are now wielded by only our finest.''&lt;br /&gt;
&lt;br /&gt;
* A shield which negates all knockback when held and can be used to block 50% incoming damage when right clicked, it also does not need to be charged like the normal Dwarven Oak Shield and is always active.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Healing ale.png|32px|frameless|left]]&lt;br /&gt;
&lt;br /&gt;
==== Mighty Healing Ale ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''My friend, Jimmy is stuck with the crappy ale. You, however, get the good stuff.''&lt;br /&gt;
&lt;br /&gt;
* Same as a regular Healing Ale except it purges all negative status effects except nausea such as poison, burning, slowness, wither, etc.&lt;br /&gt;
&lt;br /&gt;
== Major Heroes ==&lt;br /&gt;
&lt;br /&gt;
Major Heroes are incredibly powerful, game-shaping individuals with abilities that affect the dwarves as a whole. They all play extremely differently, almost as if playing different classes that dominate the battlefield simply with their presence alone.&lt;br /&gt;
&lt;br /&gt;
The current Major Heroes and their special items are as follows:&lt;br /&gt;
* [[General Kurt]]&lt;br /&gt;
** '''Caliburn''' - A greatly empowered golden sword that gives Kurt longer rampages and kills monsters around him.&lt;br /&gt;
** '''Melia''' - A powerful bow with Punch X.&lt;br /&gt;
** '''Horn of the Buffalo''' - A Horn that allows Kurt to empower all dwarves with a special rampage globally.&lt;br /&gt;
* [[Magnus the Red]]&lt;br /&gt;
** '''Holy Purifier''' - A flamethrower.&lt;br /&gt;
** '''Holy Water''' - A Healing Ale that can heal all nearby dwarves in an area of effect.&lt;br /&gt;
* [[Sprocket]]&lt;br /&gt;
** '''Tinder Flame MV711''' - A hitscan gun that also acts as Sprocket's sword.&lt;br /&gt;
** '''Wand of Limited Probabilities''' - A wand that casts random spells as well as a global shield of absorption hearts.&lt;br /&gt;
** '''Gnomish Rocket Boots''' - A set of boots that launch Sprocket in a desired direction.&lt;br /&gt;
* [[Margrave Hector]]&lt;br /&gt;
** '''Durendal''' - A longsword that gives Hector an extra block of range in melee.&lt;br /&gt;
** '''Runic Aegis''' - A shield that gives all nearby dwarves and himself Resistance as well as globally give everyone Resistance and Knockback Resistance.&lt;br /&gt;
* [[Lady Lorelei]]&lt;br /&gt;
** '''Regrowth Pendant''' - A Healing Ale that allows Lorelei to heal others and pick up monsters.&lt;br /&gt;
** '''Empyrean''' - A bow that shoots beams that penetrates monsters and gives dwarves rampages.&lt;br /&gt;
&lt;br /&gt;
=== Major Hero Kit ===&lt;br /&gt;
&lt;br /&gt;
Major Heroes generally receive 5 Wiggly Wrenches, 7 Slabs, 20 Enchanted Lamps, 32 Super Mortar, 5 stacks of Cobblestone, 2 stacks of Arrows, a Mighty Healing Ale, and their special items. They also receive Dwarven Hero Armor which has Unbreaking X on every piece, Protection II and a health boost of an additional 2.5 hearts on the Chestplate and Leggings, and Knockback Resistance on the helmet.&lt;br /&gt;
&lt;br /&gt;
Like Minor Heroes, some of these items may possibly be replaced with the special hero item each hero spawns with, but that item is either equivalent or better than what would have been provided. A few of the heroes are also provided title weapons or renamed armor, but these give no gameplay advantage.&lt;br /&gt;
&lt;br /&gt;
== Event Heroes ==&lt;br /&gt;
&lt;br /&gt;
Event Heroes are those which typically only spawn during [[Events]]. They are generally more whimsical and unbalanced than typical heroes and may not adhere to the normal Major/Minor Hero scheme the others do.&lt;br /&gt;
&lt;br /&gt;
The current Event Heroes and their special items are as follows:&lt;br /&gt;
* [[SuperHorse]]&lt;br /&gt;
** '''Mighty Hooves''' - A sword that gives SuperHorse the ability to leap.&lt;br /&gt;
** '''Equine Arrowslinger''' - A bow with Infinity.&lt;br /&gt;
** '''Super Saddle''' - A saddle that gives SuperHorse the ability to pick up dwarves and give them rampages, as well as Jump Boost in an area of effect.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1513</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1513"/>
		<updated>2023-09-02T13:15:31Z</updated>

		<summary type="html">&lt;p&gt;Wifi: September 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== September 2023 ==&lt;br /&gt;
=== 2023-09-02 ===&lt;br /&gt;
* Added a new ability to [[Salogel_Sureshot|Salogel]].&lt;br /&gt;
* Reduced the probability of scavenging gold during rampages.&lt;br /&gt;
* Monsters now spawn with a compass directing them to the current shrine.&lt;br /&gt;
&lt;br /&gt;
== April 2023 ==&lt;br /&gt;
=== 2023-04-01 ===&lt;br /&gt;
* Gave Death's intern new duties while [[Plague#Death|Death]] is out on holiday.&lt;br /&gt;
* Added new achievements&lt;br /&gt;
* Added new event based [[Achievements#April_Achievements|achievements]] which use the mechanics of the April Event.&lt;br /&gt;
&lt;br /&gt;
== January 2023 ==&lt;br /&gt;
=== 2023-01-18 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* Added new plague events [[Plague#Malfunction|Malfunction]] and [[Plague#Corrosion|Corrosion]]&lt;br /&gt;
* Added a warning for monsters when approaching Shrine Protection&lt;br /&gt;
&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Allow players to pick up snowballs&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Salogel_Sureshot&amp;diff=1512</id>
		<title>Salogel Sureshot</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Salogel_Sureshot&amp;diff=1512"/>
		<updated>2023-09-02T13:14:37Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Deft Draw&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Salogel.png|250px|frameless|right]]&lt;br /&gt;
'''Salogel Sureshot''' is a [[Heroes#Minor_Heroes|Minor Hero]] and wielder of Nohdalag. &lt;br /&gt;
&lt;br /&gt;
: ''The most skilled of [[Lady Lorelei|Lady Lorelei's]] Elven Royal Guard, Salogel earned her title of Sureshot through sheer skill. Quiet and reserved, Salogel is timid to those closest, but of those there are not many; preferring to complete her tasks as directed and move on, and those tasks she does excel at.''&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
In addition to the standard [[Heroes#Minor_Hero_Kit|Minor Hero kit]], Salogel carries the bow Nohdalag, and its eternal Arrow of Light.&lt;br /&gt;
&lt;br /&gt;
[[File:Nohdalag.png|frameless|left]]&lt;br /&gt;
&lt;br /&gt;
=== Nohdalag ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
: ''Made with strings of pure light, the shockwaves produced from Salogel firing arrows are not entirely the bow's doing. Some of that is all her.''&lt;br /&gt;
&lt;br /&gt;
* Striking a monster with an arrow will produce a 3x3 Area of Effect of radiant light centered around the monster hit which damages all monsters in that area as if they were also struck by an arrow. This effect is denoted by a cloud of gold particles and is also subject to the same mechanics as Dwarven Shortbows, reducing its damage by 70% indoors and by 100% within 5 blocks.&lt;br /&gt;
* Left clicking with Nohdalag will toggle Deft Draw, allowing Salogel to shoot a rampage infused arrow at targets without first getting a rampage. The cooldown for the next use is reduced based on the number of targets hit by the arrow's radiance effect. &lt;br /&gt;
* Salogel does not need to craft arrows; as Nohdalag has Infinity it only requires its solitary single Arrow of Light.&lt;br /&gt;
&lt;br /&gt;
== Tips as Salogel ==&lt;br /&gt;
&lt;br /&gt;
* During build phase Salogel can provide much of her excess arrows to other dwarves who need them and prioritize building and mining gold over the time should would have spent crafting arrows.&lt;br /&gt;
* Outside Salogel is especially effective striking from great heights. With no blindness in the dark, no limit on arrows, and a larger hit region as long as she at least hits one monster, she can take out large swaths of monsters from range. Small monsters like [[Rat|Rats]], [[Digging Zombie|Digging Zombies]], and [[Spiderling|Spiderlings]] become much easier to hit as they do not need to be hit directly. &lt;br /&gt;
* Inside, though damage is reduced, Salogel can still strike groups of AI Zombies to weaken them and easily start rampages, as well as get more value from shooting monsters while rampaging to one-shot them.&lt;br /&gt;
* Though inconsistent, Salogel can shoot a monster and take out her sword, and if the area of effect from the hit kills a monster within 5 blocks of her it will provide her with a rampage.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1510</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1510"/>
		<updated>2023-06-03T13:11:51Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Past Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each month, there is an active '''quest''' which can be earned by players. Quest progress can only be made in the month that quest is active, but progress persists between games throughout that month, collectively adding to the final goal of quest and announcing a player's or the playerbase as a whole's completion of that quest as it would for [[achievements]]. Quests reward a high amount of experience, much more than that of any achievement.&lt;br /&gt;
&lt;br /&gt;
Quest progress is tracked automatically, so you do not need to activate or opt into the quest before you play. You can check your progress by visiting the Quests NPC in the lobby. Quest progress is not tracked if the game is in [[Rush Mode]].&lt;br /&gt;
&lt;br /&gt;
== Past Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests have already occurred. While they can not be completed at the moment, they may return in the future to be completed by players next time they occur. The progress towards non-event quests does not reset, meaning that if the quest returns players can pick up where they left off.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Slayer''' - Slay 500 player monsters.&lt;br /&gt;
** Occurred August 2019 with a requirement of 1000 player monsters.&lt;br /&gt;
** Recurred January 2020 lowering the requirement to 500 player monsters.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''The Art of PROC''' - Rampage for an hour cumulatively.&lt;br /&gt;
** Occurred September 2019, April 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Creeper Keeper''' - Defuse 150 [[Creeper|Creepers]] or [[Super Creeper|Super Creepers]]&lt;br /&gt;
** Occured October 2019, October 2020, March 2023.&lt;br /&gt;
** Initally occured with a requirement of 250 Creepers and Super Creepers.&lt;br /&gt;
** Requirement was lowered in 2020 to 150 Creepers and Super Creepers.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
** Creepers and Super Creepers are defused by hitting them when they are hissing to explode.&lt;br /&gt;
&lt;br /&gt;
* '''Finders Keepers''' - Deposit 500 scavenged gold into the shrine.&lt;br /&gt;
** Occurred December 2019, August 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Shrine Siphoner''' - Drain 3000 shrine health.&lt;br /&gt;
** Occurred February 2020.&lt;br /&gt;
** Recurred January 2021, reducing the requirement to 2100 shrine health.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Suited and Booted''' - Restore 20 armour pieces using [[Dwarven_Equipment#Wiggly_Wrenches|Wiggly Wrenches]].&lt;br /&gt;
** Occurred March 2020, October 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Lifetime Commitment''' - Survive for 10 hours while defending the [[shrine]] or in combat.&lt;br /&gt;
** Occurred April 2020.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Torch Trouncer''' - Break 500 torches as a monster.&lt;br /&gt;
** Occurred May 2020, January 2023.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Bloody Murder''' - Get 1000 kills below 250 mana.&lt;br /&gt;
** Occurred June 2020, October 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Mass Transit''' - As Death's Servant, transport 150 monsters using a doom portal.&lt;br /&gt;
** Occurred July 2020.&lt;br /&gt;
** Can only be completed as Death's Servant.&lt;br /&gt;
&lt;br /&gt;
* '''Archery Addict''' - Kill 200 monsters while over a combo shot of 10.&lt;br /&gt;
** Occurred August 2020, June 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Big Spender''' - As a monster, spend 60k mana.&lt;br /&gt;
** Occurred September 2020.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Wear and Tear''' - Slay 1000 monsters while missing a piece of armor.&lt;br /&gt;
** Occurred November 2020, January 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Drink on the Brink''' - Heal below 5 hearts 150 times while in combat.&lt;br /&gt;
** Occurred February 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''UnDeadeye''' - Get 150 bow kills from a horizontal distance of 40 blocks or more.&lt;br /&gt;
** Occurred March 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Head Hunter''' - Slay 300 player monsters in succession.&lt;br /&gt;
** Occurred May 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Bloodthirsty''' - Maintain a killstreak of 15 without healing.&lt;br /&gt;
** Occurred June 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Marksman''' - Slay 100 monsters using reverse bow-procs.&lt;br /&gt;
** Occurred July 2021, May 2023.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Sequence Break''' - Begin 100 rampages by slaying player monsters.&lt;br /&gt;
** Occured September 2021, June 2023&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Halved Heartrate Havoc''' - Slay 2500 monsters while playing with Challenge Mode mana.&lt;br /&gt;
** Occured November 2021&lt;br /&gt;
** Challenge mode mana was an optional mode which limited players to a maximum of 500 mana.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Murderous Miscellany''' - Slay 25 unique monsters in rampages where 3 or more unique monster types have been slain.&lt;br /&gt;
** Occured Feburary 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Blood Breaker''' - Slay 200 monsters with rampages started on a player monster, with a rampage streak of 15, without healing.&lt;br /&gt;
** Occured March 2022&lt;br /&gt;
** Was featured as the winner of the quest mash-up vote&lt;br /&gt;
** Mashup of Bloodthirsty and Sequence Break&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Glass Cannon''' - Slay 1750 monsters while using both Challenge Mode armor and mana.&lt;br /&gt;
** Occured May 2022, April 2023&lt;br /&gt;
** Was featured as the runner-up of the quest mash-up vote&lt;br /&gt;
** Mashup of Dress for Distress and Halved Heartrate Havoc&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Interception''' - Intercept 50 monsters mid-leap with either melee or ranged attacks.&lt;br /&gt;
** Occured August 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Drawn and Quartered''' - Disrupt 500 dwarves drawing back their bows.&lt;br /&gt;
** Occured September 2022&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
== Event Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests occur during their respective [[Events|Event]] and revolve around the gameplay changes in those events. Progress towards event quests may reset at the end of each event.&lt;br /&gt;
&lt;br /&gt;
* '''Spectral Skrimish''' - Slay 250 special ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Special Delivery''' - Retrieve 50 presents from [[Monsters#Special_Monsters|Special Monsters]] during the Winter event.&lt;br /&gt;
** Occurs during the Winter event.&lt;br /&gt;
** This achievement was a playerbase collective achievement. Any player who retrieved a single present as a dwarf or hero during the event would receive its completion.&lt;br /&gt;
** During the 2021 Winter event the quest was adjusted to be a solo quest and as a result had its goal reduced from 1,000 to 50. If a another player was nearby when a present was picked up both would receive quest progress.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Gazebogotchi Guardian''' - Have your Gazebogotchi survive 10 games.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
&lt;br /&gt;
Retired:&lt;br /&gt;
&lt;br /&gt;
* '''Showjump Showdown''' - Slay 250 monsters while under the effect of SuperHorse's Horse Force during the April event.&lt;br /&gt;
** Occurred during 2020's April event.&lt;br /&gt;
** Can only be completed as a dwarf or hero that directly receives SuperHorse's Jump Boost buff.&lt;br /&gt;
&lt;br /&gt;
* '''Specter Deflector''' - Slay 500 ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Dress to Distress''' - Slay 1,000 monsters while using Challenge Mode armor acquired from the dwarven strongbox.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1509</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1509"/>
		<updated>2023-06-03T12:50:30Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Past Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each month, there is an active '''quest''' which can be earned by players. Quest progress can only be made in the month that quest is active, but progress persists between games throughout that month, collectively adding to the final goal of quest and announcing a player's or the playerbase as a whole's completion of that quest as it would for [[achievements]]. Quests reward a high amount of experience, much more than that of any achievement.&lt;br /&gt;
&lt;br /&gt;
Quest progress is tracked automatically, so you do not need to activate or opt into the quest before you play. You can check your progress by visiting the Quests NPC in the lobby. Quest progress is not tracked if the game is in [[Rush Mode]].&lt;br /&gt;
&lt;br /&gt;
== Past Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests have already occurred. While they can not be completed at the moment, they may return in the future to be completed by players next time they occur. The progress towards non-event quests does not reset, meaning that if the quest returns players can pick up where they left off.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Slayer''' - Slay 500 player monsters.&lt;br /&gt;
** Occurred August 2019 with a requirement of 1000 player monsters.&lt;br /&gt;
** Recurred January 2020 lowering the requirement to 500 player monsters.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''The Art of PROC''' - Rampage for an hour cumulatively.&lt;br /&gt;
** Occurred September 2019, April 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Creeper Keeper''' - Defuse 150 [[Creeper|Creepers]] or [[Super Creeper|Super Creepers]]&lt;br /&gt;
** Occured October 2019, October 2020, March 2023.&lt;br /&gt;
** Initally occured with a requirement of 250 Creepers and Super Creepers.&lt;br /&gt;
** Requirement was lowered in 2020 to 150 Creepers and Super Creepers.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
** Creepers and Super Creepers are defused by hitting them when they are hissing to explode.&lt;br /&gt;
&lt;br /&gt;
* '''Finders Keepers''' - Deposit 500 scavenged gold into the shrine.&lt;br /&gt;
** Occurred December 2019, August 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Shrine Siphoner''' - Drain 3000 shrine health.&lt;br /&gt;
** Occurred February 2020.&lt;br /&gt;
** Recurred January 2021, reducing the requirement to 2100 shrine health.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Suited and Booted''' - Restore 20 armour pieces using [[Dwarven_Equipment#Wiggly_Wrenches|Wiggly Wrenches]].&lt;br /&gt;
** Occurred March 2020, October 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Lifetime Commitment''' - Survive for 10 hours while defending the [[shrine]] or in combat.&lt;br /&gt;
** Occurred April 2020.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Torch Trouncer''' - Break 500 torches as a monster.&lt;br /&gt;
** Occurred May 2020, January 2023.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Bloody Murder''' - Get 1000 kills below 250 mana.&lt;br /&gt;
** Occurred June 2020, October 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Mass Transit''' - As Death's Servant, transport 150 monsters using a doom portal.&lt;br /&gt;
** Occurred July 2020.&lt;br /&gt;
** Can only be completed as Death's Servant.&lt;br /&gt;
&lt;br /&gt;
* '''Archery Addict''' - Kill 200 monsters while over a combo shot of 10.&lt;br /&gt;
** Occurred August 2020, June 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Big Spender''' - As a monster, spend 60k mana.&lt;br /&gt;
** Occurred September 2020.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Wear and Tear''' - Slay 1000 monsters while missing a piece of armor.&lt;br /&gt;
** Occurred November 2020, January 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Drink on the Brink''' - Heal below 5 hearts 150 times while in combat.&lt;br /&gt;
** Occurred February 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''UnDeadeye''' - Get 150 bow kills from a horizontal distance of 40 blocks or more.&lt;br /&gt;
** Occurred March 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Head Hunter''' - Slay 300 player monsters in succession.&lt;br /&gt;
** Occurred May 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Bloodthirsty''' - Maintain a killstreak of 15 without healing.&lt;br /&gt;
** Occurred June 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Marksman''' - Slay 100 monsters using reverse bow-procs.&lt;br /&gt;
** Occurred July 2021, May 2023.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Sequence Break''' - Begin 100 rampages by slaying player monsters.&lt;br /&gt;
** Occured September 2021&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Halved Heartrate Havoc''' - Slay 2500 monsters while playing with Challenge Mode mana.&lt;br /&gt;
** Occured November 2021&lt;br /&gt;
** Challenge mode mana was an optional mode which limited players to a maximum of 500 mana.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Murderous Miscellany''' - Slay 25 unique monsters in rampages where 3 or more unique monster types have been slain.&lt;br /&gt;
** Occured Feburary 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Blood Breaker''' - Slay 200 monsters with rampages started on a player monster, with a rampage streak of 15, without healing.&lt;br /&gt;
** Occured March 2022&lt;br /&gt;
** Was featured as the winner of the quest mash-up vote&lt;br /&gt;
** Mashup of Bloodthirsty and Sequence Break&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Glass Cannon''' - Slay 1750 monsters while using both Challenge Mode armor and mana.&lt;br /&gt;
** Occured May 2022, April 2023&lt;br /&gt;
** Was featured as the runner-up of the quest mash-up vote&lt;br /&gt;
** Mashup of Dress for Distress and Halved Heartrate Havoc&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Interception''' - Intercept 50 monsters mid-leap with either melee or ranged attacks.&lt;br /&gt;
** Occured August 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Drawn and Quartered''' - Disrupt 500 dwarves drawing back their bows.&lt;br /&gt;
** Occured September 2022&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
== Event Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests occur during their respective [[Events|Event]] and revolve around the gameplay changes in those events. Progress towards event quests may reset at the end of each event.&lt;br /&gt;
&lt;br /&gt;
* '''Spectral Skrimish''' - Slay 250 special ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Special Delivery''' - Retrieve 50 presents from [[Monsters#Special_Monsters|Special Monsters]] during the Winter event.&lt;br /&gt;
** Occurs during the Winter event.&lt;br /&gt;
** This achievement was a playerbase collective achievement. Any player who retrieved a single present as a dwarf or hero during the event would receive its completion.&lt;br /&gt;
** During the 2021 Winter event the quest was adjusted to be a solo quest and as a result had its goal reduced from 1,000 to 50. If a another player was nearby when a present was picked up both would receive quest progress.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Gazebogotchi Guardian''' - Have your Gazebogotchi survive 10 games.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
&lt;br /&gt;
Retired:&lt;br /&gt;
&lt;br /&gt;
* '''Showjump Showdown''' - Slay 250 monsters while under the effect of SuperHorse's Horse Force during the April event.&lt;br /&gt;
** Occurred during 2020's April event.&lt;br /&gt;
** Can only be completed as a dwarf or hero that directly receives SuperHorse's Jump Boost buff.&lt;br /&gt;
&lt;br /&gt;
* '''Specter Deflector''' - Slay 500 ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Dress to Distress''' - Slay 1,000 monsters while using Challenge Mode armor acquired from the dwarven strongbox.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1508</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1508"/>
		<updated>2023-04-01T10:51:59Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a [[Super Creeper]] explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Green Wire''' - Defuse a Super Creeper with 250 milliseconds remaining on its fuse.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''At Least I Got an Achievement''' - Receive bonus starting mana as compensation for plaguing in two consecutive games.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a snowball.&lt;br /&gt;
&lt;br /&gt;
== April Achievements ==&lt;br /&gt;
&lt;br /&gt;
April achievements are those earned during the April Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common April Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Digital Daycare''' - Have your [[Events#Gazebogotchi|Gazebogotchi]] survive a game.&lt;br /&gt;
&lt;br /&gt;
=== Rare April Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Horseback Archery''' - Kill a special monster using a bow while riding [[SuperHorse]].&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1507</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1507"/>
		<updated>2023-04-01T10:49:49Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Common General Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a [[Super Creeper]] explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Green Wire''' - Defuse a Super Creeper with 250 milliseconds remaining on its fuse.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''At Least I Got an Achievement''' - Receive bonus starting mana as compensation for plaguing in two consecutive games.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a snowball.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1506</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1506"/>
		<updated>2023-04-01T10:49:34Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Common General Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a [[Super Creeper]] explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Green Wire''' - Defuse a Super Creeper with 250 milliseconds remaining on its fuse.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''At Least I Got an Achievement''' - Receive bonus starting mana as compensation for plaguging in two consecutive games.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a snowball.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1505</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1505"/>
		<updated>2023-04-01T10:48:36Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Common Dwarf Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a [[Super Creeper]] explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Green Wire''' - Defuse a Super Creeper with 250 milliseconds remaining on its fuse.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a snowball.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1504</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1504"/>
		<updated>2023-04-01T10:48:25Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Rare Dwarf Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a Super Creeper explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Green Wire''' - Defuse a Super Creeper with 250 milliseconds remaining on its fuse.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a snowball.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1503</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1503"/>
		<updated>2023-04-01T10:47:55Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Rare Dwarf Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a Super Creeper explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Green Wire''' - Defuse a [[Super Creeper]] with 250 milliseconds remaining on its fuse.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a snowball.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Plague&amp;diff=1502</id>
		<title>Plague</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Plague&amp;diff=1502"/>
		<updated>2023-04-01T10:45:18Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* DEATH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Plague''' events signify the end of Build Phase and occur at nightfall in order to kill a few dwarves, who will play as monsters. The number of dwarves killed is proportional to the number of dwarves in the game, in order to make the game fair. About half the dwarves will die to the plague if the game has 20 players or fewer, and about a third if it has 21 or more. Dwarves that die to the plague will also get one additional monster mana per second upon death. [[Heroes]] are immune to all plague events.&lt;br /&gt;
&lt;br /&gt;
Dwarves who die to the plague (without opting into it) will have a reduced plague chance if they stay for the next game. If they do plague in the next game they will receive a lump sum of bonus monster mana.&lt;br /&gt;
&lt;br /&gt;
== Plague Events ==&lt;br /&gt;
&lt;br /&gt;
One of the following plague events is randomly selected each game.&lt;br /&gt;
&lt;br /&gt;
=== Old Plague ===&lt;br /&gt;
You have become sick and will soon die! Wither effects kill you quickly and make you unable to use your Healing Ale.&lt;br /&gt;
&lt;br /&gt;
=== Zombie Infection ===&lt;br /&gt;
You have contracted the Zombie Infection! You will instantly become a zombie and slowly die, but hitting other dwarves may spread the infection!&lt;br /&gt;
&lt;br /&gt;
=== Death===&lt;br /&gt;
'''DEATH''' has come to claim your souls. Screeching as it teleports from dwarf to dwarf, killing them as it goes. If you see '''DEATH''', avert your eyes and run, your only hope is it claims another dwarf in your place.&lt;br /&gt;
&lt;br /&gt;
=== Storm ===&lt;br /&gt;
A STORM COMETH! Passing storms strike lightning around the map. Bouncing through the air probably isn't a good idea, but maybe being grounded isn't that much better anyway...&lt;br /&gt;
&lt;br /&gt;
=== Purge ===  &lt;br /&gt;
The dwarves are lifted by an other-worldly force high into the air, some of them having their souls ripped from their body. The now lifeless corpses fall to the ground, along with those who retained their souls, protected on their fall.&lt;br /&gt;
&lt;br /&gt;
=== Plague of Frogs ===&lt;br /&gt;
An onslaught of frogs begins to rain down from the heavens above. The dwarves must attempt to fend off the frogs or end up overwhelmed by their sheer numbers.&lt;br /&gt;
&lt;br /&gt;
=== Malfunction ===&lt;br /&gt;
[[Sprocket]] has contacted your fellow dwarves with some news: he's left some experimental rocket boots in the armory. Dwarves fortunate enough to have donned these boots will find themselves taking a free trip to the monster spawn.&lt;br /&gt;
&lt;br /&gt;
=== Corrosion ===&lt;br /&gt;
Dwarves suddenly feel a burning pain on their insides and begin to melt away until nothing is left except an unrecognizable pile of goo.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1501</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1501"/>
		<updated>2023-04-01T10:44:26Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== April 2023 ==&lt;br /&gt;
=== 2023-04-01 ===&lt;br /&gt;
* Gave Death's intern new duties while [[Plague#Death|Death]] is out on holiday.&lt;br /&gt;
* Added new achievements&lt;br /&gt;
* Added new event based [[Achievements#April_Achievements|achievements]] which use the mechanics of the April Event.&lt;br /&gt;
&lt;br /&gt;
== January 2023 ==&lt;br /&gt;
=== 2023-01-18 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* Added new plague events [[Plague#Malfunction|Malfunction]] and [[Plague#Corrosion|Corrosion]]&lt;br /&gt;
* Added a warning for monsters when approaching Shrine Protection&lt;br /&gt;
&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Allow players to pick up snowballs&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1500</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1500"/>
		<updated>2023-04-01T10:40:35Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Past Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each month, there is an active '''quest''' which can be earned by players. Quest progress can only be made in the month that quest is active, but progress persists between games throughout that month, collectively adding to the final goal of quest and announcing a player's or the playerbase as a whole's completion of that quest as it would for [[achievements]]. Quests reward a high amount of experience, much more than that of any achievement.&lt;br /&gt;
&lt;br /&gt;
Quest progress is tracked automatically, so you do not need to activate or opt into the quest before you play. You can check your progress by visiting the Quests NPC in the lobby. Quest progress is not tracked if the game is in [[Rush Mode]].&lt;br /&gt;
&lt;br /&gt;
== Past Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests have already occurred. While they can not be completed at the moment, they may return in the future to be completed by players next time they occur. The progress towards non-event quests does not reset, meaning that if the quest returns players can pick up where they left off.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Slayer''' - Slay 500 player monsters.&lt;br /&gt;
** Occurred August 2019 with a requirement of 1000 player monsters.&lt;br /&gt;
** Recurred January 2020 lowering the requirement to 500 player monsters.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''The Art of PROC''' - Rampage for an hour cumulatively.&lt;br /&gt;
** Occurred September 2019, April 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Creeper Keeper''' - Defuse 150 [[Creeper|Creepers]] or [[Super Creeper|Super Creepers]]&lt;br /&gt;
** Occured October 2019, October 2020, March 2023.&lt;br /&gt;
** Initally occured with a requirement of 250 Creepers and Super Creepers.&lt;br /&gt;
** Requirement was lowered in 2020 to 150 Creepers and Super Creepers.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
** Creepers and Super Creepers are defused by hitting them when they are hissing to explode.&lt;br /&gt;
&lt;br /&gt;
* '''Finders Keepers''' - Deposit 500 scavenged gold into the shrine.&lt;br /&gt;
** Occurred December 2019, August 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Shrine Siphoner''' - Drain 3000 shrine health.&lt;br /&gt;
** Occurred February 2020.&lt;br /&gt;
** Recurred January 2021, reducing the requirement to 2100 shrine health.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Suited and Booted''' - Restore 20 armour pieces using [[Dwarven_Equipment#Wiggly_Wrenches|Wiggly Wrenches]].&lt;br /&gt;
** Occurred March 2020, October 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Lifetime Commitment''' - Survive for 10 hours while defending the [[shrine]] or in combat.&lt;br /&gt;
** Occurred April 2020.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Torch Trouncer''' - Break 500 torches as a monster.&lt;br /&gt;
** Occurred May 2020, January 2023.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Bloody Murder''' - Get 1000 kills below 250 mana.&lt;br /&gt;
** Occurred June 2020, October 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Mass Transit''' - As Death's Servant, transport 150 monsters using a doom portal.&lt;br /&gt;
** Occurred July 2020.&lt;br /&gt;
** Can only be completed as Death's Servant.&lt;br /&gt;
&lt;br /&gt;
* '''Archery Addict''' - Kill 200 monsters while over a combo shot of 10.&lt;br /&gt;
** Occurred August 2020, June 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Big Spender''' - As a monster, spend 60k mana.&lt;br /&gt;
** Occurred September 2020.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Wear and Tear''' - Slay 1000 monsters while missing a piece of armor.&lt;br /&gt;
** Occurred November 2020, January 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Drink on the Brink''' - Heal below 5 hearts 150 times while in combat.&lt;br /&gt;
** Occurred February 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''UnDeadeye''' - Get 150 bow kills from a horizontal distance of 40 blocks or more.&lt;br /&gt;
** Occurred March 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Head Hunter''' - Slay 300 player monsters in succession.&lt;br /&gt;
** Occurred May 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Bloodthirsty''' - Maintain a killstreak of 15 without healing.&lt;br /&gt;
** Occurred June 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Marksman''' - Slay 100 monsters using reverse bow-procs.&lt;br /&gt;
** Occurred July 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Sequence Break''' - Begin 100 rampages by slaying player monsters.&lt;br /&gt;
** Occured September 2021&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Halved Heartrate Havoc''' - Slay 2500 monsters while playing with Challenge Mode mana.&lt;br /&gt;
** Occured November 2021&lt;br /&gt;
** Challenge mode mana was an optional mode which limited players to a maximum of 500 mana.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Murderous Miscellany''' - Slay 25 unique monsters in rampages where 3 or more unique monster types have been slain.&lt;br /&gt;
** Occured Feburary 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Blood Breaker''' - Slay 200 monsters with rampages started on a player monster, with a rampage streak of 15, without healing.&lt;br /&gt;
** Occured March 2022&lt;br /&gt;
** Was featured as the winner of the quest mash-up vote&lt;br /&gt;
** Mashup of Bloodthirsty and Sequence Break&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Glass Cannon''' - Slay 1750 monsters while using both Challenge Mode armor and mana.&lt;br /&gt;
** Occured May 2022, April 2023&lt;br /&gt;
** Was featured as the runner-up of the quest mash-up vote&lt;br /&gt;
** Mashup of Dress for Distress and Halved Heartrate Havoc&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Interception''' - Intercept 50 monsters mid-leap with either melee or ranged attacks.&lt;br /&gt;
** Occured August 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Drawn and Quartered''' - Disrupt 500 dwarves drawing back their bows.&lt;br /&gt;
** Occured September 2022&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
== Event Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests occur during their respective [[Events|Event]] and revolve around the gameplay changes in those events. Progress towards event quests may reset at the end of each event.&lt;br /&gt;
&lt;br /&gt;
* '''Spectral Skrimish''' - Slay 250 special ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Special Delivery''' - Retrieve 50 presents from [[Monsters#Special_Monsters|Special Monsters]] during the Winter event.&lt;br /&gt;
** Occurs during the Winter event.&lt;br /&gt;
** This achievement was a playerbase collective achievement. Any player who retrieved a single present as a dwarf or hero during the event would receive its completion.&lt;br /&gt;
** During the 2021 Winter event the quest was adjusted to be a solo quest and as a result had its goal reduced from 1,000 to 50. If a another player was nearby when a present was picked up both would receive quest progress.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Gazebogotchi Guardian''' - Have your Gazebogotchi survive 10 games.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
&lt;br /&gt;
Retired:&lt;br /&gt;
&lt;br /&gt;
* '''Showjump Showdown''' - Slay 250 monsters while under the effect of SuperHorse's Horse Force during the April event.&lt;br /&gt;
** Occurred during 2020's April event.&lt;br /&gt;
** Can only be completed as a dwarf or hero that directly receives SuperHorse's Jump Boost buff.&lt;br /&gt;
&lt;br /&gt;
* '''Specter Deflector''' - Slay 500 ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Dress to Distress''' - Slay 1,000 monsters while using Challenge Mode armor acquired from the dwarven strongbox.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1499</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Quests&amp;diff=1499"/>
		<updated>2023-03-04T11:33:16Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Past Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each month, there is an active '''quest''' which can be earned by players. Quest progress can only be made in the month that quest is active, but progress persists between games throughout that month, collectively adding to the final goal of quest and announcing a player's or the playerbase as a whole's completion of that quest as it would for [[achievements]]. Quests reward a high amount of experience, much more than that of any achievement.&lt;br /&gt;
&lt;br /&gt;
Quest progress is tracked automatically, so you do not need to activate or opt into the quest before you play. You can check your progress by visiting the Quests NPC in the lobby. Quest progress is not tracked if the game is in [[Rush Mode]].&lt;br /&gt;
&lt;br /&gt;
== Past Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests have already occurred. While they can not be completed at the moment, they may return in the future to be completed by players next time they occur. The progress towards non-event quests does not reset, meaning that if the quest returns players can pick up where they left off.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Slayer''' - Slay 500 player monsters.&lt;br /&gt;
** Occurred August 2019 with a requirement of 1000 player monsters.&lt;br /&gt;
** Recurred January 2020 lowering the requirement to 500 player monsters.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''The Art of PROC''' - Rampage for an hour cumulatively.&lt;br /&gt;
** Occurred September 2019, April 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Creeper Keeper''' - Defuse 150 [[Creeper|Creepers]] or [[Super Creeper|Super Creepers]]&lt;br /&gt;
** Occured October 2019, October 2020, March 2023.&lt;br /&gt;
** Initally occured with a requirement of 250 Creepers and Super Creepers.&lt;br /&gt;
** Requirement was lowered in 2020 to 150 Creepers and Super Creepers.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
** Creepers and Super Creepers are defused by hitting them when they are hissing to explode.&lt;br /&gt;
&lt;br /&gt;
* '''Finders Keepers''' - Deposit 500 scavenged gold into the shrine.&lt;br /&gt;
** Occurred December 2019, August 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Shrine Siphoner''' - Drain 3000 shrine health.&lt;br /&gt;
** Occurred February 2020.&lt;br /&gt;
** Recurred January 2021, reducing the requirement to 2100 shrine health.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Suited and Booted''' - Restore 20 armour pieces using [[Dwarven_Equipment#Wiggly_Wrenches|Wiggly Wrenches]].&lt;br /&gt;
** Occurred March 2020, October 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Lifetime Commitment''' - Survive for 10 hours while defending the [[shrine]] or in combat.&lt;br /&gt;
** Occurred April 2020.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Torch Trouncer''' - Break 500 torches as a monster.&lt;br /&gt;
** Occurred May 2020, January 2023.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Bloody Murder''' - Get 1000 kills below 250 mana.&lt;br /&gt;
** Occurred June 2020, October 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Mass Transit''' - As Death's Servant, transport 150 monsters using a doom portal.&lt;br /&gt;
** Occurred July 2020.&lt;br /&gt;
** Can only be completed as Death's Servant.&lt;br /&gt;
&lt;br /&gt;
* '''Archery Addict''' - Kill 200 monsters while over a combo shot of 10.&lt;br /&gt;
** Occurred August 2020, June 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Big Spender''' - As a monster, spend 60k mana.&lt;br /&gt;
** Occurred September 2020.&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
* '''Wear and Tear''' - Slay 1000 monsters while missing a piece of armor.&lt;br /&gt;
** Occurred November 2020, January 2022.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Drink on the Brink''' - Heal below 5 hearts 150 times while in combat.&lt;br /&gt;
** Occurred February 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''UnDeadeye''' - Get 150 bow kills from a horizontal distance of 40 blocks or more.&lt;br /&gt;
** Occurred March 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Head Hunter''' - Slay 300 player monsters in succession.&lt;br /&gt;
** Occurred May 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Bloodthirsty''' - Maintain a killstreak of 15 without healing.&lt;br /&gt;
** Occurred June 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Marksman''' - Slay 100 monsters using reverse bow-procs.&lt;br /&gt;
** Occurred July 2021.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Sequence Break''' - Begin 100 rampages by slaying player monsters.&lt;br /&gt;
** Occured September 2021&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Halved Heartrate Havoc''' - Slay 2500 monsters while playing with Challenge Mode mana.&lt;br /&gt;
** Occured November 2021&lt;br /&gt;
** Challenge mode mana was an optional mode which limited players to a maximum of 500 mana.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Murderous Miscellany''' - Slay 25 unique monsters in rampages where 3 or more unique monster types have been slain.&lt;br /&gt;
** Occured Feburary 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Blood Breaker''' - Slay 200 monsters with rampages started on a player monster, with a rampage streak of 15, without healing.&lt;br /&gt;
** Occured March 2022&lt;br /&gt;
** Was featured as the winner of the quest mash-up vote&lt;br /&gt;
** Mashup of Bloodthirsty and Sequence Break&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Glass Cannon''' - Slay 1750 monsters while using both Challenge Mode armor and mana.&lt;br /&gt;
** Occured May 2022&lt;br /&gt;
** Was featured as the runner-up of the quest mash-up vote&lt;br /&gt;
** Mashup of Dress for Distress and Halved Heartrate Havoc&lt;br /&gt;
** Can only be completed as a dwarf.&lt;br /&gt;
&lt;br /&gt;
*'''Interception''' - Intercept 50 monsters mid-leap with either melee or ranged attacks.&lt;br /&gt;
** Occured August 2022&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
*'''Drawn and Quartered''' - Disrupt 500 dwarves drawing back their bows.&lt;br /&gt;
** Occured September 2022&lt;br /&gt;
** Can only be completed as a monster.&lt;br /&gt;
&lt;br /&gt;
== Event Quests ==&lt;br /&gt;
&lt;br /&gt;
These quests occur during their respective [[Events|Event]] and revolve around the gameplay changes in those events. Progress towards event quests may reset at the end of each event.&lt;br /&gt;
&lt;br /&gt;
* '''Spectral Skrimish''' - Slay 250 special ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Special Delivery''' - Retrieve 50 presents from [[Monsters#Special_Monsters|Special Monsters]] during the Winter event.&lt;br /&gt;
** Occurs during the Winter event.&lt;br /&gt;
** This achievement was a playerbase collective achievement. Any player who retrieved a single present as a dwarf or hero during the event would receive its completion.&lt;br /&gt;
** During the 2021 Winter event the quest was adjusted to be a solo quest and as a result had its goal reduced from 1,000 to 50. If a another player was nearby when a present was picked up both would receive quest progress.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Gazebogotchi Guardian''' - Have your Gazebogotchi survive 10 games.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
&lt;br /&gt;
Retired:&lt;br /&gt;
&lt;br /&gt;
* '''Showjump Showdown''' - Slay 250 monsters while under the effect of SuperHorse's Horse Force during the April event.&lt;br /&gt;
** Occurred during 2020's April event.&lt;br /&gt;
** Can only be completed as a dwarf or hero that directly receives SuperHorse's Jump Boost buff.&lt;br /&gt;
&lt;br /&gt;
* '''Specter Deflector''' - Slay 500 ghosts during the Halloween event.&lt;br /&gt;
** Occurs during the Halloween event.&lt;br /&gt;
** Can only be completed as a dwarf or hero.&lt;br /&gt;
&lt;br /&gt;
* '''Dress to Distress''' - Slay 1,000 monsters while using Challenge Mode armor acquired from the dwarven strongbox.&lt;br /&gt;
** Occurs during the April event.&lt;br /&gt;
** Can only be completed as a dwarf.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1498</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1498"/>
		<updated>2023-01-21T17:53:30Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* 2022-01-18 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== January 2023 ==&lt;br /&gt;
=== 2023-01-18 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* Added new plague events [[Plague#Malfunction|Malfunction]] and [[Plague#Corrosion|Corrosion]]&lt;br /&gt;
* Added a warning for monsters when approaching Shrine Protection&lt;br /&gt;
&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Allow players to pick up snowballs&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1497</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1497"/>
		<updated>2023-01-18T21:28:48Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== January 2023 ==&lt;br /&gt;
=== 2022-01-18 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* Added new plague events [[Plague#Malfunction|Malfunction]] and [[Plague#Corrosion|Corrosion]]&lt;br /&gt;
* Added a warning for monsters when approaching Shrine Protection&lt;br /&gt;
&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Allow players to pick up snowballs&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Plague&amp;diff=1496</id>
		<title>Plague</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Plague&amp;diff=1496"/>
		<updated>2023-01-18T21:28:08Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Acid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Plague''' events signify the end of Build Phase and occur at nightfall in order to kill a few dwarves, who will play as monsters. The number of dwarves killed is proportional to the number of dwarves in the game, in order to make the game fair. About half the dwarves will die to the plague if the game has 20 players or fewer, and about a third if it has 21 or more. Dwarves that die to the plague will also get one additional monster mana per second upon death. [[Heroes]] are immune to all plague events.&lt;br /&gt;
&lt;br /&gt;
Dwarves who die to the plague (without opting into it) will have a reduced plague chance if they stay for the next game. If they do plague in the next game they will receive a lump sum of bonus monster mana.&lt;br /&gt;
&lt;br /&gt;
== Plague Events ==&lt;br /&gt;
&lt;br /&gt;
One of the following plague events is randomly selected each game.&lt;br /&gt;
&lt;br /&gt;
=== Old Plague ===&lt;br /&gt;
You have become sick and will soon die! Wither effects kill you quickly and make you unable to use your Healing Ale.&lt;br /&gt;
&lt;br /&gt;
=== Zombie Infection ===&lt;br /&gt;
You have contracted the Zombie Infection! You will instantly become a zombie and slowly die, but hitting other dwarves may spread the infection!&lt;br /&gt;
&lt;br /&gt;
=== DEATH ===&lt;br /&gt;
'''DEATH''' has come to claim your souls. He screeches as he teleports from dwarf to dwarf, killing them as he goes. If you see '''DEATH''', avert your eyes and run, your only hope is he claims another dwarf in your place.&lt;br /&gt;
&lt;br /&gt;
=== Storm ===&lt;br /&gt;
A STORM COMETH! Passing storms strike lightning around the map. Bouncing through the air probably isn't a good idea, but maybe being grounded isn't that much better anyway...&lt;br /&gt;
&lt;br /&gt;
=== Purge ===  &lt;br /&gt;
The dwarves are lifted by an other-worldly force high into the air, some of them having their souls ripped from their body. The now lifeless corpses fall to the ground, along with those who retained their souls, protected on their fall.&lt;br /&gt;
&lt;br /&gt;
=== Plague of Frogs ===&lt;br /&gt;
An onslaught of frogs begins to rain down from the heavens above. The dwarves must attempt to fend off the frogs or end up overwhelmed by their sheer numbers.&lt;br /&gt;
&lt;br /&gt;
=== Malfunction ===&lt;br /&gt;
[[Sprocket]] has contacted your fellow dwarves with some news: he's left some experimental rocket boots in the armory. Dwarves fortunate enough to have donned these boots will find themselves taking a free trip to the monster spawn.&lt;br /&gt;
&lt;br /&gt;
=== Corrosion ===&lt;br /&gt;
Dwarves suddenly feel a burning pain on their insides and begin to melt away until nothing is left except an unrecognizable pile of goo.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Plague&amp;diff=1495</id>
		<title>Plague</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Plague&amp;diff=1495"/>
		<updated>2023-01-18T21:27:55Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Plague Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Plague''' events signify the end of Build Phase and occur at nightfall in order to kill a few dwarves, who will play as monsters. The number of dwarves killed is proportional to the number of dwarves in the game, in order to make the game fair. About half the dwarves will die to the plague if the game has 20 players or fewer, and about a third if it has 21 or more. Dwarves that die to the plague will also get one additional monster mana per second upon death. [[Heroes]] are immune to all plague events.&lt;br /&gt;
&lt;br /&gt;
Dwarves who die to the plague (without opting into it) will have a reduced plague chance if they stay for the next game. If they do plague in the next game they will receive a lump sum of bonus monster mana.&lt;br /&gt;
&lt;br /&gt;
== Plague Events ==&lt;br /&gt;
&lt;br /&gt;
One of the following plague events is randomly selected each game.&lt;br /&gt;
&lt;br /&gt;
=== Old Plague ===&lt;br /&gt;
You have become sick and will soon die! Wither effects kill you quickly and make you unable to use your Healing Ale.&lt;br /&gt;
&lt;br /&gt;
=== Zombie Infection ===&lt;br /&gt;
You have contracted the Zombie Infection! You will instantly become a zombie and slowly die, but hitting other dwarves may spread the infection!&lt;br /&gt;
&lt;br /&gt;
=== DEATH ===&lt;br /&gt;
'''DEATH''' has come to claim your souls. He screeches as he teleports from dwarf to dwarf, killing them as he goes. If you see '''DEATH''', avert your eyes and run, your only hope is he claims another dwarf in your place.&lt;br /&gt;
&lt;br /&gt;
=== Storm ===&lt;br /&gt;
A STORM COMETH! Passing storms strike lightning around the map. Bouncing through the air probably isn't a good idea, but maybe being grounded isn't that much better anyway...&lt;br /&gt;
&lt;br /&gt;
=== Purge ===  &lt;br /&gt;
The dwarves are lifted by an other-worldly force high into the air, some of them having their souls ripped from their body. The now lifeless corpses fall to the ground, along with those who retained their souls, protected on their fall.&lt;br /&gt;
&lt;br /&gt;
=== Plague of Frogs ===&lt;br /&gt;
An onslaught of frogs begins to rain down from the heavens above. The dwarves must attempt to fend off the frogs or end up overwhelmed by their sheer numbers.&lt;br /&gt;
&lt;br /&gt;
=== Malfunction ===&lt;br /&gt;
[[Sprocket]] has contacted your fellow dwarves with some news: he's left some experimental rocket boots in the armory. Dwarves fortunate enough to have donned these boots will find themselves taking a free trip to the monster spawn.&lt;br /&gt;
&lt;br /&gt;
=== Acid ===&lt;br /&gt;
Dwarves suddenly feel a burning pain on their insides and begin to melt away until nothing is left except an unrecognizable pile of goo.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1494</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1494"/>
		<updated>2022-12-10T16:26:13Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Rare Winter Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a Super Creeper explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a snowball.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1493</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1493"/>
		<updated>2022-12-10T16:25:52Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* 2022-12-10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Allow players to pick up snowballs.&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1492</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1492"/>
		<updated>2022-12-10T16:22:42Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Reverted edits by Tomlough (talk) to last revision by Wifi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Added [[Events#Snowballs|snowballs]]&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1489</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1489"/>
		<updated>2022-12-10T05:19:34Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== December 2022 ==&lt;br /&gt;
=== 2022-12-10 ===&lt;br /&gt;
* [[Winter Event|Winter Event 2022]]&lt;br /&gt;
** Added [[Events#Snowballs|snowballs]]&lt;br /&gt;
** [[Events#Presents|Presents]] now provide bulk scavenger rewards&lt;br /&gt;
** Monsters can now destroy presents&lt;br /&gt;
** Added new event based [[Achievements#Winter_Achievements|achievements]] which use the mechanics of the Winter Event&lt;br /&gt;
&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1488</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1488"/>
		<updated>2022-12-10T05:19:16Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a Super Creeper explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
=== Rare Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;br /&gt;
&lt;br /&gt;
== Winter Achievements ==&lt;br /&gt;
&lt;br /&gt;
Winter achievements are those earned during the Winter Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Sharing is Caring''' - Retrieve a [[Events#Presents|present]] shared with 5 dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''A Great Grinchy Trick''' - Destroy 10 presents.&lt;br /&gt;
&lt;br /&gt;
=== Rare Winter Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''There's a Rock in This One''' - Kill an enemy player using a [[Events#Snowballs|snowball]].&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1487</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1487"/>
		<updated>2022-12-10T05:14:22Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Winter Event */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of the year there are a number of '''events''' that occur for a short time. During these events, some game mechanics will differ and there will be a [[Quests|quest]] tailored to that event for the duration. The past events are listed below.&lt;br /&gt;
&lt;br /&gt;
== April Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring in early April each year, the April Event adds temporary changes which are fun and slightly silly but may not be as balanced as regular gameplay. The following features have been exclusive to the event.&lt;br /&gt;
&lt;br /&gt;
=== Gazebogotchi ===&lt;br /&gt;
During the April Event, dwarves will spawn with a Gazebogotchi in their [[Strongbox]]. Clicking the the Gazebogotchi will add a new set of items to the player's crafting grid in their inventory. Players take care of their Gazebogotchi by feeding it cake as a dwarf or sating its bloodlust as a monster, and interacting with it to keep it happy. Gazebogotchis which survive an entire game will increase the player's progress toward the Gazebogotchi Guardian [[Quests|Quest]].&lt;br /&gt;
&lt;br /&gt;
=== Death Replies ===&lt;br /&gt;
During the April Event, players will have a new option in their player menus to enable a feature called Death Replies. Enabling this feature will cause dwarves to automatically send a message &amp;quot;explaining&amp;quot; their death the instant they die.&lt;br /&gt;
&lt;br /&gt;
=== Emboars ===&lt;br /&gt;
[[File:Emboar.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Emboar]]''&lt;br /&gt;
During the April Event, players can spawn as a new special monster, the Emboar, which disrupts dwarves and damages walls.&lt;br /&gt;
&lt;br /&gt;
=== Challenge Mode ===&lt;br /&gt;
During the April Event, dwarves spawn with both a special wrench and potion in their Strongbox. &lt;br /&gt;
&lt;br /&gt;
Using the wrench after being armored will replace the dwarf's helmet, leggings and boots with weaker iron armor. Challenge armor consumes less gold when repairing, and the wrench can be used again to restore regular dwarven armor. Kills gained while wearing the weaker armor count towards the Dress to Distress Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Using the potion will halve the dwarf's maximum mana. Using it again, like the wrench, will restore the dwarf to their previous maximum mana. Kills gained while using the reduced mana cap will count toward the Halved Heartrate Havoc Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Heroes are unable to use both challenge mode armor and challenge mode mana.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
During the April Event SuperHorse is guaranteed to spawn in every game (unless it is [[Rush Mode]]), regardless of size. He also does not impede the spawning of other heroes.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Distraction Creepers ===&lt;br /&gt;
&lt;br /&gt;
To complement the existing damage and destruction creeper paths, Distraction Creepers can confuse and bewilder dwarves. Distraction creepers are able to hide in the undergrowth and make strange noises to lure dwarves into danger, leaving the shrines undefended from monster attacks. Any creeper can use this ability by right-clicking their explosion, regardless of upgrade path.&lt;br /&gt;
&lt;br /&gt;
== Halloween Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Halloween, the Halloween Event includes changes which bring a spooky, scary tone to this game about zombies and skeletons.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse skeleton.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
SuperHorse can appear in the Halloween event, dressed in a skeleton costume. Unlike the April Event he is not guaranteed to spawn every game, but is added to the Minor Hero pool.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== AI Ghosts ===&lt;br /&gt;
[[File:Ghost.png|250px|frameless|right]]&lt;br /&gt;
As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. &lt;br /&gt;
&lt;br /&gt;
Ghosts have the following properties:&lt;br /&gt;
* Partially invisible&lt;br /&gt;
* Higher jumps&lt;br /&gt;
* Pass through dwarf blocks&lt;br /&gt;
* Slightly floats when falling&lt;br /&gt;
&lt;br /&gt;
In addition to regular ghosts, some ghosts spawn with special abilities:&lt;br /&gt;
* The '''Polterthrice''' splits into three smaller ghosts upon death, which will attack the dwarf who killed it&lt;br /&gt;
* The '''Shrill-o-Wisp''' releases a pulse of fire which damages and ignites nearby dwarves&lt;br /&gt;
* When the '''Popular Ghost''' is killed, other nearby ghosts will try to avenge it and will gain speed and strength buffs&lt;br /&gt;
&lt;br /&gt;
=== Player Ghosts ===&lt;br /&gt;
When under the effects of the Ghastly Moon players will be able to spawn as Ghosts with the following abilities:&lt;br /&gt;
* Pass through sufficiently sized walls&lt;br /&gt;
* Toggleable jump boost&lt;br /&gt;
* Spawns only AI ghosts&lt;br /&gt;
&lt;br /&gt;
=== Moon Events ===&lt;br /&gt;
[[File:Moon Events.png|thumb|right|Special moon events shown left to right: Ghastly Moon, Dark Moon, and Blood Moon.]]&lt;br /&gt;
Moon events with special effects will occasionally take place instead of the normal Temporal Shifts. These events still advance the time to midnight while also providing effects when under their moonlight.&lt;br /&gt;
&lt;br /&gt;
Ghastly Moon:&lt;br /&gt;
* Any AIs spawning in an area exposed to the moonlight will always be ghosts&lt;br /&gt;
* Special ghosts are more likely to spawn&lt;br /&gt;
* Players will spawn as Ghosts instead of Zombies&lt;br /&gt;
&lt;br /&gt;
Dark Moon&lt;br /&gt;
* Dwarves exposed to the moonlight will be unable to regenerate mana past 75% of their maximum mana&lt;br /&gt;
&lt;br /&gt;
Blood Moon&lt;br /&gt;
* Bleeding dwarves taking damage when exposed to the moonlight will take increased damage&lt;br /&gt;
&lt;br /&gt;
=== Bats ===&lt;br /&gt;
&lt;br /&gt;
When a dwarf dies during the Halloween Event, they emit a puff of smoke and bats fly out of their tummy. The bats cannot be killed and will linger on as a squeaky reminder of your fallen comrades.&lt;br /&gt;
&lt;br /&gt;
== Winter Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Christmas, the Winter Event puts on a seasonal layer of paint over the game as a whole but does not alter much core gameplay, leaving most of it to be cosmetic. &lt;br /&gt;
&lt;br /&gt;
=== Presents ===&lt;br /&gt;
&lt;br /&gt;
During the Winter Event, [[Monsters#Special_Monsters|Special Monsters]] that are slain will drop presents on the ground. &lt;br /&gt;
&lt;br /&gt;
Right clicking these presents as a dwarf will pick them up, providing bulk scavenger rewards and increasing the counter on the sidebar for each present collected. Presents collected count towards the Special Delivery [[Quests|quest]].&lt;br /&gt;
&lt;br /&gt;
Right clicking presents as a monster will destroy them, preventing dwarves from getting bonus resources.&lt;br /&gt;
&lt;br /&gt;
=== Snowballs ===&lt;br /&gt;
&lt;br /&gt;
All players are able to interact with snow to create snowballs. These snowballs may be thrown at both enemies or allies, but only enemy players will take damage. When thrown at allies snowballs will cause knockback during build phase, but during combat will only cause a damage tick.&lt;br /&gt;
&lt;br /&gt;
=== Snowmen ===&lt;br /&gt;
[[File:Snowman.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Snowman]]''&lt;br /&gt;
During the Winter Event, players can spawn as a new special monster, the Snowman, which summons devastating snow squalls.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Test_Games/2022-11-14&amp;diff=1486</id>
		<title>Test Games/2022-11-14</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Test_Games/2022-11-14&amp;diff=1486"/>
		<updated>2022-11-14T14:51:49Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Test Games}}&lt;br /&gt;
&lt;br /&gt;
== What are we testing? ==&lt;br /&gt;
Today's test games feature changes to the armor bar and introduces '''changes to the resource pack'''. Please make sure you have [[Resource Packs|resource packs]] enabled for these test games.&lt;br /&gt;
&lt;br /&gt;
The armor bar has been visually inverted so that 4 segments will appear empty when armor is in perfect condition, and the entire bar is depleted when an armor piece is on the verge of breaking. While the armor bar may appear to be empty, players will still be able to sprint at all times. We hope that players will find that it easier to tell when armor is about to break with this change.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Test_Games/2022-11-14&amp;diff=1485</id>
		<title>Test Games/2022-11-14</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Test_Games/2022-11-14&amp;diff=1485"/>
		<updated>2022-11-14T14:00:34Z</updated>

		<summary type="html">&lt;p&gt;Wifi: Created page with &amp;quot;{{:Test Games}}  == What are we testing? == Today's test games feature changes to the armor bar and introduces '''changes to the resource pack'''.   The armor bar has been vis...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Test Games}}&lt;br /&gt;
&lt;br /&gt;
== What are we testing? ==&lt;br /&gt;
Today's test games feature changes to the armor bar and introduces '''changes to the resource pack'''. &lt;br /&gt;
&lt;br /&gt;
The armor bar has been visually inverted with 4 segements appearing empty when armor is in perfect condition, and the entire bar being depleted when an armor piece is on the verge of breaking. While the armor bar may appear to be empty, players will still be able to sprint at all times. We hope that players will find that it easier to tell when armor is about to break with this change.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1475</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1475"/>
		<updated>2022-10-25T18:15:13Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* 2022-10-23 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their [[Resource Packs|resource packs]].'''&lt;br /&gt;
* [[Halloween Event|Halloween Event 2022]]&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Player monster damage sounds now vary in pitch like vanilla monsters&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1474</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1474"/>
		<updated>2022-10-24T22:20:09Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Halloween Event */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of the year there are a number of '''events''' that occur for a short time. During these events, some game mechanics will differ and there will be a [[Quests|quest]] tailored to that event for the duration. The past events are listed below.&lt;br /&gt;
&lt;br /&gt;
== April Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring in early April each year, the April Event adds temporary changes which are fun and slightly silly but may not be as balanced as regular gameplay. The following features have been exclusive to the event.&lt;br /&gt;
&lt;br /&gt;
=== Gazebogotchi ===&lt;br /&gt;
During the April Event, dwarves will spawn with a Gazebogotchi in their [[Strongbox]]. Clicking the the Gazebogotchi will add a new set of items to the player's crafting grid in their inventory. Players take care of their Gazebogotchi by feeding it cake as a dwarf or sating its bloodlust as a monster, and interacting with it to keep it happy. Gazebogotchis which survive an entire game will increase the player's progress toward the Gazebogotchi Guardian [[Quests|Quest]].&lt;br /&gt;
&lt;br /&gt;
=== Death Replies ===&lt;br /&gt;
During the April Event, players will have a new option in their player menus to enable a feature called Death Replies. Enabling this feature will cause dwarves to automatically send a message &amp;quot;explaining&amp;quot; their death the instant they die.&lt;br /&gt;
&lt;br /&gt;
=== Emboars ===&lt;br /&gt;
[[File:Emboar.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Emboar]]''&lt;br /&gt;
During the April Event, players can spawn as a new special monster, the Emboar, which disrupts dwarves and damages walls.&lt;br /&gt;
&lt;br /&gt;
=== Challenge Mode ===&lt;br /&gt;
During the April Event, dwarves spawn with both a special wrench and potion in their Strongbox. &lt;br /&gt;
&lt;br /&gt;
Using the wrench after being armored will replace the dwarf's helmet, leggings and boots with weaker iron armor. Challenge armor consumes less gold when repairing, and the wrench can be used again to restore regular dwarven armor. Kills gained while wearing the weaker armor count towards the Dress to Distress Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Using the potion will halve the dwarf's maximum mana. Using it again, like the wrench, will restore the dwarf to their previous maximum mana. Kills gained while using the reduced mana cap will count toward the Halved Heartrate Havoc Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Heroes are unable to use both challenge mode armor and challenge mode mana.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
During the April Event SuperHorse is guaranteed to spawn in every game (unless it is [[Rush Mode]]), regardless of size. He also does not impede the spawning of other heroes.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Distraction Creepers ===&lt;br /&gt;
&lt;br /&gt;
To complement the existing damage and destruction creeper paths, Distraction Creepers can confuse and bewilder dwarves. Distraction creepers are able to hide in the undergrowth and make strange noises to lure dwarves into danger, leaving the shrines undefended from monster attacks. Any creeper can use this ability by right-clicking their explosion, regardless of upgrade path.&lt;br /&gt;
&lt;br /&gt;
== Halloween Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Halloween, the Halloween Event includes changes which bring a spooky, scary tone to this game about zombies and skeletons.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse skeleton.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
SuperHorse can appear in the Halloween event, dressed in a skeleton costume. Unlike the April Event he is not guaranteed to spawn every game, but is added to the Minor Hero pool.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== AI Ghosts ===&lt;br /&gt;
[[File:Ghost.png|250px|frameless|right]]&lt;br /&gt;
As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. &lt;br /&gt;
&lt;br /&gt;
Ghosts have the following properties:&lt;br /&gt;
* Partially invisible&lt;br /&gt;
* Higher jumps&lt;br /&gt;
* Pass through dwarf blocks&lt;br /&gt;
* Slightly floats when falling&lt;br /&gt;
&lt;br /&gt;
In addition to regular ghosts, some ghosts spawn with special abilities:&lt;br /&gt;
* The '''Polterthrice''' splits into three smaller ghosts upon death, which will attack the dwarf who killed it&lt;br /&gt;
* The '''Shrill-o-Wisp''' releases a pulse of fire which damages and ignites nearby dwarves&lt;br /&gt;
* When the '''Popular Ghost''' is killed, other nearby ghosts will try to avenge it and will gain speed and strength buffs&lt;br /&gt;
&lt;br /&gt;
=== Player Ghosts ===&lt;br /&gt;
When under the effects of the Ghastly Moon players will be able to spawn as Ghosts with the following abilities:&lt;br /&gt;
* Pass through sufficiently sized walls&lt;br /&gt;
* Toggleable jump boost&lt;br /&gt;
* Spawns only AI ghosts&lt;br /&gt;
&lt;br /&gt;
=== Moon Events ===&lt;br /&gt;
[[File:Moon Events.png|thumb|right|Special moon events shown left to right: Ghastly Moon, Dark Moon, and Blood Moon.]]&lt;br /&gt;
Moon events with special effects will occasionally take place instead of the normal Temporal Shifts. These events still advance the time to midnight while also providing effects when under their moonlight.&lt;br /&gt;
&lt;br /&gt;
Ghastly Moon:&lt;br /&gt;
* Any AIs spawning in an area exposed to the moonlight will always be ghosts&lt;br /&gt;
* Special ghosts are more likely to spawn&lt;br /&gt;
* Players will spawn as Ghosts instead of Zombies&lt;br /&gt;
&lt;br /&gt;
Dark Moon&lt;br /&gt;
* Dwarves exposed to the moonlight will be unable to regenerate mana past 75% of their maximum mana&lt;br /&gt;
&lt;br /&gt;
Blood Moon&lt;br /&gt;
* Bleeding dwarves taking damage when exposed to the moonlight will take increased damage&lt;br /&gt;
&lt;br /&gt;
=== Bats ===&lt;br /&gt;
&lt;br /&gt;
When a dwarf dies during the Halloween Event, they emit a puff of smoke and bats fly out of their tummy. The bats cannot be killed and will linger on as a squeaky reminder of your fallen comrades.&lt;br /&gt;
&lt;br /&gt;
== Winter Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Christmas, the Winter Event puts on a seasonal layer of paint over the game as a whole but does not alter any of its core gameplay, leaving most of it to be cosmetic. &lt;br /&gt;
&lt;br /&gt;
=== Presents ===&lt;br /&gt;
&lt;br /&gt;
During the Winter Event, [[Monsters#Special_Monsters|Special Monsters]] that are slain will drop presents on the ground. Right clicking these presents as a dwarf will pick them up, increasing the counter on the sidebar for each present collected. Presents collected count towards the Special Delivery [[Quests|quest]].&lt;br /&gt;
&lt;br /&gt;
=== Snowmen ===&lt;br /&gt;
[[File:Snowman.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Snowman]]''&lt;br /&gt;
During the Winter Event, players can spawn as a new special monster, the Snowman, which summons devastating snow squalls.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=File:Ghost.png&amp;diff=1473</id>
		<title>File:Ghost.png</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=File:Ghost.png&amp;diff=1473"/>
		<updated>2022-10-24T22:15:00Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=File:Moon_Events.png&amp;diff=1472</id>
		<title>File:Moon Events.png</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=File:Moon_Events.png&amp;diff=1472"/>
		<updated>2022-10-24T22:14:49Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1467</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1467"/>
		<updated>2022-10-23T23:46:19Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Snowmen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of the year there are a number of '''events''' that occur for a short time. During these events, some game mechanics will differ and there will be a [[Quests|quest]] tailored to that event for the duration. The past events are listed below.&lt;br /&gt;
&lt;br /&gt;
== April Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring in early April each year, the April Event adds temporary changes which are fun and slightly silly but may not be as balanced as regular gameplay. The following features have been exclusive to the event.&lt;br /&gt;
&lt;br /&gt;
=== Gazebogotchi ===&lt;br /&gt;
During the April Event, dwarves will spawn with a Gazebogotchi in their [[Strongbox]]. Clicking the the Gazebogotchi will add a new set of items to the player's crafting grid in their inventory. Players take care of their Gazebogotchi by feeding it cake as a dwarf or sating its bloodlust as a monster, and interacting with it to keep it happy. Gazebogotchis which survive an entire game will increase the player's progress toward the Gazebogotchi Guardian [[Quests|Quest]].&lt;br /&gt;
&lt;br /&gt;
=== Death Replies ===&lt;br /&gt;
During the April Event, players will have a new option in their player menus to enable a feature called Death Replies. Enabling this feature will cause dwarves to automatically send a message &amp;quot;explaining&amp;quot; their death the instant they die.&lt;br /&gt;
&lt;br /&gt;
=== Emboars ===&lt;br /&gt;
[[File:Emboar.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Emboar]]''&lt;br /&gt;
During the April Event, players can spawn as a new special monster, the Emboar, which disrupts dwarves and damages walls.&lt;br /&gt;
&lt;br /&gt;
=== Challenge Mode ===&lt;br /&gt;
During the April Event, dwarves spawn with both a special wrench and potion in their Strongbox. &lt;br /&gt;
&lt;br /&gt;
Using the wrench after being armored will replace the dwarf's helmet, leggings and boots with weaker iron armor. Challenge armor consumes less gold when repairing, and the wrench can be used again to restore regular dwarven armor. Kills gained while wearing the weaker armor count towards the Dress to Distress Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Using the potion will halve the dwarf's maximum mana. Using it again, like the wrench, will restore the dwarf to their previous maximum mana. Kills gained while using the reduced mana cap will count toward the Halved Heartrate Havoc Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Heroes are unable to use both challenge mode armor and challenge mode mana.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
During the April Event SuperHorse is guaranteed to spawn in every game (unless it is [[Rush Mode]]), regardless of size. He also does not impede the spawning of other heroes.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Distraction Creepers ===&lt;br /&gt;
&lt;br /&gt;
To complement the existing damage and destruction creeper paths, Distraction Creepers can confuse and bewilder dwarves. Distraction creepers are able to hide in the undergrowth and make strange noises to lure dwarves into danger, leaving the shrines undefended from monster attacks. Any creeper can use this ability by right-clicking their explosion, regardless of upgrade path.&lt;br /&gt;
&lt;br /&gt;
== Halloween Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Halloween, the Halloween Event includes changes which bring a spooky, scary tone to this game about zombies and skeletons.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse skeleton.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
SuperHorse can appear in the Halloween event, dressed in a skeleton costume. Unlike the April Event he is not guaranteed to spawn every game, but is added to the Minor Hero pool.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== AI Ghosts ===&lt;br /&gt;
As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. &lt;br /&gt;
&lt;br /&gt;
Ghosts have the following properties:&lt;br /&gt;
* Partially invisible&lt;br /&gt;
* Higher jumps&lt;br /&gt;
* Pass through dwarf blocks&lt;br /&gt;
* Slightly floats when falling&lt;br /&gt;
&lt;br /&gt;
In addition to regular ghosts, some ghosts spawn with special abilities:&lt;br /&gt;
* The '''Polterthrice''' splits into three smaller ghosts upon death, which will attack the dwarf who killed it&lt;br /&gt;
* The '''Shrill-o-Wisp''' releases a pulse of fire which damages and ignites nearby dwarves&lt;br /&gt;
* When the '''Popular Ghost''' is killed, other nearby ghosts will try to avenge it and will gain speed and strength buffs&lt;br /&gt;
&lt;br /&gt;
=== Player Ghosts ===&lt;br /&gt;
&lt;br /&gt;
When under the effects of the Ghastly Moon players will be able to spawn as Ghosts with the following abilities:&lt;br /&gt;
* Pass through sufficiently sized walls&lt;br /&gt;
* Toggleable jump boost&lt;br /&gt;
* Spawns only AI ghosts&lt;br /&gt;
&lt;br /&gt;
=== Moon Events ===&lt;br /&gt;
&lt;br /&gt;
Moon events with special effects will occasionally take place instead of the normal Temporal Shifts. These events still advance the time to midnight while also providing effects when under their moonlight.&lt;br /&gt;
&lt;br /&gt;
Ghastly Moon:&lt;br /&gt;
* Any AIs spawning in an area exposed to the moonlight will always be ghosts&lt;br /&gt;
* Special ghosts are more likely to spawn&lt;br /&gt;
* Players will spawn as Ghosts instead of Zombies&lt;br /&gt;
&lt;br /&gt;
Blood Moon&lt;br /&gt;
* Bleeding dwarves taking damage when exposed to the moonlight will take increased damage&lt;br /&gt;
&lt;br /&gt;
Dark Moon&lt;br /&gt;
* Dwarves exposed to the moonlight will be unable to regenerate mana past 75% of their maximum mana&lt;br /&gt;
&lt;br /&gt;
=== Bats ===&lt;br /&gt;
&lt;br /&gt;
When a dwarf dies during the Halloween Event, they emit a puff of smoke and bats fly out of their tummy. The bats cannot be killed and will linger on as a squeaky reminder of your fallen comrades.&lt;br /&gt;
&lt;br /&gt;
== Winter Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Christmas, the Winter Event puts on a seasonal layer of paint over the game as a whole but does not alter any of its core gameplay, leaving most of it to be cosmetic. &lt;br /&gt;
&lt;br /&gt;
=== Presents ===&lt;br /&gt;
&lt;br /&gt;
During the Winter Event, [[Monsters#Special_Monsters|Special Monsters]] that are slain will drop presents on the ground. Right clicking these presents as a dwarf will pick them up, increasing the counter on the sidebar for each present collected. Presents collected count towards the Special Delivery [[Quests|quest]].&lt;br /&gt;
&lt;br /&gt;
=== Snowmen ===&lt;br /&gt;
[[File:Snowman.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Snowman]]''&lt;br /&gt;
During the Winter Event, players can spawn as a new special monster, the Snowman, which summons devastating snow squalls.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1463</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1463"/>
		<updated>2022-10-23T07:04:50Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a Super Creeper explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1462</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1462"/>
		<updated>2022-10-23T07:04:32Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* 2022-10-23 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Halloween Event 2022&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements#Halloween_Achievements|achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Fixed the mortar gun orientation&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1461</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Achievements&amp;diff=1461"/>
		<updated>2022-10-23T07:03:45Z</updated>

		<summary type="html">&lt;p&gt;Wifi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As long as there are at least 10 players in a Gazebo DvZ game, players can earn '''achievements'''. Achievements are earnable awards that recognize somewhat rarer events that occur to players and their team over the course of a game. Achievements cannot be earned until monsters are released, and the reward for doing them is server XP.&lt;br /&gt;
&lt;br /&gt;
There are basic 4 categories of achievements; Dwarf, [[Heroes|Hero]], [[Monsters|Monster]], and General, and 3 levels of achievements; Common, Rare, and Team. Common achievements can be earned multiple times but only show for all players once when first unlocked, Rare can be unlocked and earned multiple times and shows for all players each time, and Team can be earned repeatedly and are unlocked as long as you are on the team it is earned for at that point of the game. &lt;br /&gt;
&lt;br /&gt;
In addition to the basic categories of achievements, there are additional categories for [[Events|seasonal event]] achievements which make use of the unique mechanics available during the event.&lt;br /&gt;
&lt;br /&gt;
Similar to achievements are [[quests]], which are achievements that run for a limited time but have progress persist from game to game in that time period. These are listed on their own page.&lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned in [[Rush Mode]], or any game with fewer than 10 players.&lt;br /&gt;
&lt;br /&gt;
== Dwarf Achievements ==&lt;br /&gt;
&lt;br /&gt;
Dwarf achievements are those earned while playing dwarf. If the achievement is prefaced with “as a dwarf”, it cannot be earned by players which are playing [[heroes]] that game.&lt;br /&gt;
&lt;br /&gt;
=== Common Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Hearty Brew''' - Activate your Healing Ale with only 0.5 hearts remaining.&lt;br /&gt;
** This achievement only activates if the dwarf is in combat when they trigger the Healing Ale.&lt;br /&gt;
&lt;br /&gt;
* '''Aerial Wizardry''' - As a dwarf, use a launch pad and slay a monster before you land.&lt;br /&gt;
** This achievement can be earned after using a gold or iron launch pad.&lt;br /&gt;
&lt;br /&gt;
* '''Topsy Turvy''' - Slay 20 upside down monsters in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''Dwarven Brew''' - Have 10 status effects active at once.&lt;br /&gt;
** This achievement can be earned through the use of positive and negative status effects, and burning counts as a status effect.&lt;br /&gt;
&lt;br /&gt;
* '''What Goes Up''' - As a dwarf, survive a Super Creeper explosion.&lt;br /&gt;
** The dwarf that is launched must be considered outside (have 30 open blocks above them) to get this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Recommissioned''' - Fully restore all 4 broken pieces of armor using a single Wiggly Wrench.&lt;br /&gt;
** Restoring armor does not require a Wiggly Wrench to be fully channelled, as such, a simple left click that returns those armor pieces is all that is necessary.&lt;br /&gt;
&lt;br /&gt;
* '''Devout Worship''' - Regenerate 500 shrine health in a single game.&lt;br /&gt;
** Shrine health is regenerated by standing within the shrine capture region as a dwarf.&lt;br /&gt;
&lt;br /&gt;
=== Rare Dwarf Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Priority Mail''' - Kill a Blaze Cannon by deflecting a fireball into it.&lt;br /&gt;
** A fireball cannot be deflected with melee attacks, and can only be deflected by shooting an arrow at it.&lt;br /&gt;
&lt;br /&gt;
* '''Going Commando''' - Slay an Iron Golem whilst one of your armor pieces is missing.&lt;br /&gt;
** The dwarf only needs to get the final killing blow to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Don't Even Blink''' - Slay [[Death's Servant]] before it can summon a doom portal.&lt;br /&gt;
&lt;br /&gt;
* '''Quarry Run''' - After the gold has run dry, gather and deposit 100 gold. &lt;br /&gt;
** This gold must be obtained after the total gold hits 0 at least once.&lt;br /&gt;
&lt;br /&gt;
* '''Rapid Fire''' - As a dwarf, get a combo shot of 50 or greater.&lt;br /&gt;
&lt;br /&gt;
* '''Ranger Danger''' - As a dwarf, get 200 bow kills in a single game while maintaining at least 70% accuracy.&lt;br /&gt;
** Shots that are hit while in a bow-nerf scenario (being under a roof or within 5 blocks of the target) count as a miss.&lt;br /&gt;
&lt;br /&gt;
* '''Deadly Medley''' - Slay 7 different types of monsters in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Catch ‘Em All''' - Slay at least 1 of every monster class in a single game.&lt;br /&gt;
&lt;br /&gt;
* '''PROC and Roll''' - As a dwarf, roll a powerful rampage for 2 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Last Stand''' - As the last dwarf standing, hold the final dwarven shrine for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf Team Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Thor’s Zealots''' - Restore a shrine to full from 5% health.&lt;br /&gt;
&lt;br /&gt;
* '''Impenetrable Defense''' - Get 1000 kills without the shrine taking any damage.&lt;br /&gt;
&lt;br /&gt;
* '''Two's Company''' - Slay 1000 monsters as the last two remaining dwarves.&lt;br /&gt;
** No more or less than two dwarves can be alive for progress to this achievement to be made. Both dwarves can contribute any amount of kills as long as they are both alive when they collectively hit 1000.&lt;br /&gt;
&lt;br /&gt;
* '''Extinction Event''' - Have no monsters alive at the same time after 30 minutes have elapsed.&lt;br /&gt;
&lt;br /&gt;
== Hero Achievements ==&lt;br /&gt;
&lt;br /&gt;
Hero achievements can only be earned on the hero stated in the achievement itself.&lt;br /&gt;
&lt;br /&gt;
=== Common Hero Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Enlightenment''' - As [[Grand Paladin Ziros]], have a total rampage uptime of at least 50% of the game.&lt;br /&gt;
** This does not include [[Progression#Build_Phase|Build Phase]].&lt;br /&gt;
&lt;br /&gt;
* '''Unfocused Fire''' - As [[Salogel Sureshot]], shoot 4 different types of monsters in a single shot using [[Salogel_Sureshot#Nohdalag|Nohdalag]].&lt;br /&gt;
** The monsters hit do not need to die to count to the total.&lt;br /&gt;
&lt;br /&gt;
* '''Blood Panner''' - As [[Lord of the Undead]], scavenge 15 gold in a single rampage.&lt;br /&gt;
&lt;br /&gt;
* '''From Cleric to Saint''' - As [[Priestess Arianna]], regenerate 500 hearts with a single use of your [[Priestess_Arianna#Ruby_Necklace|Pylon]].&lt;br /&gt;
** These hearts can be your own and other dwarves'.&lt;br /&gt;
&lt;br /&gt;
* '''Hook, Line and Sinker''' - As [[Guard Captain Alfon]], use the [[Guard_Captain_Alfon#Hookshot|Hookshot]] to pull in one of every monster type.&lt;br /&gt;
** This does not necessarily mean that the monster needs to be physically pulled to you, only simply be hit by the left click of the Hookshot.&lt;br /&gt;
&lt;br /&gt;
* '''Mobile Massacre''' - As [[Myra the Unseen]], travel 200 blocks using Athalux's blink while holding a rampage.&lt;br /&gt;
&lt;br /&gt;
* '''Old Man’s Bold Plan''' - As [[General Kurt]], successfully get a powerful rampage from a bow PROC.&lt;br /&gt;
** A bow PROC is possible to gain with [[General_Kurt#Melia|Melia]] if Kurt fires an arrow and switches to [[General_Kurt#Caliburn|Caliburn]] before the arrow lands.&lt;br /&gt;
&lt;br /&gt;
* '''Purifying Flames''' - As [[Magnus the Red]], slay 70 monsters using [[Magnus_the_Red#Holy_Purifier|Holy Purifier]] with a single tank of gas.&lt;br /&gt;
** Flames from the Holy Purifier do travel through monsters, meaning each flame can kill more than one monster.&lt;br /&gt;
&lt;br /&gt;
* '''Clay Pigeons''' - As [[Sprocket]], launch a monster using the [[Sprocket#Wand_of_Limited_Probabilities|Tinderflame spell]] and shoot it midair using [[Sprocket#Tinder_Flame_MV711|Tinderflame MV711]].&lt;br /&gt;
** The monster can be either player or AI. You can also shoot the monster while it is still rising or while it is falling.&lt;br /&gt;
&lt;br /&gt;
* '''Fortified''' - As [[Margrave Hector]], block 150 hearts of damage with a single use of the [[Margrave_Hector#Runic_Aegis|Runic Aegis's]] Resolute.&lt;br /&gt;
** The global right-click ability is Resolute, the damage blocked can be on Hector himself and all other dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Unbecleaveable''' - As Margrave Hector, slay 5 player monsters with a single sword beam fired by [[Margrave_Hector#Durendal|Durendal]].&lt;br /&gt;
&lt;br /&gt;
* '''Strikingly Effective''' - As Lady Lorelei, throw an [[Iron Golem]] into Shrine Protection using the [[Lady_Lorelei#Regrowth_Pendant|Regrowth Pendant]].&lt;br /&gt;
** Shrine Protection is the area which the Dwarven Gods strike down monsters beyond the active Shrine.&lt;br /&gt;
&lt;br /&gt;
=== Rare Hero Achievements ===&lt;br /&gt;
* '''Call to Arms''' - As General Kurt, have 15 special monsters die during a single use of the [[General Kurt#Horn of the Buffalo|Horn of the Buffalo]].&lt;br /&gt;
** The special monsters can be slain by any dwarf during the 10 second period after the horn provides its buffs.&lt;br /&gt;
&lt;br /&gt;
* '''Emergency Christening''' - As Magnus, provide 50 hearts of healing with a single use of your [[Magnus_the_Red#Holy_Water|Holy Water]].&lt;br /&gt;
&lt;br /&gt;
* '''A Massive Collection''' - As Sprocket, trap 7 different types of monsters in a single [[Sprocket#Wand_of_Limited_Probabilities|wormhole]]. &lt;br /&gt;
&lt;br /&gt;
* '''Ether Energy''' - As [[Lady Lorelei]], grant rampages to 5 dwarves with a single beam of [[Lady_Lorelei#Empyrean|Empyrean]].&lt;br /&gt;
** A single monster killed by the beam can provide all dwarves close to it a rampage, not just one.&lt;br /&gt;
&lt;br /&gt;
== Monster Achievements ==&lt;br /&gt;
&lt;br /&gt;
Monster achievements are those earned while playing monster. Certain achievements can only be earned while playing certain monster classes.&lt;br /&gt;
&lt;br /&gt;
=== Common Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''A Not So Safefall''' - Throw a dwarf to their death.&lt;br /&gt;
** It is possible to earn this achievement by killing a dwarf with a Super Creeper, as long as they die to the fall, not the explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Shield Slayer''' - Destroy a shrine shield before it naturally expires.&lt;br /&gt;
** This achievement can be unlocked by breaking the first night shield on the first shrine, or the 30 second shield on subsequent shrines. &lt;br /&gt;
** Only the monsters on the shrine at the time it has its shield broken will unlock the achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decommissioned''' - Break a piece of dwarven armor.&lt;br /&gt;
** The monster only needs to get the final blow to break the armor piece to unlock this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''PROC Blocked''' - Slay a rampaging dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Beyond the Grave''' - As a Zombie, rebirth and kill the dwarf which previously killed you.&lt;br /&gt;
** The Zombie must kill the dwarf in the life they use their rebirth in.&lt;br /&gt;
&lt;br /&gt;
* '''Per-HISS-tent''' - As a Creeper, successfully explode after having your fuse cancelled 6 times. &lt;br /&gt;
&lt;br /&gt;
* '''Baker’s Dozen'''  - As a Creeper, destroy 13 cakes with a single explosion.&lt;br /&gt;
&lt;br /&gt;
* '''Burning Sensation''' - As a Fire Skeleton, ignite 10 dwarves with conflagration.&lt;br /&gt;
** This achievement requires the final tier 3 upgrade for Fire Skeleton: Conflagration, to be unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Sizzling Sapper''' - As a Venomburner, drain 2000 mana from dwarves in a single life.&lt;br /&gt;
&lt;br /&gt;
* '''Money Hungry''' - As a Broodmother, successfully steal 100 gold using awakened rats.&lt;br /&gt;
** Gold the Broodmother personally steals does not count to this goal, but this can be done over multiple Broodmother lives.&lt;br /&gt;
&lt;br /&gt;
* '''Gargantuan Goo''' - As a Slime, grow to maximum size by staying latched to dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Siege Support''' - As a Blaze Cannon, provide absorption buffs to 50 monsters.&lt;br /&gt;
&lt;br /&gt;
* '''Brink of Death''' - As [[Death's Servant]], summon a doom portal after your chestplate has broken.&lt;br /&gt;
&lt;br /&gt;
=== Rare Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Combat Rat''' - As a Rat, slay a dwarf.&lt;br /&gt;
** This achievement unlocks if the dwarf death message says they were slain by a rat. This means if a rat is the last monster to hit a dwarf before they die, they will get the kill and thus the achievement as well.&lt;br /&gt;
&lt;br /&gt;
* '''Highway Robbery''' - Kill a dwarf carrying at least 100 gold.&lt;br /&gt;
&lt;br /&gt;
* '''Double Kill''' - Kill 2 dwarves within 10 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Hat Trick''' - Kill 3 dwarves with 3 different monster classes in a single game.&lt;br /&gt;
** This achievement requires only a total of 3 dwarf kills, so 1 kill with each different monster class.&lt;br /&gt;
** Monster classes don’t only include the 3 base classes; Zombie, Skeleton, Creeper, it also includes the Special Monsters.&lt;br /&gt;
&lt;br /&gt;
* '''NUCLEAR!''' - As a Super Creeper, throw 4 dwarves into the sky with a single explosion.&lt;br /&gt;
** The dwarves don’t necessarily need to die after being launched.&lt;br /&gt;
** The dwarves that are launched must be considered outside (have 30 open blocks above them) to count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Highway to Hell''' - As a Servant of Death, keep a doom portal open for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Guru''' - Spawn as a Servant of Death before 1500 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
=== Team Monster Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Back Capped''' - Break a shrine’s shield and capture it within 60 seconds of activating.&lt;br /&gt;
&lt;br /&gt;
* '''High Pressure''' - Keep final shrine below 50% health for 5 minutes.&lt;br /&gt;
** The shrine does not need to be under 50% health continuously for 5 minutes, just cumulatively, meaning it can be brought back to 100% while not resetting progress.&lt;br /&gt;
&lt;br /&gt;
== General Achievements ==&lt;br /&gt;
&lt;br /&gt;
General achievements are those earned playing as any class. These achievements should trigger no matter if the player is a dwarf, hero, or monster. &lt;br /&gt;
&lt;br /&gt;
=== Common General Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Entitled''' - Earn a [[Titles|title]].&lt;br /&gt;
&lt;br /&gt;
* '''Well Accomplished''' - Earn three achievements in one game.&lt;br /&gt;
** Any combination of Dwarf, Hero, or Monster achievements will fulfil this requirement.&lt;br /&gt;
** While they may not show for all players, repeating achievements does count towards this achievement.&lt;br /&gt;
&lt;br /&gt;
* '''Decorated''' - Earn six medals in a single game.&lt;br /&gt;
** Medals are those which are shown on the end-of-game statistics card. The availability of those medals below gold (silver and bronze) depend on the number of players in the game. &lt;br /&gt;
** The rank of each medal does not matter for this achievement.&lt;br /&gt;
** A player must get at least one medal from each side (Dwarf and Monster) in order to get this achievement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Halloween Achievements ==&lt;br /&gt;
&lt;br /&gt;
Halloween achievements are those earned during the Halloween Event. These include achievements which can be earned playing as either dwarf, hero, or monster.&lt;br /&gt;
&lt;br /&gt;
=== Common Halloween Achievements ===&lt;br /&gt;
&lt;br /&gt;
* '''Not-So-Popular''' - Anger no ghosts after killing a [[Events#AI_Ghosts|Popular Ghost]].&lt;br /&gt;
&lt;br /&gt;
* '''Specter Collector''' - Slay one of each  [[Events#AI_Ghosts|ghost]] during a rampage.&lt;br /&gt;
** [[Events#AI_Ghosts|Player Ghosts]] count as the default AI Ghost; not a separate type.&lt;br /&gt;
&lt;br /&gt;
* '''Out for Blood''' - Amplify 500 damage during [[Events#Moon_Events|blood moons]].&lt;br /&gt;
&lt;br /&gt;
* '''Supernatural Delight''' - As a Ghost, kill a dwarf during each moon event.&lt;br /&gt;
** Includes the default [[Progression#Temporal_Shifts|Temporal Shift]] event.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1460</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Updates&amp;diff=1460"/>
		<updated>2022-10-23T06:54:04Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* October 2022 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazebo DvZ is updated regularly with gameplay changes, new features, bug fixes and quality of life improvements. This page lists significant additions and changes which affect gameplay or user experience, but generally does not list bug fixes, small tweaks, or behind-the-scenes changes which aren't noticeable in-game. You can also read about updates in the announcements channel on our community Discord server. Note that changes listed on this page may have been superseded by subsequent updates.&lt;br /&gt;
&lt;br /&gt;
To keep this page a reasonable length, older updates will be periodically moved to archive pages - keep this in mind when linking to specific updates.&lt;br /&gt;
== October 2022 ==&lt;br /&gt;
=== 2022-10-23 ===&lt;br /&gt;
* '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Halloween Event 2022&lt;br /&gt;
** Updated [[Events#AI_Ghosts|AI Ghosts]] with new abilities&lt;br /&gt;
** Added a new special monster the [[Events#Player_Ghosts|Ghost]]&lt;br /&gt;
** Added new [[Events#Moon_Events|Moon Events]]&lt;br /&gt;
*** Includes new textures for moon events&lt;br /&gt;
** Added new event based [[Achievements]] which use the mechanics of the Halloween Event&lt;br /&gt;
* Doom portals now show different messages when they close because Death's Servant was killed&lt;br /&gt;
* Wither hearts are now distinct from poison hearts with a gray texture&lt;br /&gt;
* Fixed the mortar gun orientation&lt;br /&gt;
* Swapped the egg and snowball (formerly slimeballs) textures&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-18 ===&lt;br /&gt;
* Changes to [[Rush Mode]]:&lt;br /&gt;
** Build phase is now longer&lt;br /&gt;
** Dwarves no longer spawn with armor or extra starting supplies&lt;br /&gt;
** [[Strongbox|Strongboxes]] provide more items (including some only available in Rush Mode)&lt;br /&gt;
** Game start countdown is reduced&lt;br /&gt;
** Daylight cycle is now dymanic to fit build phase duration&lt;br /&gt;
* Plagues should now be more balanced in small games&lt;br /&gt;
* [[SuperHorse]] now spawns with a Mortar Gun&lt;br /&gt;
* Horses now drop mortar when killed&lt;br /&gt;
&lt;br /&gt;
=== 2022-10-14 ===&lt;br /&gt;
* This update includes an overhaul to the server backend&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Arrows fired during rampages (rampage arrows) now leave a trail of rampage particles behind them&lt;br /&gt;
** Rampage arrows now deal rampage damage to targets they hit regardless of whether the dwarf's rampage is still active at the time it lands&lt;br /&gt;
** Title items are now personalised including the original owner's username in the description&lt;br /&gt;
* Website &lt;br /&gt;
** Now updated with a new look&lt;br /&gt;
** The guide has moved to https://guide.gazebodvz.com&lt;br /&gt;
*** Don't worry, you appear to have found it&lt;br /&gt;
** The rules have been updated with minor tweaks to their wording&lt;br /&gt;
&lt;br /&gt;
== September 2022 ==&lt;br /&gt;
=== 2022-09-05 ===&lt;br /&gt;
* Players can now vote to re-roll the current map or to start a rush mode game&lt;br /&gt;
** Requires the current game to be waiting for players&lt;br /&gt;
** Rush mode purchase has been removed&lt;br /&gt;
&lt;br /&gt;
== July 2022 ==&lt;br /&gt;
=== 2022-07-09 ===&lt;br /&gt;
* Updated times to display in hours, minutes, and seconds rather than just seconds&lt;br /&gt;
* Reduced cast time for [[Slime|Slimes]] to latch on to a target&lt;br /&gt;
&lt;br /&gt;
=== 2022-07-02 ===&lt;br /&gt;
* Added a cast time to [[Slime]] latching which cancels when hit&lt;br /&gt;
* Reduced effective [[Skeleton#Impact_Skeleton_3|Demolisher]] cooldown&lt;br /&gt;
* Added the [[Achievements#Common_Monster_Achievements|achievement]] Sizzling Sapper for draining a large amount of mana as a [[Venomburner]]&lt;br /&gt;
&lt;br /&gt;
== June 2022 ==&lt;br /&gt;
=== 2022-06-25 ===&lt;br /&gt;
* The scoreboard now displays per-player information such as ability charges and cooldowns&lt;br /&gt;
** Charges are no longer represented by stack size&lt;br /&gt;
** '''Players not using server resource packs will need to update their resource packs.'''&lt;br /&gt;
* Arrows now pass through constructs such as [[Arianna|Arianna's Pylon]]&lt;br /&gt;
* Constructs now take damage from creeper blasts&lt;br /&gt;
* Fire damage increased from negligible to 1 heart&lt;br /&gt;
* [[Titles#Ranger|Ranger]] requirements reduced from 3000 to 1500&lt;br /&gt;
* Arrow resistance and bow rampage immunity are now monster traits&lt;br /&gt;
** Arrow resistance reduces damage from arrows&lt;br /&gt;
** Bow rampage immunity provides immunity to being one-shot by arrows fired during rampages&lt;br /&gt;
** Rampage arrows will deal additional damage to arrow resistant monsters with bow rampage immunity&lt;br /&gt;
* [[Slime|Slimes]] no longer have full arrow immunity. Slimes now have arrow resistance and bow rampage immunity which allows them to be pushed around by bow shots while taking neglible damage&lt;br /&gt;
* [[Skeleton|Skeleton]] &lt;br /&gt;
** Healing tonic is now a full health restore. Still grants scaling regeneration with Elven Quiver&lt;br /&gt;
** Damage at max Elven Force increased from 4 hearts to 5 hearts&lt;br /&gt;
* [[Skeleton#Wither Skeleton|Wither Skeleton Sniper]] &lt;br /&gt;
** Damage now ramps up by half a heart per consecutive shot on the same target up to 7.5 hearts at max Sniper&lt;br /&gt;
** Window for keeping the Sniper buff up increased to 10 seconds&lt;br /&gt;
** Audio feedback when a dwarf is hit by a sniper buffed shot&lt;br /&gt;
** Visual particles when Sniper buff is active&lt;br /&gt;
* [[Skeleton#Fire Skeleton|Fire Skeleton Volley Shot]] moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Skeleton#Impact Skeleton|Impact Skeleton]]&lt;br /&gt;
** Reduced the effectiveness of the Siege Cannon ability&lt;br /&gt;
** Removed Arrow Barrier absorption hearts, now gains scaling arrow resistance from Arrow Barrier&lt;br /&gt;
** Demolisher moved to a cooldown ability and can be fired at will by drawing back on the bow for 2 seconds&lt;br /&gt;
* [[Venomburner|Venomburners]] now drain a reduced amount of mana in the light&lt;br /&gt;
&lt;br /&gt;
== April 2022 ==&lt;br /&gt;
=== 2022-04-16 ===&lt;br /&gt;
* [[Emboar|Emboars]] now spawn with regeneration&lt;br /&gt;
* Emboars now more reliably deal burst damage when chaining a direct impact into an explosion&lt;br /&gt;
* Emboars now destroy some blocks instantly on impact with walls&lt;br /&gt;
&lt;br /&gt;
=== 2022-04-01 ===&lt;br /&gt;
* [[SuperHorse]] can now pick up cakes from cake ovens&lt;br /&gt;
* [[Events#April Event|April Event]] (temporary)&lt;br /&gt;
** Players can now opt in to [[Events#April_Event#Death_Replies|Death Replies]]&lt;br /&gt;
** Players can pick up a [[Events#April_Event#Gazebogotchi|Gazebogotchi]] from their [[Dwarven_Equipment#Dwarven_Strongbox|Strongbox]]&lt;br /&gt;
** New [[Monsters#Special_Monsters|Special Monster]]: [[Emboar|Emboars]]&lt;br /&gt;
** New [[Quests|Quest]]: Gazebogotchi Guardian&lt;br /&gt;
&lt;br /&gt;
== March 2022 ==&lt;br /&gt;
=== 2022-03-29 ===&lt;br /&gt;
* [[Lord of the Undead]] has been adjusted. No longer receives resistance from holding the [[Lord of the Undead#Staff of Defile|Staff of Defile]], instead can now build up a lasting overshielding of momentum hearts&lt;br /&gt;
* [[Salogel Sureshot]] has been adjusted. Can now draw her bow back during a rampage to fire an arrow to deal rampage damage after the rampage has expired&lt;br /&gt;
* [[Priestess Arianna]] has been adjusted. Her pylon has had its range reduced and it can now be destroyed by monsters, but the pylon now produces light and its buffs refresh and last longer&lt;br /&gt;
* [[Sprocket]] and [[SuperHorse]] now have nameplates&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] have had the randomness of their fireballs reduced&lt;br /&gt;
* [[Slime|Slimes]] now have their size indicated by the itemstack on their hotbar&lt;br /&gt;
* [[Spiderling|Spiderlings]] now produce mossy cobblestone when degrading blocks&lt;br /&gt;
* The /stats command now shows the statistics of your current role. The command can be provided an argument of either 'dwarf' or 'monster' to display the respective statistics&lt;br /&gt;
&lt;br /&gt;
== February 2022 ==&lt;br /&gt;
=== 2022-02-19 ===&lt;br /&gt;
* [[Rat|Rats]] and [[Creeper#Broodmother|Broodmothers]] now deal less damage to shrines&lt;br /&gt;
* Reduced [[Creeper]] explosion knockback when hitting dwarves consecutively midair&lt;br /&gt;
* Updated [[Creeper#AI_Rats|AI Rat]] pathfinding to more effectively traverse the map&lt;br /&gt;
** A selection of maps has been updated to accommodate new rat pathfinding, and we'll gradually roll this out to remaining maps&lt;br /&gt;
* [[Blaze Cannon|Blaze Cannons]] now have their seppuku right-click interrupted when launching fireballs&lt;br /&gt;
* Added an [[Achievements|achievement]] for [[Slime|Slimes]]&lt;br /&gt;
* Added an achievement for [[Myra the Unseen|Myra]]&lt;br /&gt;
* Added a new team achievement for dwarves&lt;br /&gt;
* Monsters will now receive gold stolen credit for killing players holding gold&lt;br /&gt;
* Re-instated the gold breaking sound&lt;br /&gt;
* The winter event's Snowman has had its particle effects reduced and cooldown increased&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-12 ===&lt;br /&gt;
* Reduced requirements for Murderous Miscellany [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
=== 2022-02-05 ===&lt;br /&gt;
* New [[Quests|Quest]]: Murderous Miscellany&lt;br /&gt;
&lt;br /&gt;
== January 2022 ==&lt;br /&gt;
=== 2022-01-15 ===&lt;br /&gt;
* Returning [[Quests|Quest]]: Wear and Tear&lt;br /&gt;
&lt;br /&gt;
== Older Updates ==&lt;br /&gt;
* [[Updates/2021|2021 Updates]]&lt;br /&gt;
* [[Updates/2020|2020 Updates]]&lt;br /&gt;
* [[Updates/2019|2019 Updates]]&lt;br /&gt;
* [https://discordapp.com/channels/428716551730888705/428717413262163998 Discord Announcements]&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
	<entry>
		<id>https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1459</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://guide.gazebodvz.com/index.php?title=Events&amp;diff=1459"/>
		<updated>2022-10-23T06:51:39Z</updated>

		<summary type="html">&lt;p&gt;Wifi: /* Halloween Event */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the course of the year there are a number of '''events''' that occur for a short time. During these events, some game mechanics will differ and there will be a [[Quests|quest]] tailored to that event for the duration. The past events are listed below.&lt;br /&gt;
&lt;br /&gt;
== April Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring in early April each year, the April Event adds temporary changes which are fun and slightly silly but may not be as balanced as regular gameplay. The following features have been exclusive to the event.&lt;br /&gt;
&lt;br /&gt;
=== Gazebogotchi ===&lt;br /&gt;
During the April Event, dwarves will spawn with a Gazebogotchi in their [[Strongbox]]. Clicking the the Gazebogotchi will add a new set of items to the player's crafting grid in their inventory. Players take care of their Gazebogotchi by feeding it cake as a dwarf or sating its bloodlust as a monster, and interacting with it to keep it happy. Gazebogotchis which survive an entire game will increase the player's progress toward the Gazebogotchi Guardian [[Quests|Quest]].&lt;br /&gt;
&lt;br /&gt;
=== Death Replies ===&lt;br /&gt;
During the April Event, players will have a new option in their player menus to enable a feature called Death Replies. Enabling this feature will cause dwarves to automatically send a message &amp;quot;explaining&amp;quot; their death the instant they die.&lt;br /&gt;
&lt;br /&gt;
=== Emboars ===&lt;br /&gt;
[[File:Emboar.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Emboar]]''&lt;br /&gt;
During the April Event, players can spawn as a new special monster, the Emboar, which disrupts dwarves and damages walls.&lt;br /&gt;
&lt;br /&gt;
=== Challenge Mode ===&lt;br /&gt;
During the April Event, dwarves spawn with both a special wrench and potion in their Strongbox. &lt;br /&gt;
&lt;br /&gt;
Using the wrench after being armored will replace the dwarf's helmet, leggings and boots with weaker iron armor. Challenge armor consumes less gold when repairing, and the wrench can be used again to restore regular dwarven armor. Kills gained while wearing the weaker armor count towards the Dress to Distress Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Using the potion will halve the dwarf's maximum mana. Using it again, like the wrench, will restore the dwarf to their previous maximum mana. Kills gained while using the reduced mana cap will count toward the Halved Heartrate Havoc Quest if it is active.&lt;br /&gt;
&lt;br /&gt;
Heroes are unable to use both challenge mode armor and challenge mode mana.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
During the April Event SuperHorse is guaranteed to spawn in every game (unless it is [[Rush Mode]]), regardless of size. He also does not impede the spawning of other heroes.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Distraction Creepers ===&lt;br /&gt;
&lt;br /&gt;
To complement the existing damage and destruction creeper paths, Distraction Creepers can confuse and bewilder dwarves. Distraction creepers are able to hide in the undergrowth and make strange noises to lure dwarves into danger, leaving the shrines undefended from monster attacks. Any creeper can use this ability by right-clicking their explosion, regardless of upgrade path.&lt;br /&gt;
&lt;br /&gt;
== Halloween Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Halloween, the Halloween Event includes changes which bring a spooky, scary tone to this game about zombies and skeletons.&lt;br /&gt;
&lt;br /&gt;
=== SuperHorse ===&lt;br /&gt;
[[File:Super horse skeleton.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[SuperHorse]]''&lt;br /&gt;
&lt;br /&gt;
SuperHorse can appear in the Halloween event, dressed in a skeleton costume. Unlike the April Event he is not guaranteed to spawn every game, but is added to the Minor Hero pool.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== AI Ghosts ===&lt;br /&gt;
As well as the normal AI Zombies, AI Ghosts will spawn around player Monsters near dwarves. &lt;br /&gt;
&lt;br /&gt;
Ghosts have the following properties:&lt;br /&gt;
* Partially invisible&lt;br /&gt;
* Higher jumps&lt;br /&gt;
* Pass through dwarf blocks&lt;br /&gt;
* Slightly floats when falling&lt;br /&gt;
&lt;br /&gt;
In addition to regular ghosts, some ghosts spawn with special abilities:&lt;br /&gt;
* The '''Polterthrice''' splits into three smaller ghosts upon death, which will attack the dwarf who killed it&lt;br /&gt;
* The '''Shrill-o-Wisp''' releases a pulse of fire which damages and ignites nearby dwarves&lt;br /&gt;
* When the '''Popular Ghost''' is killed, other nearby ghosts will try to avenge it and will gain speed and strength buffs&lt;br /&gt;
&lt;br /&gt;
=== Player Ghosts ===&lt;br /&gt;
&lt;br /&gt;
When under the effects of the Ghastly Moon players will be able to spawn as Ghosts with the following abilities:&lt;br /&gt;
* Pass through sufficiently sized walls&lt;br /&gt;
* Toggleable jump boost&lt;br /&gt;
* Spawns only AI ghosts&lt;br /&gt;
&lt;br /&gt;
=== Moon Events ===&lt;br /&gt;
&lt;br /&gt;
Moon events with special effects will occasionally take place instead of the normal Temporal Shifts. These events still advance the time to midnight while also providing effects when under their moonlight.&lt;br /&gt;
&lt;br /&gt;
Ghastly Moon:&lt;br /&gt;
* Any AIs spawning in an area exposed to the moonlight will always be ghosts&lt;br /&gt;
* Special ghosts are more likely to spawn&lt;br /&gt;
* Players will spawn as Ghosts instead of Zombies&lt;br /&gt;
&lt;br /&gt;
Blood Moon&lt;br /&gt;
* Bleeding dwarves taking damage when exposed to the moonlight will take increased damage&lt;br /&gt;
&lt;br /&gt;
Dark Moon&lt;br /&gt;
* Dwarves exposed to the moonlight will be unable to regenerate mana past 75% of their maximum mana&lt;br /&gt;
&lt;br /&gt;
=== Bats ===&lt;br /&gt;
&lt;br /&gt;
When a dwarf dies during the Halloween Event, they emit a puff of smoke and bats fly out of their tummy. The bats cannot be killed and will linger on as a squeaky reminder of your fallen comrades.&lt;br /&gt;
&lt;br /&gt;
== Winter Event ==&lt;br /&gt;
&lt;br /&gt;
Occurring around Christmas, the Winter Event puts on a seasonal layer of paint over the game as a whole but does not alter any of its core gameplay, leaving most of it to be cosmetic. &lt;br /&gt;
&lt;br /&gt;
=== Presents ===&lt;br /&gt;
&lt;br /&gt;
During the Winter Event, [[Monsters#Special_Monsters|Special Monsters]] that are slain will drop presents on the ground. Right clicking these presents as a dwarf will pick them up, increasing the counter on the sidebar for each present collected. Presents collected count towards the Special Delivery [[Quests|quest]].&lt;br /&gt;
&lt;br /&gt;
=== Snowmen ===&lt;br /&gt;
[[File:Snowman.png|250px|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
: ''Main article: [[Snowman]]''&lt;br /&gt;
During the April Event, players can spawn as a new special monster, the Snowman, which summons devastating snow squalls.&lt;/div&gt;</summary>
		<author><name>Wifi</name></author>
		
	</entry>
</feed>